lagging sine bad trip

u'll enjoy it, but I promise, not for a long time, lol
This commit is contained in:
Moonshrike 2021-11-10 03:17:59 +02:00
parent ed0a190679
commit bd6b71eb0c
8 changed files with 142 additions and 193 deletions

View File

@ -67,18 +67,6 @@ var weaponAngle = 0
var particleTexture = ImageTexture.new()
var particleImage = Image.new()
func equip_weapon():
if Input.is_action_just_pressed("line"):
weaponPositionalOffset = Vector2(-$"weaponHolder/Player-character-theme-gun-na1".texture.get_width() * $"weaponHolder/Player-character-theme-gun-na1".scale.x / 2,-$"weaponHolder/Player-character-theme-gun-na1".texture.get_height() * $"weaponHolder/Player-character-theme-gun-na1".scale.y / 2) + Vector2(-$weaponHolder.get_shape().get_radius(), 0)
if Input.is_action_just_pressed("sine"):
weaponPositionalOffset = Vector2(-$"weaponHolder/Player-character-theme-gun-na2".texture.get_width() * $"weaponHolder/Player-character-theme-gun-na2".scale.x / 2,-$"weaponHolder/Player-character-theme-gun-na2".texture.get_height() * $"weaponHolder/Player-character-theme-gun-na2".scale.y / 2) + Vector2(-$weaponHolder.get_shape().get_radius(), 0)
if Input.is_action_just_pressed("parab"):
weaponPositionalOffset = Vector2(-$"weaponHolder/Player-character-theme-gun-na3".texture.get_width() * $"weaponHolder/Player-character-theme-gun-na3".scale.x / 2,-$"weaponHolder/Player-character-theme-gun-na3".texture.get_height() * $"weaponHolder/Player-character-theme-gun-na3".scale.y / 2) + Vector2(-$weaponHolder.get_shape().get_radius(), 0)
if Input.is_action_just_pressed("hyper"):
weaponPositionalOffset = Vector2(-$"weaponHolder/Player-character-theme-gun-na4".texture.get_width() * $"weaponHolder/Player-character-theme-gun-na4".scale.x / 2,-$"weaponHolder/Player-character-theme-gun-na4".texture.get_height() * $"weaponHolder/Player-character-theme-gun-na4".scale.y / 2) + Vector2(-$weaponHolder.get_shape().get_radius(), 0)
$"weaponHolder/Player-character-theme-gun".position = weaponPositionalOffset
pass
func _ready():
weaponPositionalOffset = Vector2(-$"weaponHolder/Player-character-theme-gun-na3".texture.get_width() * $"weaponHolder/Player-character-theme-gun-na3".scale.x / 2,-$"weaponHolder/Player-character-theme-gun-na3".texture.get_height() * $"weaponHolder/Player-character-theme-gun-na3".scale.y / 2) + Vector2(-$weaponHolder.get_shape().get_radius(), 0)

View File

@ -1,6 +1,7 @@
extends AnimatedSprite
var trajectory:String = 'line'
var trajectory_line = 'sine'
var bullet = {
'line' : preload("res://source/entities/shooting/Line_Trajectory/Line_Env.tscn"),
@ -9,8 +10,16 @@ var bullet = {
'hyper' : preload("res://source/entities/shooting/Hyperbolic_Trajectory/Hyperbolic_Env.tscn")
}
var bullet_trajectory = {
'line' : preload("res://source/entities/shooting/Line_Trajectory/Line_Barrel.tscn"),
'sine' : preload("res://source/entities/shooting/Sine_Trajectory/Sine_Barrel.tscn"),
'parab' : preload("res://source/entities/shooting/Parabolic_Trajectory/Parabolic_Barrel.tscn"),
'hyper' : preload("res://source/entities/shooting/Hyperbolic_Trajectory/Hyperbolic_Barrel.tscn")
}
func choose_trajectory():
trajectory
enable_trajectory_line(trajectory_line)
if Input.is_action_just_pressed("line"):
trajectory = 'line'
elif Input.is_action_just_pressed("sine"):
@ -28,8 +37,16 @@ func shoot(trajectory:String):
b.global_rotation = $Position2D.global_rotation
pass
func enable_trajectory_line(trajectory_line:String):
var x = bullet_trajectory[trajectory_line].instance()
get_parent().get_parent().get_parent().add_child(x)
x.global_position = $Position2D.global_position
x.global_rotation = $Position2D.global_rotation
func _process(delta):
choose_trajectory()
if Input.is_action_just_pressed("shoot"):
#enable_trajectory_line(trajectory_line)
pass
elif Input.is_action_just_released('shoot'):
shoot(trajectory)

View File

@ -175,66 +175,56 @@
[sub_resource type="SpriteFrames" id=2]
animations = [ {
"frames": [ ExtResource( 167 ), ExtResource( 157 ), ExtResource( 158 ), ExtResource( 126 ), ExtResource( 90 ), ExtResource( 89 ), ExtResource( 97 ), ExtResource( 88 ), ExtResource( 98 ), ExtResource( 91 ), ExtResource( 125 ), ExtResource( 105 ), ExtResource( 82 ), ExtResource( 84 ), ExtResource( 92 ), ExtResource( 103 ), ExtResource( 122 ), ExtResource( 130 ), ExtResource( 104 ), ExtResource( 116 ) ],
"loop": true,
"name": "idle-speed-right-02",
"speed": 25.0
}, {
"frames": [ ExtResource( 114 ), ExtResource( 128 ), ExtResource( 93 ), ExtResource( 107 ), ExtResource( 117 ), ExtResource( 102 ), ExtResource( 81 ), ExtResource( 118 ), ExtResource( 76 ), ExtResource( 115 ), ExtResource( 127 ), ExtResource( 123 ), ExtResource( 113 ), ExtResource( 77 ), ExtResource( 78 ), ExtResource( 124 ), ExtResource( 94 ), ExtResource( 112 ), ExtResource( 131 ), ExtResource( 95 ) ],
"loop": true,
"name": "move-speed-right-03",
"speed": 35.0
}, {
"frames": [ ExtResource( 48 ), ExtResource( 4 ), ExtResource( 3 ), ExtResource( 46 ), ExtResource( 47 ), ExtResource( 32 ), ExtResource( 13 ), ExtResource( 40 ), ExtResource( 6 ), ExtResource( 15 ), ExtResource( 22 ), ExtResource( 14 ), ExtResource( 9 ), ExtResource( 37 ), ExtResource( 23 ), ExtResource( 39 ), ExtResource( 20 ), ExtResource( 18 ), ExtResource( 7 ), ExtResource( 34 ) ],
"loop": true,
"name": "move-speed-left-01",
"speed": 35.0
}, {
"frames": [ ExtResource( 114 ), ExtResource( 128 ), ExtResource( 93 ), ExtResource( 107 ), ExtResource( 117 ), ExtResource( 102 ), ExtResource( 81 ), ExtResource( 118 ), ExtResource( 76 ), ExtResource( 115 ), ExtResource( 127 ), ExtResource( 123 ), ExtResource( 113 ), ExtResource( 77 ), ExtResource( 78 ), ExtResource( 124 ), ExtResource( 94 ), ExtResource( 112 ), ExtResource( 131 ), ExtResource( 95 ) ],
"loop": true,
"name": "boost-speed-right-03",
"speed": 50.0
}, {
"frames": [ ExtResource( 5 ), ExtResource( 42 ), ExtResource( 35 ), ExtResource( 24 ), ExtResource( 8 ), ExtResource( 31 ), ExtResource( 30 ), ExtResource( 38 ), ExtResource( 10 ), ExtResource( 43 ), ExtResource( 41 ), ExtResource( 33 ), ExtResource( 44 ), ExtResource( 19 ), ExtResource( 29 ), ExtResource( 25 ), ExtResource( 36 ), ExtResource( 12 ), ExtResource( 45 ), ExtResource( 21 ) ],
"loop": true,
"name": "idle-speed-right-01",
"speed": 25.0
}, {
"frames": [ ExtResource( 73 ), ExtResource( 57 ), ExtResource( 65 ), ExtResource( 64 ), ExtResource( 54 ), ExtResource( 71 ), ExtResource( 58 ), ExtResource( 66 ), ExtResource( 62 ), ExtResource( 59 ), ExtResource( 56 ), ExtResource( 60 ), ExtResource( 63 ), ExtResource( 50 ), ExtResource( 61 ), ExtResource( 67 ), ExtResource( 72 ), ExtResource( 51 ), ExtResource( 68 ), ExtResource( 69 ) ],
"loop": true,
"name": "idle-speed-left-02",
"speed": 25.0
}, {
"frames": [ ExtResource( 73 ), ExtResource( 57 ), ExtResource( 65 ), ExtResource( 64 ), ExtResource( 54 ), ExtResource( 71 ), ExtResource( 58 ), ExtResource( 66 ), ExtResource( 62 ), ExtResource( 59 ), ExtResource( 56 ), ExtResource( 60 ), ExtResource( 63 ), ExtResource( 50 ), ExtResource( 61 ), ExtResource( 67 ), ExtResource( 72 ), ExtResource( 51 ), ExtResource( 68 ), ExtResource( 69 ) ],
"loop": true,
"name": "move-speed-left-02",
"speed": 35.0
}, {
"frames": [ ExtResource( 99 ), ExtResource( 83 ), ExtResource( 109 ), ExtResource( 111 ), ExtResource( 101 ), ExtResource( 96 ), ExtResource( 79 ), ExtResource( 132 ), ExtResource( 119 ), ExtResource( 80 ), ExtResource( 85 ), ExtResource( 86 ), ExtResource( 87 ), ExtResource( 106 ), ExtResource( 121 ), ExtResource( 129 ), ExtResource( 100 ), ExtResource( 108 ), ExtResource( 110 ), ExtResource( 120 ) ],
"loop": true,
"name": "idle-speed-right-04",
"speed": 25.0
}, {
"frames": [ ExtResource( 167 ), ExtResource( 157 ), ExtResource( 158 ), ExtResource( 126 ), ExtResource( 90 ), ExtResource( 89 ), ExtResource( 97 ), ExtResource( 88 ), ExtResource( 98 ), ExtResource( 91 ), ExtResource( 125 ), ExtResource( 105 ), ExtResource( 82 ), ExtResource( 84 ), ExtResource( 92 ), ExtResource( 103 ), ExtResource( 122 ), ExtResource( 130 ), ExtResource( 104 ), ExtResource( 116 ) ],
"loop": true,
"name": "boost-speed-right-02",
"speed": 50.0
}, {
"frames": [ ExtResource( 48 ), ExtResource( 4 ), ExtResource( 3 ), ExtResource( 46 ), ExtResource( 47 ), ExtResource( 32 ), ExtResource( 13 ), ExtResource( 40 ), ExtResource( 6 ), ExtResource( 15 ), ExtResource( 22 ), ExtResource( 14 ), ExtResource( 9 ), ExtResource( 37 ), ExtResource( 23 ), ExtResource( 39 ), ExtResource( 20 ), ExtResource( 18 ), ExtResource( 7 ), ExtResource( 34 ) ],
"loop": true,
"name": "idle-speed-left-01",
"speed": 25.0
}, {
"frames": [ ExtResource( 162 ), ExtResource( 135 ), ExtResource( 146 ), ExtResource( 141 ), ExtResource( 143 ), ExtResource( 163 ), ExtResource( 149 ), ExtResource( 136 ), ExtResource( 154 ), ExtResource( 137 ), ExtResource( 165 ), ExtResource( 142 ), ExtResource( 139 ), ExtResource( 159 ), ExtResource( 140 ), ExtResource( 155 ), ExtResource( 144 ), ExtResource( 151 ), ExtResource( 153 ), ExtResource( 166 ) ],
"loop": true,
"name": "idle-speed-left-04",
"speed": 25.0
}, {
"frames": [ ExtResource( 48 ), ExtResource( 4 ), ExtResource( 3 ), ExtResource( 46 ), ExtResource( 47 ), ExtResource( 32 ), ExtResource( 13 ), ExtResource( 40 ), ExtResource( 6 ), ExtResource( 15 ), ExtResource( 22 ), ExtResource( 14 ), ExtResource( 9 ), ExtResource( 37 ), ExtResource( 23 ), ExtResource( 39 ), ExtResource( 20 ), ExtResource( 18 ), ExtResource( 7 ), ExtResource( 34 ) ],
"loop": true,
"name": "move-speed-left-01",
"speed": 35.0
}, {
"frames": [ ExtResource( 70 ), ExtResource( 49 ), ExtResource( 74 ), ExtResource( 75 ), ExtResource( 28 ), ExtResource( 52 ), ExtResource( 53 ), ExtResource( 55 ), ExtResource( 150 ), ExtResource( 156 ), ExtResource( 138 ), ExtResource( 161 ), ExtResource( 145 ), ExtResource( 148 ), ExtResource( 147 ), ExtResource( 133 ), ExtResource( 164 ), ExtResource( 134 ), ExtResource( 152 ), ExtResource( 160 ) ],
"loop": true,
"name": "move-speed-left-03",
"speed": 35.0
}, {
"frames": [ ExtResource( 114 ), ExtResource( 128 ), ExtResource( 93 ), ExtResource( 107 ), ExtResource( 117 ), ExtResource( 102 ), ExtResource( 81 ), ExtResource( 118 ), ExtResource( 76 ), ExtResource( 115 ), ExtResource( 127 ), ExtResource( 123 ), ExtResource( 113 ), ExtResource( 77 ), ExtResource( 78 ), ExtResource( 124 ), ExtResource( 94 ), ExtResource( 112 ), ExtResource( 131 ), ExtResource( 95 ) ],
"loop": true,
"name": "move-speed-right-03",
"speed": 35.0
}, {
"frames": [ ExtResource( 70 ), ExtResource( 49 ), ExtResource( 74 ), ExtResource( 75 ), ExtResource( 28 ), ExtResource( 52 ), ExtResource( 53 ), ExtResource( 55 ), ExtResource( 150 ), ExtResource( 156 ), ExtResource( 138 ), ExtResource( 161 ), ExtResource( 145 ), ExtResource( 148 ), ExtResource( 147 ), ExtResource( 133 ), ExtResource( 164 ), ExtResource( 134 ), ExtResource( 152 ), ExtResource( 160 ) ],
"loop": true,
"name": "boost-speed-left-03",
"speed": 50.0
}, {
"frames": [ ExtResource( 99 ), ExtResource( 83 ), ExtResource( 109 ), ExtResource( 111 ), ExtResource( 101 ), ExtResource( 96 ), ExtResource( 79 ), ExtResource( 132 ), ExtResource( 119 ), ExtResource( 80 ), ExtResource( 85 ), ExtResource( 86 ), ExtResource( 87 ), ExtResource( 106 ), ExtResource( 121 ), ExtResource( 129 ), ExtResource( 100 ), ExtResource( 108 ), ExtResource( 110 ), ExtResource( 120 ) ],
"loop": true,
"name": "idle-speed-right-04",
"speed": 25.0
}, {
"frames": [ ExtResource( 99 ), ExtResource( 83 ), ExtResource( 109 ), ExtResource( 111 ), ExtResource( 101 ), ExtResource( 96 ), ExtResource( 79 ), ExtResource( 132 ), ExtResource( 119 ), ExtResource( 80 ), ExtResource( 85 ), ExtResource( 86 ), ExtResource( 87 ), ExtResource( 106 ), ExtResource( 121 ), ExtResource( 129 ), ExtResource( 100 ), ExtResource( 108 ), ExtResource( 110 ), ExtResource( 120 ) ],
"loop": true,
"name": "boost-speed-right-04",
"speed": 50.0
}, {
"frames": [ ExtResource( 73 ), ExtResource( 57 ), ExtResource( 65 ), ExtResource( 64 ), ExtResource( 54 ), ExtResource( 71 ), ExtResource( 58 ), ExtResource( 66 ), ExtResource( 62 ), ExtResource( 59 ), ExtResource( 56 ), ExtResource( 60 ), ExtResource( 63 ), ExtResource( 50 ), ExtResource( 61 ), ExtResource( 67 ), ExtResource( 72 ), ExtResource( 51 ), ExtResource( 68 ), ExtResource( 69 ) ],
"loop": true,
"name": "move-speed-left-02",
"speed": 35.0
}, {
"frames": [ ExtResource( 167 ), ExtResource( 157 ), ExtResource( 158 ), ExtResource( 126 ), ExtResource( 90 ), ExtResource( 89 ), ExtResource( 97 ), ExtResource( 88 ), ExtResource( 98 ), ExtResource( 91 ), ExtResource( 125 ), ExtResource( 105 ), ExtResource( 82 ), ExtResource( 84 ), ExtResource( 92 ), ExtResource( 103 ), ExtResource( 122 ), ExtResource( 130 ), ExtResource( 104 ), ExtResource( 116 ) ],
"loop": true,
"name": "move-speed-right-02",
"speed": 35.0
}, {
"frames": [ ExtResource( 5 ), ExtResource( 42 ), ExtResource( 35 ), ExtResource( 24 ), ExtResource( 8 ), ExtResource( 31 ), ExtResource( 30 ), ExtResource( 38 ), ExtResource( 10 ), ExtResource( 43 ), ExtResource( 41 ), ExtResource( 33 ), ExtResource( 44 ), ExtResource( 19 ), ExtResource( 29 ), ExtResource( 25 ), ExtResource( 36 ), ExtResource( 12 ), ExtResource( 45 ), ExtResource( 21 ) ],
"loop": true,
"name": "move-speed-right-01",
@ -245,6 +235,36 @@ animations = [ {
"name": "boost-speed-left-04",
"speed": 50.0
}, {
"frames": [ ExtResource( 48 ), ExtResource( 4 ), ExtResource( 3 ), ExtResource( 46 ), ExtResource( 47 ), ExtResource( 32 ), ExtResource( 13 ), ExtResource( 40 ), ExtResource( 6 ), ExtResource( 15 ), ExtResource( 22 ), ExtResource( 14 ), ExtResource( 9 ), ExtResource( 37 ), ExtResource( 23 ), ExtResource( 39 ), ExtResource( 20 ), ExtResource( 18 ), ExtResource( 7 ), ExtResource( 34 ) ],
"loop": true,
"name": "boost-speed-left-01",
"speed": 50.0
}, {
"frames": [ ExtResource( 70 ), ExtResource( 49 ), ExtResource( 74 ), ExtResource( 75 ), ExtResource( 28 ), ExtResource( 52 ), ExtResource( 53 ), ExtResource( 55 ), ExtResource( 150 ), ExtResource( 156 ), ExtResource( 138 ), ExtResource( 161 ), ExtResource( 145 ), ExtResource( 148 ), ExtResource( 147 ), ExtResource( 133 ), ExtResource( 164 ), ExtResource( 134 ), ExtResource( 152 ), ExtResource( 160 ) ],
"loop": true,
"name": "boost-speed-left-03",
"speed": 50.0
}, {
"frames": [ ExtResource( 48 ), ExtResource( 4 ), ExtResource( 3 ), ExtResource( 46 ), ExtResource( 47 ), ExtResource( 32 ), ExtResource( 13 ), ExtResource( 40 ), ExtResource( 6 ), ExtResource( 15 ), ExtResource( 22 ), ExtResource( 14 ), ExtResource( 9 ), ExtResource( 37 ), ExtResource( 23 ), ExtResource( 39 ), ExtResource( 20 ), ExtResource( 18 ), ExtResource( 7 ), ExtResource( 34 ) ],
"loop": true,
"name": "idle-speed-left-01",
"speed": 25.0
}, {
"frames": [ ExtResource( 5 ), ExtResource( 42 ), ExtResource( 35 ), ExtResource( 24 ), ExtResource( 8 ), ExtResource( 31 ), ExtResource( 30 ), ExtResource( 38 ), ExtResource( 10 ), ExtResource( 43 ), ExtResource( 41 ), ExtResource( 33 ), ExtResource( 44 ), ExtResource( 19 ), ExtResource( 29 ), ExtResource( 25 ), ExtResource( 36 ), ExtResource( 12 ), ExtResource( 45 ), ExtResource( 21 ) ],
"loop": true,
"name": "boost-speed-right-01",
"speed": 50.0
}, {
"frames": [ ExtResource( 162 ), ExtResource( 135 ), ExtResource( 146 ), ExtResource( 141 ), ExtResource( 143 ), ExtResource( 163 ), ExtResource( 149 ), ExtResource( 136 ), ExtResource( 154 ), ExtResource( 137 ), ExtResource( 165 ), ExtResource( 142 ), ExtResource( 139 ), ExtResource( 159 ), ExtResource( 140 ), ExtResource( 155 ), ExtResource( 144 ), ExtResource( 151 ), ExtResource( 153 ), ExtResource( 166 ) ],
"loop": true,
"name": "idle-speed-left-04",
"speed": 25.0
}, {
"frames": [ ExtResource( 99 ), ExtResource( 83 ), ExtResource( 109 ), ExtResource( 111 ), ExtResource( 101 ), ExtResource( 96 ), ExtResource( 79 ), ExtResource( 132 ), ExtResource( 119 ), ExtResource( 80 ), ExtResource( 85 ), ExtResource( 86 ), ExtResource( 87 ), ExtResource( 106 ), ExtResource( 121 ), ExtResource( 129 ), ExtResource( 100 ), ExtResource( 108 ), ExtResource( 110 ), ExtResource( 120 ) ],
"loop": true,
"name": "boost-speed-right-04",
"speed": 50.0
}, {
"frames": [ ExtResource( 99 ), ExtResource( 83 ), ExtResource( 109 ), ExtResource( 111 ), ExtResource( 101 ), ExtResource( 96 ), ExtResource( 79 ), ExtResource( 132 ), ExtResource( 119 ), ExtResource( 80 ), ExtResource( 85 ), ExtResource( 86 ), ExtResource( 87 ), ExtResource( 106 ), ExtResource( 121 ), ExtResource( 129 ), ExtResource( 100 ), ExtResource( 108 ), ExtResource( 110 ), ExtResource( 120 ) ],
"loop": true,
"name": "move-speed-right-04",
@ -255,30 +275,10 @@ animations = [ {
"name": "move-speed-left-04",
"speed": 35.0
}, {
"frames": [ ExtResource( 114 ), ExtResource( 128 ), ExtResource( 93 ), ExtResource( 107 ), ExtResource( 117 ), ExtResource( 102 ), ExtResource( 81 ), ExtResource( 118 ), ExtResource( 76 ), ExtResource( 115 ), ExtResource( 127 ), ExtResource( 123 ), ExtResource( 113 ), ExtResource( 77 ), ExtResource( 78 ), ExtResource( 124 ), ExtResource( 94 ), ExtResource( 112 ), ExtResource( 131 ), ExtResource( 95 ) ],
"loop": true,
"name": "boost-speed-right-03",
"speed": 50.0
}, {
"frames": [ ExtResource( 167 ), ExtResource( 157 ), ExtResource( 158 ), ExtResource( 126 ), ExtResource( 90 ), ExtResource( 89 ), ExtResource( 97 ), ExtResource( 88 ), ExtResource( 98 ), ExtResource( 91 ), ExtResource( 125 ), ExtResource( 105 ), ExtResource( 82 ), ExtResource( 84 ), ExtResource( 92 ), ExtResource( 103 ), ExtResource( 122 ), ExtResource( 130 ), ExtResource( 104 ), ExtResource( 116 ) ],
"loop": true,
"name": "idle-speed-right-02",
"speed": 25.0
}, {
"frames": [ ExtResource( 5 ), ExtResource( 42 ), ExtResource( 35 ), ExtResource( 24 ), ExtResource( 8 ), ExtResource( 31 ), ExtResource( 30 ), ExtResource( 38 ), ExtResource( 10 ), ExtResource( 43 ), ExtResource( 41 ), ExtResource( 33 ), ExtResource( 44 ), ExtResource( 19 ), ExtResource( 29 ), ExtResource( 25 ), ExtResource( 36 ), ExtResource( 12 ), ExtResource( 45 ), ExtResource( 21 ) ],
"loop": true,
"name": "boost-speed-right-01",
"speed": 50.0
}, {
"frames": [ ExtResource( 73 ), ExtResource( 57 ), ExtResource( 65 ), ExtResource( 64 ), ExtResource( 54 ), ExtResource( 71 ), ExtResource( 58 ), ExtResource( 66 ), ExtResource( 62 ), ExtResource( 59 ), ExtResource( 56 ), ExtResource( 60 ), ExtResource( 63 ), ExtResource( 50 ), ExtResource( 61 ), ExtResource( 67 ), ExtResource( 72 ), ExtResource( 51 ), ExtResource( 68 ), ExtResource( 69 ) ],
"loop": true,
"name": "idle-speed-left-02",
"speed": 25.0
}, {
"frames": [ ExtResource( 48 ), ExtResource( 4 ), ExtResource( 3 ), ExtResource( 46 ), ExtResource( 47 ), ExtResource( 32 ), ExtResource( 13 ), ExtResource( 40 ), ExtResource( 6 ), ExtResource( 15 ), ExtResource( 22 ), ExtResource( 14 ), ExtResource( 9 ), ExtResource( 37 ), ExtResource( 23 ), ExtResource( 39 ), ExtResource( 20 ), ExtResource( 18 ), ExtResource( 7 ), ExtResource( 34 ) ],
"loop": true,
"name": "boost-speed-left-01",
"speed": 50.0
"name": "move-speed-right-02",
"speed": 35.0
} ]
[sub_resource type="RectangleShape2D" id=3]
@ -309,25 +309,25 @@ radius = 41.5403
[sub_resource type="SpriteFrames" id=6]
animations = [ {
"frames": [ ExtResource( 169 ) ],
"loop": true,
"name": "04",
"speed": 5.0
}, {
"frames": [ ExtResource( 27 ) ],
"loop": true,
"name": "01",
"speed": 5.0
}, {
"frames": [ ExtResource( 170 ) ],
"loop": true,
"name": "02",
"speed": 5.0
}, {
"frames": [ ExtResource( 169 ) ],
"loop": true,
"name": "04",
"speed": 5.0
}, {
"frames": [ ExtResource( 168 ) ],
"loop": true,
"name": "03",
"speed": 5.0
}, {
"frames": [ ExtResource( 27 ) ],
"loop": true,
"name": "01",
"speed": 5.0
} ]
[node name="player" type="KinematicBody2D" groups=["Net", "Player"]]
@ -381,7 +381,6 @@ texture = ExtResource( 26 )
shape = SubResource( 5 )
[node name="Player-character-theme-gun" type="AnimatedSprite" parent="weaponHolder"]
position = Vector2( -13, 1 )
scale = Vector2( 0.25, 0.25 )
frames = SubResource( 6 )
animation = "04"
@ -392,28 +391,8 @@ position = Vector2( -120, 0 )
rotation = 3.14159
scale = Vector2( 4, 4 )
[node name="Player-character-theme-gun-na1" type="Sprite" parent="weaponHolder"]
visible = false
position = Vector2( -100, 7 )
scale = Vector2( 0.25, 0.25 )
texture = ExtResource( 171 )
[node name="Player-character-theme-gun-na2" type="Sprite" parent="weaponHolder"]
visible = false
position = Vector2( -106, -18 )
scale = Vector2( 0.177591, 0.18125 )
texture = ExtResource( 171 )
[node name="Player-character-theme-gun-na3" type="Sprite" parent="weaponHolder"]
visible = false
position = Vector2( -93, -65 )
scale = Vector2( 0.375937, 0.251953 )
texture = ExtResource( 171 )
[node name="Player-character-theme-gun-na4" type="Sprite" parent="weaponHolder"]
visible = false
position = Vector2( -104, -38 )
scale = Vector2( 0.508138, 0.140008 )
scale = Vector2( 0.3, 0.25 )
texture = ExtResource( 171 )
[connection signal="timeout" from="network_tick_rate" to="." method="_on_network_tick_rate_timeout"]

View File

@ -1,22 +1,6 @@
[gd_scene load_steps=4 format=2]
[gd_scene load_steps=2 format=2]
[ext_resource path="res://icon.png" type="Texture" id=1]
[ext_resource path="res://script/Hyperbola/Hyperbolic_Barrel.gd" type="Script" id=2]
[sub_resource type="Curve" id=1]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 22.5946, 3.60519 )
[node name="Hyperbolic_Barrel" type="StaticBody2D"]
script = ExtResource( 2 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 30.4661, 0.749161 )
shape = SubResource( 1 )
[node name="icon" type="Sprite" parent="."]
position = Vector2( 42.4007, 0.196289 )
scale = Vector2( 1.31624, 0.140625 )
texture = ExtResource( 1 )
[node name="Position2D" type="Position2D" parent="."]
position = Vector2( 97.6552, 0.0842819 )
[node name="Hyperbolic_Barrel" type="Line2D"]
width_curve = SubResource( 1 )

View File

@ -1,22 +1,3 @@
[gd_scene load_steps=4 format=2]
[gd_scene format=2]
[ext_resource path="res://icon.png" type="Texture" id=1]
[ext_resource path="res://script/Line/Line_Barrel.gd" type="Script" id=2]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 22.5946, 3.60519 )
[node name="Line_Barrel" type="StaticBody2D"]
script = ExtResource( 2 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 30.4661, 0.749161 )
shape = SubResource( 1 )
[node name="icon" type="Sprite" parent="."]
position = Vector2( 32.281, 0.196289 )
scale = Vector2( 1, 0.140625 )
texture = ExtResource( 1 )
[node name="Position2D" type="Position2D" parent="."]
position = Vector2( 64.7166, 0.0842819 )
[node name="Line_Barrel" type="Line2D"]

View File

@ -1,22 +1,3 @@
[gd_scene load_steps=4 format=2]
[gd_scene format=2]
[ext_resource path="res://icon.png" type="Texture" id=1]
[ext_resource path="res://script/Parabola/Parabolic_Barrel.gd" type="Script" id=2]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 8.79762, 3.60519 )
[node name="Parabolic_Barrel" type="StaticBody2D"]
script = ExtResource( 2 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 13.539, 2.08551 )
shape = SubResource( 1 )
[node name="icon" type="Sprite" parent="."]
position = Vector2( 16.2448, 0.641744 )
scale = Vector2( 0.387507, 0.251987 )
texture = ExtResource( 1 )
[node name="Position2D" type="Position2D" parent="."]
position = Vector2( 34.426, 0.975182 )
[node name="Parabolic_Barrel" type="Line2D"]

View File

@ -0,0 +1,33 @@
extends Line2D
export var speed = 100
var velocity = Vector2(0, 0)
var dot_position = Vector2(0, 0)
var dot_array:PoolVector2Array = []
var time = 0
export var amplitude = 4
export var frequency = 5
var maxpoints = 15
func follow_sine_trajectory(time):
for x in range(maxpoints):
velocity.y = amplitude * cos(time * frequency)
velocity.x = 5
dot_position += velocity
dot_array.append(dot_position)
return dot_array
func construct_a_line():
clear_points()
for x in range(maxpoints):
add_point(follow_sine_trajectory(x))
pass
func _process(delta):
time += delta
self.points = follow_sine_trajectory(time)
pass

View File

@ -1,22 +1,8 @@
[gd_scene load_steps=4 format=2]
[gd_scene load_steps=2 format=2]
[ext_resource path="res://icon.png" type="Texture" id=1]
[ext_resource path="res://script/Sine/Sine_Barrel.gd" type="Script" id=2]
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