[gd_scene load_steps=4 format=2] [ext_resource path="res://source/assets/sprites/bullet/bullet.png" type="Texture" id=1] [ext_resource path="res://source/assets/scripts/shooting/Line/Line_Bullet.gd" type="Script" id=2] [sub_resource type="CapsuleShape2D" id=1] radius = 5.4212 height = 7.62897 [node name="Bullet" type="Area2D"] script = ExtResource( 2 ) [node name="bullet" type="Sprite" parent="."] scale = Vector2( 0.5, 0.5 ) texture = ExtResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] rotation = 1.5708 shape = SubResource( 1 ) [connection signal="body_entered" from="." to="." method="_on_Bullet_body_entered"]