Added dead player and fixed weapon position on respawn

This commit is contained in:
Kristofers Solo 2021-11-18 19:03:12 +02:00
parent 132746d97f
commit fc26a2d903
4 changed files with 129 additions and 107 deletions

View File

@ -10,7 +10,7 @@ config_version=4
[application] [application]
config/name="Game" config/name="FUNCit"
run/main_scene="res://source/scenes/GUI/main_menu.tscn" run/main_scene="res://source/scenes/GUI/main_menu.tscn"
config/icon="res://icon.png" config/icon="res://icon.png"

View File

@ -34,6 +34,7 @@ onready var sprite = $player_sprite
onready var reload_timer = $reload_timer onready var reload_timer = $reload_timer
onready var shoot_point = $"weaponHolder/Player-character-theme-gun/shoot_point" onready var shoot_point = $"weaponHolder/Player-character-theme-gun/shoot_point"
onready var hit_timer = $hit_timer onready var hit_timer = $hit_timer
onready var dead_player = $player_character_theme_dead
var bullet_env = { var bullet_env = {
@ -92,6 +93,7 @@ var globalActivePhase = null
var clientPhase = null var clientPhase = null
func _ready(): func _ready():
dead_player.hide()
weaponPositionalOffset = Vector2(-$"weaponHolder/Player-character-theme-gun-na3".texture.get_width() * $"weaponHolder/Player-character-theme-gun-na3".scale.x / 2,-$"weaponHolder/Player-character-theme-gun-na3".texture.get_height() * $"weaponHolder/Player-character-theme-gun-na3".scale.y / 2) + Vector2(-$weaponHolder.get_shape().get_radius(), 0) weaponPositionalOffset = Vector2(-$"weaponHolder/Player-character-theme-gun-na3".texture.get_width() * $"weaponHolder/Player-character-theme-gun-na3".scale.x / 2,-$"weaponHolder/Player-character-theme-gun-na3".texture.get_height() * $"weaponHolder/Player-character-theme-gun-na3".scale.y / 2) + Vector2(-$weaponHolder.get_shape().get_radius(), 0)
$"weaponHolder/Player-character-theme-gun".position = weaponPositionalOffset $"weaponHolder/Player-character-theme-gun".position = weaponPositionalOffset
# warning-ignore:return_value_discarded # warning-ignore:return_value_discarded
@ -156,7 +158,7 @@ func _process(_delta: float) -> void:
if get_tree().is_network_server(): if get_tree().is_network_server():
Global.phase_update_global() Global.phase_update_global()
clientPhase = Global.get_current_phase() clientPhase = Global.get_current_phase()
theme = "03" # theme = "03"
else: else:
if puppet_phase != null: if puppet_phase != null:
clientPhase = puppet_phase clientPhase = puppet_phase
@ -412,34 +414,47 @@ sync func hit_by_damager(damage):
health_bar_instance.value = hp health_bar_instance.value = hp
hit_timer.start() hit_timer.start()
sync func enable() -> void: sync func enable() -> void:
hp = 100 hp = 100
health_bar_instance.value = 100 health_bar_instance.value = 100
can_shoot = false can_shoot = false
update_shoot_mode(false) update_shoot_mode(false)
username_text_instance.visible = true $player_animated_sprite.show()
health_bar_instance.visible = true dead_player.hide()
visible = true $"weaponHolder/Player-character-theme-gun".show()
$player_collider.disabled = false
$hitbox/CollisionShape2D.disabled = false # $player_animated_sprite.show()
$weaponHolder.disabled = false # $"Player-character-theme-gun".show()
# username_text_instance.visible = true
# health_bar_instance.visible = true
# visible = true
# $player_collider.disabled = false
# $hitbox/CollisionShape2D.disabled = false
# $weaponHolder.disabled = false
if get_tree().has_network_peer(): if get_tree().has_network_peer():
if is_network_master(): if is_network_master():
Global.player_master = self Global.player_master = self
if not Global.alive_players.has(self): if not Global.alive_players.has(self):
Global.alive_players.append(self) Global.alive_players.append(self)
weaponPositionalOffset = Vector2(-$"weaponHolder/Player-character-theme-gun-na3".texture.get_width() * $"weaponHolder/Player-character-theme-gun-na3".scale.x / 2,-$"weaponHolder/Player-character-theme-gun-na3".texture.get_height() * $"weaponHolder/Player-character-theme-gun-na3".scale.y / 2) + Vector2(-$weaponHolder.get_shape().get_radius(), 0) # direction = "left"
$"weaponHolder/Player-character-theme-gun".position = weaponPositionalOffset # weaponPositionalOffset = Vector2(-$"weaponHolder/Player-character-theme-gun-na3".texture.get_width() * $"weaponHolder/Player-character-theme-gun-na3".scale.x / 2,-$"weaponHolder/Player-character-theme-gun-na3".texture.get_height() * $"weaponHolder/Player-character-theme-gun-na3".scale.y / 2) + Vector2(-$weaponHolder.get_shape().get_radius(), 0)
# $"weaponHolder/Player-character-theme-gun".position = weaponPositionalOffset
sync func destroy() -> void: sync func destroy() -> void:
username_text_instance.visible = false $player_animated_sprite.hide()
health_bar_instance.visible = false dead_player.show()
visible = false $"weaponHolder/Player-character-theme-gun".hide()
$player_collider.disabled = true # $player_animated_sprite.hide()
$hitbox/CollisionShape2D.disabled = true
$weaponHolder.disabled = true # $"Player-character-theme-gun".hide()
# username_text_instance.visible = false
# health_bar_instance.visible = false
# visible = false
# $player_collider.disabled = true
# $hitbox/CollisionShape2D.disabled = true
# $weaponHolder.disabled = true
Global.alive_players.erase(self) Global.alive_players.erase(self)
if get_tree().has_network_peer(): if get_tree().has_network_peer():
if is_network_master(): if is_network_master():

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=176 format=2] [gd_scene load_steps=177 format=2]
[ext_resource path="res://source/assets/sprites/character/player/theme/01/na/Player-character-theme-01.png" type="Texture" id=1] [ext_resource path="res://source/assets/sprites/character/player/theme/01/na/Player-character-theme-01.png" type="Texture" id=1]
[ext_resource path="res://source/assets/scripts/player_handlers/player_collider_handler.gd" type="Script" id=2] [ext_resource path="res://source/assets/scripts/player_handlers/player_collider_handler.gd" type="Script" id=2]
@ -16,6 +16,7 @@
[ext_resource path="res://source/assets/sprites/character/player/theme/01/animation/left_r/Player-character-theme-01_anim-idle 12.png" type="Texture" id=14] [ext_resource path="res://source/assets/sprites/character/player/theme/01/animation/left_r/Player-character-theme-01_anim-idle 12.png" type="Texture" id=14]
[ext_resource path="res://source/assets/sprites/character/player/theme/01/animation/left_r/Player-character-theme-01_anim-idle 10.png" type="Texture" id=15] [ext_resource path="res://source/assets/sprites/character/player/theme/01/animation/left_r/Player-character-theme-01_anim-idle 10.png" type="Texture" id=15]
[ext_resource path="res://source/assets/sprites/character/player/theme/03/na/Player-character-theme-gun-03.png" type="Texture" id=16] [ext_resource path="res://source/assets/sprites/character/player/theme/03/na/Player-character-theme-gun-03.png" type="Texture" id=16]
[ext_resource path="res://source/assets/sprites/character/player/player_dead/player_character_theme_dead.svg" type="Texture" id=17]
[ext_resource path="res://source/assets/sprites/character/player/theme/01/animation/left_r/Player-character-theme-01_anim-idle 18.png" type="Texture" id=18] [ext_resource path="res://source/assets/sprites/character/player/theme/01/animation/left_r/Player-character-theme-01_anim-idle 18.png" type="Texture" id=18]
[ext_resource path="res://source/assets/sprites/character/player/theme/01/animation/right_r/Player-character-theme-01_anim-idle 34.png" type="Texture" id=19] [ext_resource path="res://source/assets/sprites/character/player/theme/01/animation/right_r/Player-character-theme-01_anim-idle 34.png" type="Texture" id=19]
[ext_resource path="res://source/assets/sprites/character/player/theme/01/animation/left_r/Player-character-theme-01_anim-idle 17.png" type="Texture" id=20] [ext_resource path="res://source/assets/sprites/character/player/theme/01/animation/left_r/Player-character-theme-01_anim-idle 17.png" type="Texture" id=20]
@ -172,34 +173,104 @@
[sub_resource type="SpriteFrames" id=1] [sub_resource type="SpriteFrames" id=1]
animations = [ { animations = [ {
"frames": [ ExtResource( 73 ), ExtResource( 57 ), ExtResource( 65 ), ExtResource( 64 ), ExtResource( 54 ), ExtResource( 71 ), ExtResource( 58 ), ExtResource( 66 ), ExtResource( 62 ), ExtResource( 59 ), ExtResource( 56 ), ExtResource( 60 ), ExtResource( 63 ), ExtResource( 50 ), ExtResource( 61 ), ExtResource( 67 ), ExtResource( 72 ), ExtResource( 51 ), ExtResource( 68 ), ExtResource( 69 ) ], "frames": [ ExtResource( 48 ), ExtResource( 4 ), ExtResource( 3 ), ExtResource( 46 ), ExtResource( 47 ), ExtResource( 32 ), ExtResource( 13 ), ExtResource( 40 ), ExtResource( 6 ), ExtResource( 15 ), ExtResource( 22 ), ExtResource( 14 ), ExtResource( 9 ), ExtResource( 37 ), ExtResource( 23 ), ExtResource( 39 ), ExtResource( 20 ), ExtResource( 18 ), ExtResource( 7 ), ExtResource( 34 ) ],
"loop": true, "loop": true,
"name": "boost-speed-left-02", "name": "idle-speed-left-01",
"speed": 55.0 "speed": 25.0
}, { }, {
"frames": [ ExtResource( 167 ), ExtResource( 157 ), ExtResource( 158 ), ExtResource( 126 ), ExtResource( 90 ), ExtResource( 89 ), ExtResource( 97 ), ExtResource( 88 ), ExtResource( 98 ), ExtResource( 91 ), ExtResource( 125 ), ExtResource( 105 ), ExtResource( 82 ), ExtResource( 84 ), ExtResource( 92 ), ExtResource( 103 ), ExtResource( 122 ), ExtResource( 130 ), ExtResource( 104 ), ExtResource( 116 ) ], "frames": [ ExtResource( 167 ), ExtResource( 157 ), ExtResource( 158 ), ExtResource( 126 ), ExtResource( 90 ), ExtResource( 89 ), ExtResource( 97 ), ExtResource( 88 ), ExtResource( 98 ), ExtResource( 91 ), ExtResource( 125 ), ExtResource( 105 ), ExtResource( 82 ), ExtResource( 84 ), ExtResource( 92 ), ExtResource( 103 ), ExtResource( 122 ), ExtResource( 130 ), ExtResource( 104 ), ExtResource( 116 ) ],
"loop": true, "loop": true,
"name": "boost-speed-right-02", "name": "move-speed-right-02",
"speed": 55.0 "speed": 35.0
}, { }, {
"frames": [ ExtResource( 5 ), ExtResource( 42 ), ExtResource( 35 ), ExtResource( 24 ), ExtResource( 8 ), ExtResource( 31 ), ExtResource( 30 ), ExtResource( 38 ), ExtResource( 10 ), ExtResource( 43 ), ExtResource( 41 ), ExtResource( 33 ), ExtResource( 44 ), ExtResource( 19 ), ExtResource( 29 ), ExtResource( 25 ), ExtResource( 36 ), ExtResource( 12 ), ExtResource( 45 ), ExtResource( 21 ) ], "frames": [ ExtResource( 70 ), ExtResource( 49 ), ExtResource( 74 ), ExtResource( 75 ), ExtResource( 28 ), ExtResource( 52 ), ExtResource( 53 ), ExtResource( 55 ), ExtResource( 150 ), ExtResource( 156 ), ExtResource( 138 ), ExtResource( 161 ), ExtResource( 145 ), ExtResource( 148 ), ExtResource( 147 ), ExtResource( 133 ), ExtResource( 164 ), ExtResource( 134 ), ExtResource( 152 ), ExtResource( 160 ) ],
"loop": true, "loop": true,
"name": "idle-speed-right-01", "name": "boost-speed-left-03",
"speed": 25.0 "speed": 55.0
}, { }, {
"frames": [ ExtResource( 48 ), ExtResource( 4 ), ExtResource( 3 ), ExtResource( 46 ), ExtResource( 47 ), ExtResource( 32 ), ExtResource( 13 ), ExtResource( 40 ), ExtResource( 6 ), ExtResource( 15 ), ExtResource( 22 ), ExtResource( 14 ), ExtResource( 9 ), ExtResource( 37 ), ExtResource( 23 ), ExtResource( 39 ), ExtResource( 20 ), ExtResource( 18 ), ExtResource( 7 ), ExtResource( 34 ) ], "frames": [ ExtResource( 48 ), ExtResource( 4 ), ExtResource( 3 ), ExtResource( 46 ), ExtResource( 47 ), ExtResource( 32 ), ExtResource( 13 ), ExtResource( 40 ), ExtResource( 6 ), ExtResource( 15 ), ExtResource( 22 ), ExtResource( 14 ), ExtResource( 9 ), ExtResource( 37 ), ExtResource( 23 ), ExtResource( 39 ), ExtResource( 20 ), ExtResource( 18 ), ExtResource( 7 ), ExtResource( 34 ) ],
"loop": true, "loop": true,
"name": "move-speed-left-01", "name": "move-speed-left-01",
"speed": 35.0 "speed": 35.0
}, { }, {
"frames": [ ExtResource( 73 ), ExtResource( 57 ), ExtResource( 65 ), ExtResource( 64 ), ExtResource( 54 ), ExtResource( 71 ), ExtResource( 58 ), ExtResource( 66 ), ExtResource( 62 ), ExtResource( 59 ), ExtResource( 56 ), ExtResource( 60 ), ExtResource( 63 ), ExtResource( 50 ), ExtResource( 61 ), ExtResource( 67 ), ExtResource( 72 ), ExtResource( 51 ), ExtResource( 68 ), ExtResource( 69 ) ],
"loop": true,
"name": "boost-speed-left-02",
"speed": 55.0
}, {
"frames": [ ExtResource( 73 ), ExtResource( 57 ), ExtResource( 65 ), ExtResource( 64 ), ExtResource( 54 ), ExtResource( 71 ), ExtResource( 58 ), ExtResource( 66 ), ExtResource( 62 ), ExtResource( 59 ), ExtResource( 56 ), ExtResource( 60 ), ExtResource( 63 ), ExtResource( 50 ), ExtResource( 61 ), ExtResource( 67 ), ExtResource( 72 ), ExtResource( 51 ), ExtResource( 68 ), ExtResource( 69 ) ],
"loop": true,
"name": "idle-speed-left-02",
"speed": 25.0
}, {
"frames": [ ExtResource( 114 ), ExtResource( 128 ), ExtResource( 93 ), ExtResource( 107 ), ExtResource( 117 ), ExtResource( 102 ), ExtResource( 81 ), ExtResource( 118 ), ExtResource( 76 ), ExtResource( 115 ), ExtResource( 127 ), ExtResource( 123 ), ExtResource( 113 ), ExtResource( 77 ), ExtResource( 78 ), ExtResource( 124 ), ExtResource( 94 ), ExtResource( 112 ), ExtResource( 131 ), ExtResource( 95 ) ],
"loop": true,
"name": "boost-speed-right-03",
"speed": 55.0
}, {
"frames": [ ExtResource( 162 ), ExtResource( 135 ), ExtResource( 146 ), ExtResource( 141 ), ExtResource( 143 ), ExtResource( 163 ), ExtResource( 149 ), ExtResource( 136 ), ExtResource( 154 ), ExtResource( 137 ), ExtResource( 165 ), ExtResource( 142 ), ExtResource( 139 ), ExtResource( 159 ), ExtResource( 140 ), ExtResource( 155 ), ExtResource( 144 ), ExtResource( 151 ), ExtResource( 153 ), ExtResource( 166 ) ],
"loop": true,
"name": "move-speed-left-04",
"speed": 35.0
}, {
"frames": [ ExtResource( 162 ), ExtResource( 135 ), ExtResource( 146 ), ExtResource( 141 ), ExtResource( 143 ), ExtResource( 163 ), ExtResource( 149 ), ExtResource( 136 ), ExtResource( 154 ), ExtResource( 137 ), ExtResource( 165 ), ExtResource( 142 ), ExtResource( 139 ), ExtResource( 159 ), ExtResource( 140 ), ExtResource( 155 ), ExtResource( 144 ), ExtResource( 151 ), ExtResource( 153 ), ExtResource( 166 ) ],
"loop": true,
"name": "idle-speed-left-04",
"speed": 25.0
}, {
"frames": [ ExtResource( 114 ), ExtResource( 128 ), ExtResource( 93 ), ExtResource( 107 ), ExtResource( 117 ), ExtResource( 102 ), ExtResource( 81 ), ExtResource( 118 ), ExtResource( 76 ), ExtResource( 115 ), ExtResource( 127 ), ExtResource( 123 ), ExtResource( 113 ), ExtResource( 77 ), ExtResource( 78 ), ExtResource( 124 ), ExtResource( 94 ), ExtResource( 112 ), ExtResource( 131 ), ExtResource( 95 ) ],
"loop": true,
"name": "idle-speed-right-03",
"speed": 25.0
}, {
"frames": [ ExtResource( 70 ), ExtResource( 49 ), ExtResource( 74 ), ExtResource( 75 ), ExtResource( 28 ), ExtResource( 52 ), ExtResource( 53 ), ExtResource( 55 ), ExtResource( 150 ), ExtResource( 156 ), ExtResource( 138 ), ExtResource( 161 ), ExtResource( 145 ), ExtResource( 148 ), ExtResource( 147 ), ExtResource( 133 ), ExtResource( 164 ), ExtResource( 134 ), ExtResource( 152 ), ExtResource( 160 ) ],
"loop": true,
"name": "idle-speed-left-03",
"speed": 25.0
}, {
"frames": [ ExtResource( 70 ), ExtResource( 49 ), ExtResource( 74 ), ExtResource( 75 ), ExtResource( 28 ), ExtResource( 52 ), ExtResource( 53 ), ExtResource( 55 ), ExtResource( 150 ), ExtResource( 156 ), ExtResource( 138 ), ExtResource( 161 ), ExtResource( 145 ), ExtResource( 148 ), ExtResource( 147 ), ExtResource( 133 ), ExtResource( 164 ), ExtResource( 134 ), ExtResource( 152 ), ExtResource( 160 ) ],
"loop": true,
"name": "move-speed-left-03",
"speed": 35.0
}, {
"frames": [ ExtResource( 167 ), ExtResource( 157 ), ExtResource( 158 ), ExtResource( 126 ), ExtResource( 90 ), ExtResource( 89 ), ExtResource( 97 ), ExtResource( 88 ), ExtResource( 98 ), ExtResource( 91 ), ExtResource( 125 ), ExtResource( 105 ), ExtResource( 82 ), ExtResource( 84 ), ExtResource( 92 ), ExtResource( 103 ), ExtResource( 122 ), ExtResource( 130 ), ExtResource( 104 ), ExtResource( 116 ) ],
"loop": true,
"name": "boost-speed-right-02",
"speed": 55.0
}, {
"frames": [ ExtResource( 99 ), ExtResource( 83 ), ExtResource( 109 ), ExtResource( 111 ), ExtResource( 101 ), ExtResource( 96 ), ExtResource( 79 ), ExtResource( 132 ), ExtResource( 119 ), ExtResource( 80 ), ExtResource( 85 ), ExtResource( 86 ), ExtResource( 87 ), ExtResource( 106 ), ExtResource( 121 ), ExtResource( 129 ), ExtResource( 100 ), ExtResource( 108 ), ExtResource( 110 ), ExtResource( 120 ) ],
"loop": true,
"name": "move-speed-right-04",
"speed": 35.0
}, {
"frames": [ ExtResource( 5 ), ExtResource( 42 ), ExtResource( 35 ), ExtResource( 24 ), ExtResource( 8 ), ExtResource( 31 ), ExtResource( 30 ), ExtResource( 38 ), ExtResource( 10 ), ExtResource( 43 ), ExtResource( 41 ), ExtResource( 33 ), ExtResource( 44 ), ExtResource( 19 ), ExtResource( 29 ), ExtResource( 25 ), ExtResource( 36 ), ExtResource( 12 ), ExtResource( 45 ), ExtResource( 21 ) ],
"loop": true,
"name": "idle-speed-right-01",
"speed": 25.0
}, {
"frames": [ ExtResource( 167 ), ExtResource( 157 ), ExtResource( 158 ), ExtResource( 126 ), ExtResource( 90 ), ExtResource( 89 ), ExtResource( 97 ), ExtResource( 88 ), ExtResource( 98 ), ExtResource( 91 ), ExtResource( 125 ), ExtResource( 105 ), ExtResource( 82 ), ExtResource( 84 ), ExtResource( 92 ), ExtResource( 103 ), ExtResource( 122 ), ExtResource( 130 ), ExtResource( 104 ), ExtResource( 116 ) ],
"loop": true,
"name": "idle-speed-right-02",
"speed": 25.0
}, {
"frames": [ ExtResource( 99 ), ExtResource( 83 ), ExtResource( 109 ), ExtResource( 111 ), ExtResource( 101 ), ExtResource( 96 ), ExtResource( 79 ), ExtResource( 132 ), ExtResource( 119 ), ExtResource( 80 ), ExtResource( 85 ), ExtResource( 86 ), ExtResource( 87 ), ExtResource( 106 ), ExtResource( 121 ), ExtResource( 129 ), ExtResource( 100 ), ExtResource( 108 ), ExtResource( 110 ), ExtResource( 120 ) ], "frames": [ ExtResource( 99 ), ExtResource( 83 ), ExtResource( 109 ), ExtResource( 111 ), ExtResource( 101 ), ExtResource( 96 ), ExtResource( 79 ), ExtResource( 132 ), ExtResource( 119 ), ExtResource( 80 ), ExtResource( 85 ), ExtResource( 86 ), ExtResource( 87 ), ExtResource( 106 ), ExtResource( 121 ), ExtResource( 129 ), ExtResource( 100 ), ExtResource( 108 ), ExtResource( 110 ), ExtResource( 120 ) ],
"loop": true, "loop": true,
"name": "idle-speed-right-04", "name": "idle-speed-right-04",
"speed": 25.0 "speed": 25.0
}, { }, {
"frames": [ ExtResource( 5 ), ExtResource( 42 ), ExtResource( 35 ), ExtResource( 24 ), ExtResource( 8 ), ExtResource( 31 ), ExtResource( 30 ), ExtResource( 38 ), ExtResource( 10 ), ExtResource( 43 ), ExtResource( 41 ), ExtResource( 33 ), ExtResource( 44 ), ExtResource( 19 ), ExtResource( 29 ), ExtResource( 25 ), ExtResource( 36 ), ExtResource( 12 ), ExtResource( 45 ), ExtResource( 21 ) ], "frames": [ ExtResource( 99 ), ExtResource( 83 ), ExtResource( 109 ), ExtResource( 111 ), ExtResource( 101 ), ExtResource( 96 ), ExtResource( 79 ), ExtResource( 132 ), ExtResource( 119 ), ExtResource( 80 ), ExtResource( 85 ), ExtResource( 86 ), ExtResource( 87 ), ExtResource( 106 ), ExtResource( 121 ), ExtResource( 129 ), ExtResource( 100 ), ExtResource( 108 ), ExtResource( 110 ), ExtResource( 120 ) ],
"loop": true, "loop": true,
"name": "boost-speed-right-01", "name": "boost-speed-right-04",
"speed": 55.0
}, {
"frames": [ ExtResource( 48 ), ExtResource( 4 ), ExtResource( 3 ), ExtResource( 46 ), ExtResource( 47 ), ExtResource( 32 ), ExtResource( 13 ), ExtResource( 40 ), ExtResource( 6 ), ExtResource( 15 ), ExtResource( 22 ), ExtResource( 14 ), ExtResource( 9 ), ExtResource( 37 ), ExtResource( 23 ), ExtResource( 39 ), ExtResource( 20 ), ExtResource( 18 ), ExtResource( 7 ), ExtResource( 34 ) ],
"loop": true,
"name": "boost-speed-left-01",
"speed": 55.0
}, {
"frames": [ ExtResource( 162 ), ExtResource( 135 ), ExtResource( 146 ), ExtResource( 141 ), ExtResource( 143 ), ExtResource( 163 ), ExtResource( 149 ), ExtResource( 136 ), ExtResource( 154 ), ExtResource( 137 ), ExtResource( 165 ), ExtResource( 142 ), ExtResource( 139 ), ExtResource( 159 ), ExtResource( 140 ), ExtResource( 155 ), ExtResource( 144 ), ExtResource( 151 ), ExtResource( 153 ), ExtResource( 166 ) ],
"loop": true,
"name": "boost-speed-left-04",
"speed": 55.0 "speed": 55.0
}, { }, {
"frames": [ ExtResource( 73 ), ExtResource( 57 ), ExtResource( 65 ), ExtResource( 64 ), ExtResource( 54 ), ExtResource( 71 ), ExtResource( 58 ), ExtResource( 66 ), ExtResource( 62 ), ExtResource( 59 ), ExtResource( 56 ), ExtResource( 60 ), ExtResource( 63 ), ExtResource( 50 ), ExtResource( 61 ), ExtResource( 67 ), ExtResource( 72 ), ExtResource( 51 ), ExtResource( 68 ), ExtResource( 69 ) ], "frames": [ ExtResource( 73 ), ExtResource( 57 ), ExtResource( 65 ), ExtResource( 64 ), ExtResource( 54 ), ExtResource( 71 ), ExtResource( 58 ), ExtResource( 66 ), ExtResource( 62 ), ExtResource( 59 ), ExtResource( 56 ), ExtResource( 60 ), ExtResource( 63 ), ExtResource( 50 ), ExtResource( 61 ), ExtResource( 67 ), ExtResource( 72 ), ExtResource( 51 ), ExtResource( 68 ), ExtResource( 69 ) ],
@ -212,85 +283,15 @@ animations = [ {
"name": "move-speed-right-01", "name": "move-speed-right-01",
"speed": 35.0 "speed": 35.0
}, { }, {
"frames": [ ExtResource( 99 ), ExtResource( 83 ), ExtResource( 109 ), ExtResource( 111 ), ExtResource( 101 ), ExtResource( 96 ), ExtResource( 79 ), ExtResource( 132 ), ExtResource( 119 ), ExtResource( 80 ), ExtResource( 85 ), ExtResource( 86 ), ExtResource( 87 ), ExtResource( 106 ), ExtResource( 121 ), ExtResource( 129 ), ExtResource( 100 ), ExtResource( 108 ), ExtResource( 110 ), ExtResource( 120 ) ], "frames": [ ExtResource( 5 ), ExtResource( 42 ), ExtResource( 35 ), ExtResource( 24 ), ExtResource( 8 ), ExtResource( 31 ), ExtResource( 30 ), ExtResource( 38 ), ExtResource( 10 ), ExtResource( 43 ), ExtResource( 41 ), ExtResource( 33 ), ExtResource( 44 ), ExtResource( 19 ), ExtResource( 29 ), ExtResource( 25 ), ExtResource( 36 ), ExtResource( 12 ), ExtResource( 45 ), ExtResource( 21 ) ],
"loop": true, "loop": true,
"name": "move-speed-right-04", "name": "boost-speed-right-01",
"speed": 35.0
}, {
"frames": [ ExtResource( 114 ), ExtResource( 128 ), ExtResource( 93 ), ExtResource( 107 ), ExtResource( 117 ), ExtResource( 102 ), ExtResource( 81 ), ExtResource( 118 ), ExtResource( 76 ), ExtResource( 115 ), ExtResource( 127 ), ExtResource( 123 ), ExtResource( 113 ), ExtResource( 77 ), ExtResource( 78 ), ExtResource( 124 ), ExtResource( 94 ), ExtResource( 112 ), ExtResource( 131 ), ExtResource( 95 ) ],
"loop": true,
"name": "idle-speed-right-03",
"speed": 25.0
}, {
"frames": [ ExtResource( 162 ), ExtResource( 135 ), ExtResource( 146 ), ExtResource( 141 ), ExtResource( 143 ), ExtResource( 163 ), ExtResource( 149 ), ExtResource( 136 ), ExtResource( 154 ), ExtResource( 137 ), ExtResource( 165 ), ExtResource( 142 ), ExtResource( 139 ), ExtResource( 159 ), ExtResource( 140 ), ExtResource( 155 ), ExtResource( 144 ), ExtResource( 151 ), ExtResource( 153 ), ExtResource( 166 ) ],
"loop": true,
"name": "move-speed-left-04",
"speed": 35.0
}, {
"frames": [ ExtResource( 70 ), ExtResource( 49 ), ExtResource( 74 ), ExtResource( 75 ), ExtResource( 28 ), ExtResource( 52 ), ExtResource( 53 ), ExtResource( 55 ), ExtResource( 150 ), ExtResource( 156 ), ExtResource( 138 ), ExtResource( 161 ), ExtResource( 145 ), ExtResource( 148 ), ExtResource( 147 ), ExtResource( 133 ), ExtResource( 164 ), ExtResource( 134 ), ExtResource( 152 ), ExtResource( 160 ) ],
"loop": true,
"name": "move-speed-left-03",
"speed": 35.0
}, {
"frames": [ ExtResource( 114 ), ExtResource( 128 ), ExtResource( 93 ), ExtResource( 107 ), ExtResource( 117 ), ExtResource( 102 ), ExtResource( 81 ), ExtResource( 118 ), ExtResource( 76 ), ExtResource( 115 ), ExtResource( 127 ), ExtResource( 123 ), ExtResource( 113 ), ExtResource( 77 ), ExtResource( 78 ), ExtResource( 124 ), ExtResource( 94 ), ExtResource( 112 ), ExtResource( 131 ), ExtResource( 95 ) ],
"loop": true,
"name": "boost-speed-right-03",
"speed": 55.0 "speed": 55.0
}, { }, {
"frames": [ ExtResource( 70 ), ExtResource( 49 ), ExtResource( 74 ), ExtResource( 75 ), ExtResource( 28 ), ExtResource( 52 ), ExtResource( 53 ), ExtResource( 55 ), ExtResource( 150 ), ExtResource( 156 ), ExtResource( 138 ), ExtResource( 161 ), ExtResource( 145 ), ExtResource( 148 ), ExtResource( 147 ), ExtResource( 133 ), ExtResource( 164 ), ExtResource( 134 ), ExtResource( 152 ), ExtResource( 160 ) ],
"loop": true,
"name": "boost-speed-left-03",
"speed": 55.0
}, {
"frames": [ ExtResource( 99 ), ExtResource( 83 ), ExtResource( 109 ), ExtResource( 111 ), ExtResource( 101 ), ExtResource( 96 ), ExtResource( 79 ), ExtResource( 132 ), ExtResource( 119 ), ExtResource( 80 ), ExtResource( 85 ), ExtResource( 86 ), ExtResource( 87 ), ExtResource( 106 ), ExtResource( 121 ), ExtResource( 129 ), ExtResource( 100 ), ExtResource( 108 ), ExtResource( 110 ), ExtResource( 120 ) ],
"loop": true,
"name": "boost-speed-right-04",
"speed": 55.0
}, {
"frames": [ ExtResource( 48 ), ExtResource( 4 ), ExtResource( 3 ), ExtResource( 46 ), ExtResource( 47 ), ExtResource( 32 ), ExtResource( 13 ), ExtResource( 40 ), ExtResource( 6 ), ExtResource( 15 ), ExtResource( 22 ), ExtResource( 14 ), ExtResource( 9 ), ExtResource( 37 ), ExtResource( 23 ), ExtResource( 39 ), ExtResource( 20 ), ExtResource( 18 ), ExtResource( 7 ), ExtResource( 34 ) ],
"loop": true,
"name": "idle-speed-left-01",
"speed": 25.0
}, {
"frames": [ ExtResource( 114 ), ExtResource( 128 ), ExtResource( 93 ), ExtResource( 107 ), ExtResource( 117 ), ExtResource( 102 ), ExtResource( 81 ), ExtResource( 118 ), ExtResource( 76 ), ExtResource( 115 ), ExtResource( 127 ), ExtResource( 123 ), ExtResource( 113 ), ExtResource( 77 ), ExtResource( 78 ), ExtResource( 124 ), ExtResource( 94 ), ExtResource( 112 ), ExtResource( 131 ), ExtResource( 95 ) ], "frames": [ ExtResource( 114 ), ExtResource( 128 ), ExtResource( 93 ), ExtResource( 107 ), ExtResource( 117 ), ExtResource( 102 ), ExtResource( 81 ), ExtResource( 118 ), ExtResource( 76 ), ExtResource( 115 ), ExtResource( 127 ), ExtResource( 123 ), ExtResource( 113 ), ExtResource( 77 ), ExtResource( 78 ), ExtResource( 124 ), ExtResource( 94 ), ExtResource( 112 ), ExtResource( 131 ), ExtResource( 95 ) ],
"loop": true, "loop": true,
"name": "move-speed-right-03", "name": "move-speed-right-03",
"speed": 35.0 "speed": 35.0
}, {
"frames": [ ExtResource( 167 ), ExtResource( 157 ), ExtResource( 158 ), ExtResource( 126 ), ExtResource( 90 ), ExtResource( 89 ), ExtResource( 97 ), ExtResource( 88 ), ExtResource( 98 ), ExtResource( 91 ), ExtResource( 125 ), ExtResource( 105 ), ExtResource( 82 ), ExtResource( 84 ), ExtResource( 92 ), ExtResource( 103 ), ExtResource( 122 ), ExtResource( 130 ), ExtResource( 104 ), ExtResource( 116 ) ],
"loop": true,
"name": "move-speed-right-02",
"speed": 35.0
}, {
"frames": [ ExtResource( 70 ), ExtResource( 49 ), ExtResource( 74 ), ExtResource( 75 ), ExtResource( 28 ), ExtResource( 52 ), ExtResource( 53 ), ExtResource( 55 ), ExtResource( 150 ), ExtResource( 156 ), ExtResource( 138 ), ExtResource( 161 ), ExtResource( 145 ), ExtResource( 148 ), ExtResource( 147 ), ExtResource( 133 ), ExtResource( 164 ), ExtResource( 134 ), ExtResource( 152 ), ExtResource( 160 ) ],
"loop": true,
"name": "idle-speed-left-03",
"speed": 25.0
}, {
"frames": [ ExtResource( 162 ), ExtResource( 135 ), ExtResource( 146 ), ExtResource( 141 ), ExtResource( 143 ), ExtResource( 163 ), ExtResource( 149 ), ExtResource( 136 ), ExtResource( 154 ), ExtResource( 137 ), ExtResource( 165 ), ExtResource( 142 ), ExtResource( 139 ), ExtResource( 159 ), ExtResource( 140 ), ExtResource( 155 ), ExtResource( 144 ), ExtResource( 151 ), ExtResource( 153 ), ExtResource( 166 ) ],
"loop": true,
"name": "idle-speed-left-04",
"speed": 25.0
}, {
"frames": [ ExtResource( 48 ), ExtResource( 4 ), ExtResource( 3 ), ExtResource( 46 ), ExtResource( 47 ), ExtResource( 32 ), ExtResource( 13 ), ExtResource( 40 ), ExtResource( 6 ), ExtResource( 15 ), ExtResource( 22 ), ExtResource( 14 ), ExtResource( 9 ), ExtResource( 37 ), ExtResource( 23 ), ExtResource( 39 ), ExtResource( 20 ), ExtResource( 18 ), ExtResource( 7 ), ExtResource( 34 ) ],
"loop": true,
"name": "boost-speed-left-01",
"speed": 55.0
}, {
"frames": [ ExtResource( 162 ), ExtResource( 135 ), ExtResource( 146 ), ExtResource( 141 ), ExtResource( 143 ), ExtResource( 163 ), ExtResource( 149 ), ExtResource( 136 ), ExtResource( 154 ), ExtResource( 137 ), ExtResource( 165 ), ExtResource( 142 ), ExtResource( 139 ), ExtResource( 159 ), ExtResource( 140 ), ExtResource( 155 ), ExtResource( 144 ), ExtResource( 151 ), ExtResource( 153 ), ExtResource( 166 ) ],
"loop": true,
"name": "boost-speed-left-04",
"speed": 55.0
}, {
"frames": [ ExtResource( 167 ), ExtResource( 157 ), ExtResource( 158 ), ExtResource( 126 ), ExtResource( 90 ), ExtResource( 89 ), ExtResource( 97 ), ExtResource( 88 ), ExtResource( 98 ), ExtResource( 91 ), ExtResource( 125 ), ExtResource( 105 ), ExtResource( 82 ), ExtResource( 84 ), ExtResource( 92 ), ExtResource( 103 ), ExtResource( 122 ), ExtResource( 130 ), ExtResource( 104 ), ExtResource( 116 ) ],
"loop": true,
"name": "idle-speed-right-02",
"speed": 25.0
}, {
"frames": [ ExtResource( 73 ), ExtResource( 57 ), ExtResource( 65 ), ExtResource( 64 ), ExtResource( 54 ), ExtResource( 71 ), ExtResource( 58 ), ExtResource( 66 ), ExtResource( 62 ), ExtResource( 59 ), ExtResource( 56 ), ExtResource( 60 ), ExtResource( 63 ), ExtResource( 50 ), ExtResource( 61 ), ExtResource( 67 ), ExtResource( 72 ), ExtResource( 51 ), ExtResource( 68 ), ExtResource( 69 ) ],
"loop": true,
"name": "idle-speed-left-02",
"speed": 25.0
} ] } ]
[sub_resource type="CircleShape2D" id=2] [sub_resource type="CircleShape2D" id=2]
@ -323,11 +324,6 @@ radius = 41.5403
[sub_resource type="SpriteFrames" id=6] [sub_resource type="SpriteFrames" id=6]
animations = [ { animations = [ {
"frames": [ ExtResource( 27 ) ],
"loop": true,
"name": "01",
"speed": 5.0
}, {
"frames": [ ExtResource( 16 ) ], "frames": [ ExtResource( 16 ) ],
"loop": true, "loop": true,
"name": "03", "name": "03",
@ -338,13 +334,21 @@ animations = [ {
"name": "04", "name": "04",
"speed": 5.0 "speed": 5.0
}, { }, {
"frames": [ ExtResource( 27 ) ],
"loop": true,
"name": "01",
"speed": 5.0
}, {
"frames": [ ExtResource( 170 ) ], "frames": [ ExtResource( 170 ) ],
"loop": true, "loop": true,
"name": "02", "name": "02",
"speed": 5.0 "speed": 5.0
} ] } ]
[node name="player" type="KinematicBody2D" groups=["Net", "Player"]] [node name="player" type="KinematicBody2D" groups=[
"Net",
"Player",
]]
script = ExtResource( 11 ) script = ExtResource( 11 )
[node name="trajectories" type="Node2D" parent="."] [node name="trajectories" type="Node2D" parent="."]
@ -397,7 +401,7 @@ texture = ExtResource( 26 )
shape = SubResource( 5 ) shape = SubResource( 5 )
[node name="Player-character-theme-gun-na3" type="Sprite" parent="weaponHolder"] [node name="Player-character-theme-gun-na3" type="Sprite" parent="weaponHolder"]
scale = Vector2( 0.3, 0.25 ) scale = Vector2( 0.25, 0.25 )
texture = ExtResource( 171 ) texture = ExtResource( 171 )
[node name="Player-character-theme-gun" type="AnimatedSprite" parent="weaponHolder"] [node name="Player-character-theme-gun" type="AnimatedSprite" parent="weaponHolder"]
@ -410,6 +414,9 @@ position = Vector2( -120, 0 )
rotation = 3.14159 rotation = 3.14159
scale = Vector2( 4, 4 ) scale = Vector2( 4, 4 )
[node name="player_character_theme_dead" type="Sprite" parent="."]
texture = ExtResource( 17 )
[connection signal="timeout" from="network_tick_rate" to="." method="_on_network_tick_rate_timeout"] [connection signal="timeout" from="network_tick_rate" to="." method="_on_network_tick_rate_timeout"]
[connection signal="timeout" from="reload_timer" to="." method="_on_reload_timer_timeout"] [connection signal="timeout" from="reload_timer" to="." method="_on_reload_timer_timeout"]
[connection signal="timeout" from="hit_timer" to="." method="_on_hit_timer_timeout"] [connection signal="timeout" from="hit_timer" to="." method="_on_hit_timer_timeout"]