[gd_scene load_steps=20 format=2] [ext_resource path="res://source/assets/scripts/controllers/player_sprite_controller.gd" type="Script" id=1] [ext_resource path="res://source/assets/scripts/controllers/player_collider_controller.gd" type="Script" id=2] [ext_resource path="res://source/assets/sprites/character/player/animation/idle/player_main_body_default_sprite_idle_animation – 8.png" type="Texture" id=3] [ext_resource path="res://source/assets/sprites/character/player/animation/idle/player_main_body_default_sprite_idle_animation – 5.png" type="Texture" id=4] [ext_resource path="res://source/assets/sprites/character/player/animation/idle/player_main_body_default_sprite_idle_animation – 9.png" type="Texture" id=5] [ext_resource path="res://source/assets/sprites/character/player/animation/idle/player_main_body_default_sprite_idle_animation.png" type="Texture" id=6] [ext_resource path="res://source/assets/sprites/character/player/animation/idle/player_main_body_default_sprite_idle_animation – 7.png" type="Texture" id=7] [ext_resource path="res://source/assets/sprites/character/player/animation/idle/player_main_body_default_sprite_idle_animation – 2.png" type="Texture" id=8] [ext_resource path="res://source/assets/sprites/character/player/animation/idle/player_main_body_default_sprite_idle_animation – 3.png" type="Texture" id=9] [ext_resource path="res://source/assets/sprites/character/player/animation/idle/player_main_body_default_sprite_idle_animation – 4.png" type="Texture" id=10] [ext_resource path="res://source/assets/sprites/character/player/animation/idle/player_main_body_default_sprite_idle_animation – 10.png" type="Texture" id=11] [ext_resource path="res://source/assets/sprites/character/player/animation/idle/player_main_body_default_sprite_idle_animation – 11.png" type="Texture" id=12] [ext_resource path="res://source/assets/sprites/character/player/animation/idle/player_main_body_default_sprite_idle_animation – 1.png" type="Texture" id=13] [ext_resource path="res://source/assets/sprites/character/player/animation/idle/player_main_body_default_sprite_idle_animation – 6.png" type="Texture" id=14] [ext_resource path="res://source/assets/scripts/handlers/character/player/player_node_handler.gd" type="Script" id=15] [ext_resource path="res://source/assets/scripts/handlers/character/player/player_body_handler.gd" type="Script" id=16] [ext_resource path="res://source/assets/sprites/character/player/player_main_body_default_sprite.png" type="Texture" id=17] [sub_resource type="CircleShape2D" id=1] [sub_resource type="SpriteFrames" id=2] animations = [ { "frames": [ ExtResource( 13 ), ExtResource( 8 ), ExtResource( 9 ), ExtResource( 10 ), ExtResource( 4 ), ExtResource( 14 ), ExtResource( 7 ), ExtResource( 3 ), ExtResource( 5 ), ExtResource( 11 ), ExtResource( 12 ), ExtResource( 6 ) ], "loop": true, "name": "idle-default", "speed": 5.0 } ] [node name="player_node" type="Node2D"] script = ExtResource( 15 ) [node name="player_body" type="KinematicBody2D" parent="."] script = ExtResource( 16 ) [node name="player_collider" type="CollisionShape2D" parent="player_body"] shape = SubResource( 1 ) script = ExtResource( 2 ) [node name="player_sprite" type="AnimatedSprite" parent="player_body"] frames = SubResource( 2 ) animation = "idle-default" script = ExtResource( 1 ) [node name="player_sprite_na" type="Sprite" parent="player_body"] visible = false texture = ExtResource( 17 )