Godot Engine v3.3.4.stable.arch_linux - https://godotengine.org OpenGL ES 3.0 Renderer: NVIDIA GeForce GT 1030/PCIe/SSE2 OpenGL ES Batching: ON **ERROR**: Condition "default_certs != __null" is true. At: modules/mbedtls/crypto_mbedtls.cpp:201:load_default_certificates() - Condition "default_certs != __null" is true. Editing project: /run/media/kristofers/Disk/Pyhton/games/Godot/Game #4 (::run::media::kristofers::Disk::Pyhton::games::Godot::Game #4)