[gd_scene load_steps=3 format=2] [ext_resource path="res://Sprites/lava.png" type="Texture" id=1] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 251.631, 251.123 ) [node name="Floor" type="StaticBody2D"] scale = Vector2( 0.3, 0.3 ) [node name="lava" type="Sprite" parent="."] position = Vector2( -3.75497, -1.16341 ) scale = Vector2( 0.3, 0.3 ) texture = ExtResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( -3.75497, -1.16341 ) scale = Vector2( 0.3, 0.3 ) shape = SubResource( 1 )