[gd_scene load_steps=5 format=2] [ext_resource path="res://Sprites/sphere.png" type="Texture" id=1] [ext_resource path="res://player.gd" type="Script" id=2] [sub_resource type="CanvasItemMaterial" id=1] [sub_resource type="CircleShape2D" id=2] radius = 22.8565 [node name="player" type="KinematicBody2D"] script = ExtResource( 2 ) [node name="sphere" type="Sprite" parent="."] scale = Vector2( 0.5, 0.5 ) texture = ExtResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] modulate = Color( 1, 0, 0, 1 ) self_modulate = Color( 1, 0, 0, 1 ) light_mask = 0 material = SubResource( 1 ) shape = SubResource( 2 )