Synced bullets

This commit is contained in:
Kristofers Solo 2021-11-11 16:09:58 +02:00
commit da3fb6b9d4
5 changed files with 31 additions and 44 deletions

View File

@ -41,42 +41,42 @@ fps=false
input_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
]
}
input_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
]
}
input_up={
"deadzone": 0.49,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
]
}
input_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
]
}
input_debug={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":96,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":96,"unicode":0,"echo":false,"script":null)
]
}
input_enter={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"unicode":0,"echo":false,"script":null)
]
}
input_shift={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"unicode":0,"echo":false,"script":null)
]
}
input_shoot={
@ -86,32 +86,32 @@ input_shoot={
}
esc={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null)
]
}
rotation_increase={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":69,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":69,"unicode":0,"echo":false,"script":null)
]
}
rotation_decrease={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":81,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":81,"unicode":0,"echo":false,"script":null)
]
}
line={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777351,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777351,"unicode":0,"echo":false,"script":null)
]
}
sine={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777352,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777352,"unicode":0,"echo":false,"script":null)
]
}
hyper={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777353,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777353,"unicode":0,"echo":false,"script":null)
]
}
parab={

View File

@ -97,7 +97,6 @@ func _ready():
if get_tree().has_network_peer():
if is_network_master():
Global.player_master = self
# Allow update process override.
set_process(true)
$player_animated_sprite.play("idle")
@ -254,6 +253,7 @@ func _physics_process(delta) -> void:
is_reloading = true
reload_timer.start()
else:
rotation = lerp_angle(rotation, puppet_rotation, delta * 8)
#rotation = puppet_rotation
$"weaponHolder/Player-character-theme-gun".position = puppet_weapon_position
@ -269,6 +269,7 @@ func _physics_process(delta) -> void:
$player_animated_sprite.play("idle-speed-"+direction+"-"+theme)
$Particles2D.set_emitting(false)
rotate_weapon()
if not tween.is_active():
pass
if hp <= 0:
@ -315,15 +316,6 @@ func _draw():
draw_line(VDIR[v_t][v]["start"] - user_state["global_position"],(VDIR[v_t][v]["ray"]["position"] - user_state["global_position"]).rotated(-rotation),Color(255,255,255,1),1)
func lerp_angle(from, to, weight):
return from + short_angle_dist(from, to) * weight
func short_angle_dist(from, to):
var max_angle = PI * 2
var difference = fmod(to - from, max_angle)
return fmod(2 * difference, max_angle) - difference
func puppet_position_set(new_value) -> void:
puppet_position = new_value
@ -417,6 +409,7 @@ sync func enable() -> void:
visible = true
$player_collider.disabled = false
$hitbox/CollisionShape2D.disabled = false
$weaponHolder.disabled = false
if get_tree().has_network_peer():
if is_network_master():
@ -431,6 +424,7 @@ sync func destroy() -> void:
visible = false
$player_collider.disabled = true
$hitbox/CollisionShape2D.disabled = true
$weaponHolder.disabled = true
Global.alive_players.erase(self)
if get_tree().has_network_peer():

View File

@ -3,20 +3,13 @@ extends AnimatedSprite
var trajectory:String = 'line'
var trajectory_line = 'line'
var bullet_env = {
var bullet_trajectory = {
'line' : preload("res://source/entities/shooting/Line_Trajectory/Line_Env.tscn"),
'sine' : preload("res://source/entities/shooting/Sine_Trajectory/Sine_Env.tscn"),
'parab' : preload("res://source/entities/shooting/Parabolic_Trajectory/Parabolic_Env.tscn"),
'hyper' : preload("res://source/entities/shooting/Hyperbolic_Trajectory/Hyperbolic_Env.tscn")
}
var bullet_trajectory = {
'line' : preload("res://source/entities/shooting/Line_Trajectory/Line_Barrel.tscn"),
'sine' : preload("res://source/entities/shooting/Sine_Trajectory/Sine_Barrel.tscn"),
'parab' : preload("res://source/entities/shooting/Parabolic_Trajectory/Parabolic_Barrel.tscn"),
'hyper' : preload("res://source/entities/shooting/Hyperbolic_Trajectory/Hyperbolic_Barrel.tscn")
}
func choose_trajectory():
if Input.is_action_just_pressed("line"):
trajectory = 'line'
@ -33,7 +26,7 @@ func choose_trajectory():
func shoot(trajectory:String):
var bullet = bullet_env[trajectory].instance()
var bullet = bullet_trajectory[trajectory].instance()
get_parent().get_parent().get_parent().add_child(bullet)
bullet.global_position = $Shooting_Point.global_position
bullet.global_rotation = $Shooting_Point.global_rotation

View File

@ -308,14 +308,14 @@ radius = 41.5403
[sub_resource type="SpriteFrames" id=6]
animations = [ {
"frames": [ ExtResource( 168 ) ],
"frames": [ ExtResource( 170 ) ],
"loop": true,
"name": "03",
"name": "02",
"speed": 5.0
}, {
"frames": [ ExtResource( 170 ) ],
"loop": true,
"name": "02",
"name": "03",
"speed": 5.0
}, {
"frames": [ ExtResource( 169 ) ],

View File

@ -51,8 +51,8 @@ margin_left = -150.0
margin_top = -36.0
margin_right = 150.0
margin_bottom = 36.0
custom_colors/font_color = Color( 0, 0, 0, 1 )
custom_fonts/font = ExtResource( 5 )
custom_colors/font_color = Color( 0, 0, 0, 1 )
text = "PLAY"
align = 1
valign = 1
@ -76,8 +76,8 @@ margin_left = -98.8223
margin_top = -36.0
margin_right = 134.178
margin_bottom = 36.0
custom_colors/font_color = Color( 0, 0, 0, 1 )
custom_fonts/font = ExtResource( 5 )
custom_colors/font_color = Color( 0, 0, 0, 1 )
text = "LAN Party"
align = 1
valign = 1
@ -108,8 +108,8 @@ margin_left = -150.0
margin_top = -36.0
margin_right = 150.0
margin_bottom = 36.0
custom_colors/font_color = Color( 0, 0, 0, 1 )
custom_fonts/font = ExtResource( 5 )
custom_colors/font_color = Color( 0, 0, 0, 1 )
text = "EXIT"
align = 1
valign = 1
@ -123,8 +123,8 @@ margin_left = 1798.91
margin_top = 989.536
margin_right = 1889.91
margin_bottom = 1061.54
custom_colors/font_color_disabled = Color( 1, 1, 1, 1 )
custom_fonts/font = ExtResource( 8 )
custom_colors/font_color_disabled = Color( 1, 1, 1, 1 )
__meta__ = {
"_edit_use_anchors_": false
}