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https://github.com/kristoferssolo/FuncIt.git
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fix
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@@ -1,8 +1,9 @@
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[gd_scene load_steps=16 format=2]
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[gd_scene load_steps=17 format=2]
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[ext_resource path="res://source/assets/scripts/server_handlers/trinity_site_level.gd" type="Script" id=1]
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[ext_resource path="res://source/assets/scripts/ui_element_handlers/UI.gd" type="Script" id=2]
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[ext_resource path="res://source/levels/trinity_site/images/trinity_site_level_layout_level_design_z_index_0.svg" type="Texture" id=3]
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[ext_resource path="res://source/assets/scripts/ui_element_handlers/win_lose.gd" type="Script" id=4]
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[ext_resource path="res://source/assets/scripts/ui_element_handlers/game_UI.gd" type="Script" id=6]
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[ext_resource path="res://source/levels/trinity_site/images/trinity_site_level_layout_level_design_z_index_4.svg" type="Texture" id=7]
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[ext_resource path="res://source/levels/trinity_site/images/trinity_site_level_layout_level_design_z_index_3.svg" type="Texture" id=8]
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@@ -145,6 +146,7 @@ script = ExtResource( 6 )
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[node name="win_lose_screen" parent="game_UI" instance=ExtResource( 12 )]
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position = Vector2( 0, 360 )
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script = ExtResource( 4 )
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[node name="win_timer" type="Timer" parent="game_UI/win_lose_screen"]
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wait_time = 4.0
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@@ -182,3 +184,5 @@ anchor_left = 0.5
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anchor_right = 0.5
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margin_left = -225.0
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margin_right = 225.0
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[connection signal="timeout" from="game_UI/win_lose_screen/win_timer" to="game_UI/win_lose_screen" method="_on_win_timer_timeout"]
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