extends Control var on_line_pressed = false var on_sine_pressed = false var on_parab_pressed = false var on_hyper_pressed = false func _ready(): Global.set('control', self) func _on_line_pressed(): Global.get('player').enable_trajectory_line('line') pass # Replace with function body. func _on_parabol_pressed(): on_parab_pressed = true pass # Replace with function body. func _on_hyperbol_pressed(): on_hyper_pressed = true pass # Replace with function body. func _on_sine_pressed(): on_sine_pressed = true pass # Replace with function body.