extends Line2D export var speed_hyper = 100 var velocity = Vector2(0, 0) var dot_position = Vector2(0, 0) var time = 0.05 var a_parameter = 1 var b_parameter = 1 func _draw(): velocity.x = 10 velocity.y = a_parameter/(time*b_parameter) dot_position += velocity * speed_hyper * 0.06944 draw_circle(dot_position, 1, Color(225, 225, 225)) time += 0.06944 func _process(delta): update()