Merge branch 'Trinity-Site-Implementation'

This commit is contained in:
Alan Alexander Cerna 2021-11-05 18:42:03 +02:00
commit eccbb3950b
169 changed files with 2960 additions and 19 deletions

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@ -0,0 +1,46 @@
extends Area2D
var reacted = false
var reactionComplete = true
var state = false
var activeAnimation = "idle"
var playingLoop = true
func _process(delta):
if reacted == true:
playingLoop = false
reactionComplete = false
if state == false:
activeAnimation = "transition_down"
reacted = false
state = true
else:
activeAnimation = "transition_up"
reacted = false
state = false
else:
if reactionComplete == true:
if state == false:
activeAnimation = "idle"
else:
activeAnimation = "idle_down"
if activeAnimation == "transition_down" or activeAnimation == "transition_up":
$trinity_site_level_grass_type_2_animated.play(activeAnimation)
reactionComplete = true
func _on_Area2D_body_entered(body):
if body.is_in_group("Player"):
reacted = true
pass
func _on_Area2D_body_exited(body):
if body.is_in_group("Player"):
reacted = true
pass
func _on_trinity_site_level_grass_type_2_animated_animation_finished():
if reactionComplete == false:
reactionComplete = true
$trinity_site_level_grass_type_2_animated.play(activeAnimation)
pass

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@ -0,0 +1,7 @@
extends StaticBody2D
func _process(delta):
if $"trinity_site_level_layout-level_design_z-index_-2-version_ct_f_hd_3840_2160 01/trinity_site_level_layout-level_design_z-index_-2-version_ct_f_hd_3840_2160 025".rotation_degrees < -58:
$"trinity_site_level_layout-level_design_z-index_-2-version_ct_f_hd_3840_2160 01/trinity_site_level_layout-level_design_z-index_-2-version_ct_f_hd_3840_2160 025".rotation_degrees = 0
$"trinity_site_level_layout-level_design_z-index_-2-version_ct_f_hd_3840_2160 01/trinity_site_level_layout-level_design_z-index_-2-version_ct_f_hd_3840_2160 025".rotation_degrees += -0.01
pass

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@ -4,6 +4,6 @@ sync func return_to_lobby():
get_tree().change_scene("res://source/scenes/GUI/main_menu.tscn")
func _on_win_timer_timeout():
if get_tree().is_network_server():
rpc("return_to_lobby")
#func _on_win_timer_timeout():
# if get_tree().is_network_server():
# rpc("return_to_lobby")

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