[gd_scene load_steps=3 format=2] [ext_resource path="res://source/scenes/OVERLAY/elements/floor.tscn" type="PackedScene" id=5] [ext_resource path="res://source/assets/sprites/GUI/background_main_menu.svg" type="Texture" id=6] [node name="background" type="Node2D"] [node name="background_main_menu" type="Sprite" parent="."] position = Vector2( 960, 540 ) z_index = -10 z_as_relative = false texture = ExtResource( 6 ) __meta__ = { "_edit_lock_": true } [node name="floor" parent="." instance=ExtResource( 5 )] position = Vector2( 960, 1016 )