[gd_scene load_steps=4 format=2] [ext_resource path="res://root/entities/characters/player/behaviours/handlers/character_handler.gd" type="Script" id=1] [ext_resource path="res://root/entities/assets/player_model/player_body_sprite.png" type="Texture" id=2] [sub_resource type="CircleShape2D" id=1] radius = 21.1957 [node name="player_node" type="Node2D"] [node name="player_body" type="KinematicBody2D" parent="."] script = ExtResource( 1 ) debugMode = true [node name="player_body_sprite" type="Sprite" parent="player_body"] position = Vector2( -0.134926, -0.204243 ) scale = Vector2( 0.10262, 0.10262 ) texture = ExtResource( 2 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="player_body"] position = Vector2( 0.0618744, -0.136429 ) shape = SubResource( 1 )