[gd_scene load_steps=4 format=2] [ext_resource path="res://source/assets/sprites/bullet/bullet.png" type="Texture" id=1] [ext_resource path="res://source/assets/scripts/player_handlers/player_bullet.gd" type="Script" id=2] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 22.0883, 10 ) [node name="player_bullet" type="Sprite" groups=["Net"]] texture = ExtResource( 1 ) script = ExtResource( 2 ) [node name="hitbox" type="Area2D" parent="." groups=["Player_damager"]] [node name="CollisionShape2D" type="CollisionShape2D" parent="hitbox"] visible = false shape = SubResource( 1 ) [node name="destroy_timer" type="Timer" parent="."] wait_time = 5.0 one_shot = true autostart = true [connection signal="timeout" from="destroy_timer" to="." method="_on_destroy_timer_timeout"]