[gd_scene load_steps=3 format=2] [ext_resource path="res://source/assets/sprites/GUI/Player-character-theme-menu.png" type="Texture" id=1] [sub_resource type="CircleShape2D" id=1] radius = 66.2873 [node name="player" type="KinematicBody2D"] [node name="player_collider" type="CollisionShape2D" parent="."] shape = SubResource( 1 ) [node name="Player-character-theme-menu" type="Sprite" parent="."] scale = Vector2( 0.25, 0.25 ) texture = ExtResource( 1 )