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https://github.com/kristoferssolo/FuncIt.git
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Synced bullets
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commit
da3fb6b9d4
@ -41,42 +41,42 @@ fps=false
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input_right={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
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]
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}
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input_left={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
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]
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}
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input_up={
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"deadzone": 0.49,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
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]
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}
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input_down={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
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]
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}
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input_debug={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":96,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":96,"unicode":0,"echo":false,"script":null)
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]
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}
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input_enter={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"unicode":0,"echo":false,"script":null)
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]
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}
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input_shift={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"unicode":0,"echo":false,"script":null)
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]
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}
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input_shoot={
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@ -86,32 +86,32 @@ input_shoot={
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}
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esc={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null)
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]
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}
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rotation_increase={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":69,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":69,"unicode":0,"echo":false,"script":null)
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]
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}
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rotation_decrease={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":81,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":81,"unicode":0,"echo":false,"script":null)
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]
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}
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line={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777351,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777351,"unicode":0,"echo":false,"script":null)
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]
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}
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sine={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777352,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777352,"unicode":0,"echo":false,"script":null)
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]
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}
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hyper={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777353,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777353,"unicode":0,"echo":false,"script":null)
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]
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}
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parab={
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@ -97,7 +97,6 @@ func _ready():
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if get_tree().has_network_peer():
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if is_network_master():
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Global.player_master = self
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# Allow update process override.
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set_process(true)
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$player_animated_sprite.play("idle")
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@ -254,6 +253,7 @@ func _physics_process(delta) -> void:
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is_reloading = true
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reload_timer.start()
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else:
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rotation = lerp_angle(rotation, puppet_rotation, delta * 8)
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#rotation = puppet_rotation
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$"weaponHolder/Player-character-theme-gun".position = puppet_weapon_position
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@ -269,6 +269,7 @@ func _physics_process(delta) -> void:
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$player_animated_sprite.play("idle-speed-"+direction+"-"+theme)
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$Particles2D.set_emitting(false)
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rotate_weapon()
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if not tween.is_active():
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pass
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if hp <= 0:
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@ -315,15 +316,6 @@ func _draw():
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draw_line(VDIR[v_t][v]["start"] - user_state["global_position"],(VDIR[v_t][v]["ray"]["position"] - user_state["global_position"]).rotated(-rotation),Color(255,255,255,1),1)
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func lerp_angle(from, to, weight):
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return from + short_angle_dist(from, to) * weight
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func short_angle_dist(from, to):
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var max_angle = PI * 2
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var difference = fmod(to - from, max_angle)
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return fmod(2 * difference, max_angle) - difference
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func puppet_position_set(new_value) -> void:
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puppet_position = new_value
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@ -417,6 +409,7 @@ sync func enable() -> void:
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visible = true
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$player_collider.disabled = false
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$hitbox/CollisionShape2D.disabled = false
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$weaponHolder.disabled = false
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if get_tree().has_network_peer():
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if is_network_master():
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@ -431,6 +424,7 @@ sync func destroy() -> void:
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visible = false
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$player_collider.disabled = true
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$hitbox/CollisionShape2D.disabled = true
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$weaponHolder.disabled = true
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Global.alive_players.erase(self)
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if get_tree().has_network_peer():
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@ -3,20 +3,13 @@ extends AnimatedSprite
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var trajectory:String = 'line'
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var trajectory_line = 'line'
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var bullet_env = {
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var bullet_trajectory = {
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'line' : preload("res://source/entities/shooting/Line_Trajectory/Line_Env.tscn"),
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'sine' : preload("res://source/entities/shooting/Sine_Trajectory/Sine_Env.tscn"),
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'parab' : preload("res://source/entities/shooting/Parabolic_Trajectory/Parabolic_Env.tscn"),
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'hyper' : preload("res://source/entities/shooting/Hyperbolic_Trajectory/Hyperbolic_Env.tscn")
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}
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var bullet_trajectory = {
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'line' : preload("res://source/entities/shooting/Line_Trajectory/Line_Barrel.tscn"),
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'sine' : preload("res://source/entities/shooting/Sine_Trajectory/Sine_Barrel.tscn"),
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'parab' : preload("res://source/entities/shooting/Parabolic_Trajectory/Parabolic_Barrel.tscn"),
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'hyper' : preload("res://source/entities/shooting/Hyperbolic_Trajectory/Hyperbolic_Barrel.tscn")
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}
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func choose_trajectory():
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if Input.is_action_just_pressed("line"):
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trajectory = 'line'
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@ -33,7 +26,7 @@ func choose_trajectory():
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func shoot(trajectory:String):
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var bullet = bullet_env[trajectory].instance()
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var bullet = bullet_trajectory[trajectory].instance()
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get_parent().get_parent().get_parent().add_child(bullet)
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bullet.global_position = $Shooting_Point.global_position
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bullet.global_rotation = $Shooting_Point.global_rotation
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@ -308,14 +308,14 @@ radius = 41.5403
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[sub_resource type="SpriteFrames" id=6]
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animations = [ {
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"frames": [ ExtResource( 168 ) ],
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"frames": [ ExtResource( 170 ) ],
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"loop": true,
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"name": "03",
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"name": "02",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 170 ) ],
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"loop": true,
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"name": "02",
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"name": "03",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 169 ) ],
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@ -51,8 +51,8 @@ margin_left = -150.0
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margin_top = -36.0
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margin_right = 150.0
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margin_bottom = 36.0
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custom_colors/font_color = Color( 0, 0, 0, 1 )
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custom_fonts/font = ExtResource( 5 )
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custom_colors/font_color = Color( 0, 0, 0, 1 )
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text = "PLAY"
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align = 1
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valign = 1
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@ -76,8 +76,8 @@ margin_left = -98.8223
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margin_top = -36.0
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margin_right = 134.178
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margin_bottom = 36.0
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custom_colors/font_color = Color( 0, 0, 0, 1 )
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custom_fonts/font = ExtResource( 5 )
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custom_colors/font_color = Color( 0, 0, 0, 1 )
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text = "LAN Party"
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align = 1
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valign = 1
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@ -108,8 +108,8 @@ margin_left = -150.0
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margin_top = -36.0
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margin_right = 150.0
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margin_bottom = 36.0
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custom_colors/font_color = Color( 0, 0, 0, 1 )
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custom_fonts/font = ExtResource( 5 )
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custom_colors/font_color = Color( 0, 0, 0, 1 )
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text = "EXIT"
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align = 1
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valign = 1
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@ -123,8 +123,8 @@ margin_left = 1798.91
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margin_top = 989.536
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margin_right = 1889.91
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margin_bottom = 1061.54
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custom_colors/font_color_disabled = Color( 1, 1, 1, 1 )
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custom_fonts/font = ExtResource( 8 )
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custom_colors/font_color_disabled = Color( 1, 1, 1, 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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