extends Control var a_param_line = 0 var a_param_parab = 1 var b_param_parab = 0 var a_param_hyper = 1 var b_param_hyper = 1 var freq = 5 var amp = 5 # Called when the node enters the scene tree for the first time. func _ready(): Global.set('user_input', self) pass # Replace with function body. func _on_LineEdit_text_entered(new_text): a_param_line = int(new_text) Global.get('player').enable_trajectory_line('line') Global.get('player').trajectory = 'line' pass # Replace with function body. func _on_a_param_LineEdit_text_entered(new_text): a_param_parab = int(new_text) Global.get('player').enable_trajectory_line('parab') Global.get('player').trajectory = 'parab' pass # Replace with function body. func _on_b_param_LineEdit_text_entered(new_text): b_param_parab = int(new_text) Global.get('player').enable_trajectory_line('parab') Global.get('player').trajectory = 'parab' pass # Replace with function body. func _on_a_param_h_LineEdit_text_entered(new_text): a_param_hyper = int(new_text) Global.get('player').enable_trajectory_line('hyper') Global.get('player').trajectory = 'hyper' pass # Replace with function body. func _on_b_param_h_LineEdit_text_entered(new_text): b_param_hyper = int(new_text) if b_param_hyper != 0: Global.get('player').enable_trajectory_line('hyper') Global.get('player').trajectory = 'hyper' pass # Replace with function body. func _on_amp_text_entered(new_text): amp = int(new_text) Global.get('player').enable_trajectory_line('sine') Global.get('player').trajectory = 'sine' pass # Replace with function body. func _on_freq_text_entered(new_text): freq = int(new_text) Global.get('player').enable_trajectory_line('sine') Global.get('player').trajectory = 'sine' pass # Replace with function body.