mirror of
https://github.com/kristoferssolo/FuncIt.git
synced 2025-10-21 19:30:35 +00:00
lagging sine bad trip
u'll enjoy it, but I promise, not for a long time, lol
This commit is contained in:
parent
ed0a190679
commit
bd6b71eb0c
@ -67,18 +67,6 @@ var weaponAngle = 0
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var particleTexture = ImageTexture.new()
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var particleImage = Image.new()
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func equip_weapon():
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if Input.is_action_just_pressed("line"):
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weaponPositionalOffset = Vector2(-$"weaponHolder/Player-character-theme-gun-na1".texture.get_width() * $"weaponHolder/Player-character-theme-gun-na1".scale.x / 2,-$"weaponHolder/Player-character-theme-gun-na1".texture.get_height() * $"weaponHolder/Player-character-theme-gun-na1".scale.y / 2) + Vector2(-$weaponHolder.get_shape().get_radius(), 0)
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if Input.is_action_just_pressed("sine"):
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weaponPositionalOffset = Vector2(-$"weaponHolder/Player-character-theme-gun-na2".texture.get_width() * $"weaponHolder/Player-character-theme-gun-na2".scale.x / 2,-$"weaponHolder/Player-character-theme-gun-na2".texture.get_height() * $"weaponHolder/Player-character-theme-gun-na2".scale.y / 2) + Vector2(-$weaponHolder.get_shape().get_radius(), 0)
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if Input.is_action_just_pressed("parab"):
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weaponPositionalOffset = Vector2(-$"weaponHolder/Player-character-theme-gun-na3".texture.get_width() * $"weaponHolder/Player-character-theme-gun-na3".scale.x / 2,-$"weaponHolder/Player-character-theme-gun-na3".texture.get_height() * $"weaponHolder/Player-character-theme-gun-na3".scale.y / 2) + Vector2(-$weaponHolder.get_shape().get_radius(), 0)
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if Input.is_action_just_pressed("hyper"):
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weaponPositionalOffset = Vector2(-$"weaponHolder/Player-character-theme-gun-na4".texture.get_width() * $"weaponHolder/Player-character-theme-gun-na4".scale.x / 2,-$"weaponHolder/Player-character-theme-gun-na4".texture.get_height() * $"weaponHolder/Player-character-theme-gun-na4".scale.y / 2) + Vector2(-$weaponHolder.get_shape().get_radius(), 0)
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$"weaponHolder/Player-character-theme-gun".position = weaponPositionalOffset
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pass
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func _ready():
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weaponPositionalOffset = Vector2(-$"weaponHolder/Player-character-theme-gun-na3".texture.get_width() * $"weaponHolder/Player-character-theme-gun-na3".scale.x / 2,-$"weaponHolder/Player-character-theme-gun-na3".texture.get_height() * $"weaponHolder/Player-character-theme-gun-na3".scale.y / 2) + Vector2(-$weaponHolder.get_shape().get_radius(), 0)
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@ -1,6 +1,7 @@
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extends AnimatedSprite
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var trajectory:String = 'line'
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var trajectory_line = 'sine'
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var bullet = {
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'line' : preload("res://source/entities/shooting/Line_Trajectory/Line_Env.tscn"),
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@ -9,8 +10,16 @@ var bullet = {
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'hyper' : preload("res://source/entities/shooting/Hyperbolic_Trajectory/Hyperbolic_Env.tscn")
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}
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var bullet_trajectory = {
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'line' : preload("res://source/entities/shooting/Line_Trajectory/Line_Barrel.tscn"),
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'sine' : preload("res://source/entities/shooting/Sine_Trajectory/Sine_Barrel.tscn"),
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'parab' : preload("res://source/entities/shooting/Parabolic_Trajectory/Parabolic_Barrel.tscn"),
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'hyper' : preload("res://source/entities/shooting/Hyperbolic_Trajectory/Hyperbolic_Barrel.tscn")
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}
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func choose_trajectory():
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trajectory
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enable_trajectory_line(trajectory_line)
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if Input.is_action_just_pressed("line"):
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trajectory = 'line'
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elif Input.is_action_just_pressed("sine"):
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@ -28,8 +37,16 @@ func shoot(trajectory:String):
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b.global_rotation = $Position2D.global_rotation
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pass
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func enable_trajectory_line(trajectory_line:String):
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var x = bullet_trajectory[trajectory_line].instance()
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get_parent().get_parent().get_parent().add_child(x)
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x.global_position = $Position2D.global_position
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x.global_rotation = $Position2D.global_rotation
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func _process(delta):
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choose_trajectory()
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if Input.is_action_just_pressed("shoot"):
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#enable_trajectory_line(trajectory_line)
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pass
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elif Input.is_action_just_released('shoot'):
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shoot(trajectory)
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@ -175,66 +175,56 @@
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[sub_resource type="SpriteFrames" id=2]
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animations = [ {
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"frames": [ ExtResource( 167 ), ExtResource( 157 ), ExtResource( 158 ), ExtResource( 126 ), ExtResource( 90 ), ExtResource( 89 ), ExtResource( 97 ), ExtResource( 88 ), ExtResource( 98 ), ExtResource( 91 ), ExtResource( 125 ), ExtResource( 105 ), ExtResource( 82 ), ExtResource( 84 ), ExtResource( 92 ), ExtResource( 103 ), ExtResource( 122 ), ExtResource( 130 ), ExtResource( 104 ), ExtResource( 116 ) ],
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"loop": true,
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"name": "idle-speed-right-02",
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"speed": 25.0
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}, {
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"frames": [ ExtResource( 114 ), ExtResource( 128 ), ExtResource( 93 ), ExtResource( 107 ), ExtResource( 117 ), ExtResource( 102 ), ExtResource( 81 ), ExtResource( 118 ), ExtResource( 76 ), ExtResource( 115 ), ExtResource( 127 ), ExtResource( 123 ), ExtResource( 113 ), ExtResource( 77 ), ExtResource( 78 ), ExtResource( 124 ), ExtResource( 94 ), ExtResource( 112 ), ExtResource( 131 ), ExtResource( 95 ) ],
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"loop": true,
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"name": "move-speed-right-03",
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"speed": 35.0
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}, {
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"frames": [ ExtResource( 48 ), ExtResource( 4 ), ExtResource( 3 ), ExtResource( 46 ), ExtResource( 47 ), ExtResource( 32 ), ExtResource( 13 ), ExtResource( 40 ), ExtResource( 6 ), ExtResource( 15 ), ExtResource( 22 ), ExtResource( 14 ), ExtResource( 9 ), ExtResource( 37 ), ExtResource( 23 ), ExtResource( 39 ), ExtResource( 20 ), ExtResource( 18 ), ExtResource( 7 ), ExtResource( 34 ) ],
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"loop": true,
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"name": "move-speed-left-01",
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"speed": 35.0
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}, {
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"frames": [ ExtResource( 114 ), ExtResource( 128 ), ExtResource( 93 ), ExtResource( 107 ), ExtResource( 117 ), ExtResource( 102 ), ExtResource( 81 ), ExtResource( 118 ), ExtResource( 76 ), ExtResource( 115 ), ExtResource( 127 ), ExtResource( 123 ), ExtResource( 113 ), ExtResource( 77 ), ExtResource( 78 ), ExtResource( 124 ), ExtResource( 94 ), ExtResource( 112 ), ExtResource( 131 ), ExtResource( 95 ) ],
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"loop": true,
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"name": "boost-speed-right-03",
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"speed": 50.0
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}, {
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"frames": [ ExtResource( 5 ), ExtResource( 42 ), ExtResource( 35 ), ExtResource( 24 ), ExtResource( 8 ), ExtResource( 31 ), ExtResource( 30 ), ExtResource( 38 ), ExtResource( 10 ), ExtResource( 43 ), ExtResource( 41 ), ExtResource( 33 ), ExtResource( 44 ), ExtResource( 19 ), ExtResource( 29 ), ExtResource( 25 ), ExtResource( 36 ), ExtResource( 12 ), ExtResource( 45 ), ExtResource( 21 ) ],
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"loop": true,
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"name": "idle-speed-right-01",
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"speed": 25.0
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}, {
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"frames": [ ExtResource( 73 ), ExtResource( 57 ), ExtResource( 65 ), ExtResource( 64 ), ExtResource( 54 ), ExtResource( 71 ), ExtResource( 58 ), ExtResource( 66 ), ExtResource( 62 ), ExtResource( 59 ), ExtResource( 56 ), ExtResource( 60 ), ExtResource( 63 ), ExtResource( 50 ), ExtResource( 61 ), ExtResource( 67 ), ExtResource( 72 ), ExtResource( 51 ), ExtResource( 68 ), ExtResource( 69 ) ],
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"loop": true,
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"name": "idle-speed-left-02",
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"speed": 25.0
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}, {
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"frames": [ ExtResource( 73 ), ExtResource( 57 ), ExtResource( 65 ), ExtResource( 64 ), ExtResource( 54 ), ExtResource( 71 ), ExtResource( 58 ), ExtResource( 66 ), ExtResource( 62 ), ExtResource( 59 ), ExtResource( 56 ), ExtResource( 60 ), ExtResource( 63 ), ExtResource( 50 ), ExtResource( 61 ), ExtResource( 67 ), ExtResource( 72 ), ExtResource( 51 ), ExtResource( 68 ), ExtResource( 69 ) ],
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"loop": true,
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"name": "move-speed-left-02",
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"speed": 35.0
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}, {
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"frames": [ ExtResource( 99 ), ExtResource( 83 ), ExtResource( 109 ), ExtResource( 111 ), ExtResource( 101 ), ExtResource( 96 ), ExtResource( 79 ), ExtResource( 132 ), ExtResource( 119 ), ExtResource( 80 ), ExtResource( 85 ), ExtResource( 86 ), ExtResource( 87 ), ExtResource( 106 ), ExtResource( 121 ), ExtResource( 129 ), ExtResource( 100 ), ExtResource( 108 ), ExtResource( 110 ), ExtResource( 120 ) ],
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"loop": true,
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"name": "idle-speed-right-04",
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"speed": 25.0
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}, {
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"frames": [ ExtResource( 167 ), ExtResource( 157 ), ExtResource( 158 ), ExtResource( 126 ), ExtResource( 90 ), ExtResource( 89 ), ExtResource( 97 ), ExtResource( 88 ), ExtResource( 98 ), ExtResource( 91 ), ExtResource( 125 ), ExtResource( 105 ), ExtResource( 82 ), ExtResource( 84 ), ExtResource( 92 ), ExtResource( 103 ), ExtResource( 122 ), ExtResource( 130 ), ExtResource( 104 ), ExtResource( 116 ) ],
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"loop": true,
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"name": "boost-speed-right-02",
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"speed": 50.0
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}, {
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"frames": [ ExtResource( 48 ), ExtResource( 4 ), ExtResource( 3 ), ExtResource( 46 ), ExtResource( 47 ), ExtResource( 32 ), ExtResource( 13 ), ExtResource( 40 ), ExtResource( 6 ), ExtResource( 15 ), ExtResource( 22 ), ExtResource( 14 ), ExtResource( 9 ), ExtResource( 37 ), ExtResource( 23 ), ExtResource( 39 ), ExtResource( 20 ), ExtResource( 18 ), ExtResource( 7 ), ExtResource( 34 ) ],
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"loop": true,
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"name": "idle-speed-left-01",
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"speed": 25.0
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}, {
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"frames": [ ExtResource( 162 ), ExtResource( 135 ), ExtResource( 146 ), ExtResource( 141 ), ExtResource( 143 ), ExtResource( 163 ), ExtResource( 149 ), ExtResource( 136 ), ExtResource( 154 ), ExtResource( 137 ), ExtResource( 165 ), ExtResource( 142 ), ExtResource( 139 ), ExtResource( 159 ), ExtResource( 140 ), ExtResource( 155 ), ExtResource( 144 ), ExtResource( 151 ), ExtResource( 153 ), ExtResource( 166 ) ],
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"loop": true,
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"name": "idle-speed-left-04",
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"speed": 25.0
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}, {
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"frames": [ ExtResource( 48 ), ExtResource( 4 ), ExtResource( 3 ), ExtResource( 46 ), ExtResource( 47 ), ExtResource( 32 ), ExtResource( 13 ), ExtResource( 40 ), ExtResource( 6 ), ExtResource( 15 ), ExtResource( 22 ), ExtResource( 14 ), ExtResource( 9 ), ExtResource( 37 ), ExtResource( 23 ), ExtResource( 39 ), ExtResource( 20 ), ExtResource( 18 ), ExtResource( 7 ), ExtResource( 34 ) ],
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"loop": true,
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"name": "move-speed-left-01",
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"speed": 35.0
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}, {
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"frames": [ ExtResource( 70 ), ExtResource( 49 ), ExtResource( 74 ), ExtResource( 75 ), ExtResource( 28 ), ExtResource( 52 ), ExtResource( 53 ), ExtResource( 55 ), ExtResource( 150 ), ExtResource( 156 ), ExtResource( 138 ), ExtResource( 161 ), ExtResource( 145 ), ExtResource( 148 ), ExtResource( 147 ), ExtResource( 133 ), ExtResource( 164 ), ExtResource( 134 ), ExtResource( 152 ), ExtResource( 160 ) ],
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"loop": true,
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"name": "move-speed-left-03",
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"speed": 35.0
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}, {
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"frames": [ ExtResource( 114 ), ExtResource( 128 ), ExtResource( 93 ), ExtResource( 107 ), ExtResource( 117 ), ExtResource( 102 ), ExtResource( 81 ), ExtResource( 118 ), ExtResource( 76 ), ExtResource( 115 ), ExtResource( 127 ), ExtResource( 123 ), ExtResource( 113 ), ExtResource( 77 ), ExtResource( 78 ), ExtResource( 124 ), ExtResource( 94 ), ExtResource( 112 ), ExtResource( 131 ), ExtResource( 95 ) ],
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"loop": true,
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"name": "move-speed-right-03",
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"speed": 35.0
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}, {
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"frames": [ ExtResource( 70 ), ExtResource( 49 ), ExtResource( 74 ), ExtResource( 75 ), ExtResource( 28 ), ExtResource( 52 ), ExtResource( 53 ), ExtResource( 55 ), ExtResource( 150 ), ExtResource( 156 ), ExtResource( 138 ), ExtResource( 161 ), ExtResource( 145 ), ExtResource( 148 ), ExtResource( 147 ), ExtResource( 133 ), ExtResource( 164 ), ExtResource( 134 ), ExtResource( 152 ), ExtResource( 160 ) ],
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"loop": true,
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"name": "boost-speed-left-03",
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"speed": 50.0
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}, {
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"frames": [ ExtResource( 99 ), ExtResource( 83 ), ExtResource( 109 ), ExtResource( 111 ), ExtResource( 101 ), ExtResource( 96 ), ExtResource( 79 ), ExtResource( 132 ), ExtResource( 119 ), ExtResource( 80 ), ExtResource( 85 ), ExtResource( 86 ), ExtResource( 87 ), ExtResource( 106 ), ExtResource( 121 ), ExtResource( 129 ), ExtResource( 100 ), ExtResource( 108 ), ExtResource( 110 ), ExtResource( 120 ) ],
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"loop": true,
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"name": "idle-speed-right-04",
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"speed": 25.0
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}, {
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"frames": [ ExtResource( 99 ), ExtResource( 83 ), ExtResource( 109 ), ExtResource( 111 ), ExtResource( 101 ), ExtResource( 96 ), ExtResource( 79 ), ExtResource( 132 ), ExtResource( 119 ), ExtResource( 80 ), ExtResource( 85 ), ExtResource( 86 ), ExtResource( 87 ), ExtResource( 106 ), ExtResource( 121 ), ExtResource( 129 ), ExtResource( 100 ), ExtResource( 108 ), ExtResource( 110 ), ExtResource( 120 ) ],
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"loop": true,
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"name": "boost-speed-right-04",
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"speed": 50.0
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}, {
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"frames": [ ExtResource( 73 ), ExtResource( 57 ), ExtResource( 65 ), ExtResource( 64 ), ExtResource( 54 ), ExtResource( 71 ), ExtResource( 58 ), ExtResource( 66 ), ExtResource( 62 ), ExtResource( 59 ), ExtResource( 56 ), ExtResource( 60 ), ExtResource( 63 ), ExtResource( 50 ), ExtResource( 61 ), ExtResource( 67 ), ExtResource( 72 ), ExtResource( 51 ), ExtResource( 68 ), ExtResource( 69 ) ],
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"loop": true,
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"name": "move-speed-left-02",
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"speed": 35.0
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}, {
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"frames": [ ExtResource( 167 ), ExtResource( 157 ), ExtResource( 158 ), ExtResource( 126 ), ExtResource( 90 ), ExtResource( 89 ), ExtResource( 97 ), ExtResource( 88 ), ExtResource( 98 ), ExtResource( 91 ), ExtResource( 125 ), ExtResource( 105 ), ExtResource( 82 ), ExtResource( 84 ), ExtResource( 92 ), ExtResource( 103 ), ExtResource( 122 ), ExtResource( 130 ), ExtResource( 104 ), ExtResource( 116 ) ],
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"loop": true,
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"name": "move-speed-right-02",
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"speed": 35.0
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}, {
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"frames": [ ExtResource( 5 ), ExtResource( 42 ), ExtResource( 35 ), ExtResource( 24 ), ExtResource( 8 ), ExtResource( 31 ), ExtResource( 30 ), ExtResource( 38 ), ExtResource( 10 ), ExtResource( 43 ), ExtResource( 41 ), ExtResource( 33 ), ExtResource( 44 ), ExtResource( 19 ), ExtResource( 29 ), ExtResource( 25 ), ExtResource( 36 ), ExtResource( 12 ), ExtResource( 45 ), ExtResource( 21 ) ],
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"loop": true,
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"name": "move-speed-right-01",
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@ -245,6 +235,36 @@ animations = [ {
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"name": "boost-speed-left-04",
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"speed": 50.0
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}, {
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"frames": [ ExtResource( 48 ), ExtResource( 4 ), ExtResource( 3 ), ExtResource( 46 ), ExtResource( 47 ), ExtResource( 32 ), ExtResource( 13 ), ExtResource( 40 ), ExtResource( 6 ), ExtResource( 15 ), ExtResource( 22 ), ExtResource( 14 ), ExtResource( 9 ), ExtResource( 37 ), ExtResource( 23 ), ExtResource( 39 ), ExtResource( 20 ), ExtResource( 18 ), ExtResource( 7 ), ExtResource( 34 ) ],
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"loop": true,
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"name": "boost-speed-left-01",
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"speed": 50.0
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}, {
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"frames": [ ExtResource( 70 ), ExtResource( 49 ), ExtResource( 74 ), ExtResource( 75 ), ExtResource( 28 ), ExtResource( 52 ), ExtResource( 53 ), ExtResource( 55 ), ExtResource( 150 ), ExtResource( 156 ), ExtResource( 138 ), ExtResource( 161 ), ExtResource( 145 ), ExtResource( 148 ), ExtResource( 147 ), ExtResource( 133 ), ExtResource( 164 ), ExtResource( 134 ), ExtResource( 152 ), ExtResource( 160 ) ],
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"loop": true,
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"name": "boost-speed-left-03",
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"speed": 50.0
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}, {
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"frames": [ ExtResource( 48 ), ExtResource( 4 ), ExtResource( 3 ), ExtResource( 46 ), ExtResource( 47 ), ExtResource( 32 ), ExtResource( 13 ), ExtResource( 40 ), ExtResource( 6 ), ExtResource( 15 ), ExtResource( 22 ), ExtResource( 14 ), ExtResource( 9 ), ExtResource( 37 ), ExtResource( 23 ), ExtResource( 39 ), ExtResource( 20 ), ExtResource( 18 ), ExtResource( 7 ), ExtResource( 34 ) ],
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"loop": true,
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"name": "idle-speed-left-01",
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"speed": 25.0
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}, {
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"frames": [ ExtResource( 5 ), ExtResource( 42 ), ExtResource( 35 ), ExtResource( 24 ), ExtResource( 8 ), ExtResource( 31 ), ExtResource( 30 ), ExtResource( 38 ), ExtResource( 10 ), ExtResource( 43 ), ExtResource( 41 ), ExtResource( 33 ), ExtResource( 44 ), ExtResource( 19 ), ExtResource( 29 ), ExtResource( 25 ), ExtResource( 36 ), ExtResource( 12 ), ExtResource( 45 ), ExtResource( 21 ) ],
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"loop": true,
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"name": "boost-speed-right-01",
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"speed": 50.0
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}, {
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"frames": [ ExtResource( 162 ), ExtResource( 135 ), ExtResource( 146 ), ExtResource( 141 ), ExtResource( 143 ), ExtResource( 163 ), ExtResource( 149 ), ExtResource( 136 ), ExtResource( 154 ), ExtResource( 137 ), ExtResource( 165 ), ExtResource( 142 ), ExtResource( 139 ), ExtResource( 159 ), ExtResource( 140 ), ExtResource( 155 ), ExtResource( 144 ), ExtResource( 151 ), ExtResource( 153 ), ExtResource( 166 ) ],
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"loop": true,
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"name": "idle-speed-left-04",
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"speed": 25.0
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}, {
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"frames": [ ExtResource( 99 ), ExtResource( 83 ), ExtResource( 109 ), ExtResource( 111 ), ExtResource( 101 ), ExtResource( 96 ), ExtResource( 79 ), ExtResource( 132 ), ExtResource( 119 ), ExtResource( 80 ), ExtResource( 85 ), ExtResource( 86 ), ExtResource( 87 ), ExtResource( 106 ), ExtResource( 121 ), ExtResource( 129 ), ExtResource( 100 ), ExtResource( 108 ), ExtResource( 110 ), ExtResource( 120 ) ],
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"loop": true,
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"name": "boost-speed-right-04",
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"speed": 50.0
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}, {
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"frames": [ ExtResource( 99 ), ExtResource( 83 ), ExtResource( 109 ), ExtResource( 111 ), ExtResource( 101 ), ExtResource( 96 ), ExtResource( 79 ), ExtResource( 132 ), ExtResource( 119 ), ExtResource( 80 ), ExtResource( 85 ), ExtResource( 86 ), ExtResource( 87 ), ExtResource( 106 ), ExtResource( 121 ), ExtResource( 129 ), ExtResource( 100 ), ExtResource( 108 ), ExtResource( 110 ), ExtResource( 120 ) ],
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"loop": true,
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"name": "move-speed-right-04",
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@ -255,30 +275,10 @@ animations = [ {
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"name": "move-speed-left-04",
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"speed": 35.0
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}, {
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"frames": [ ExtResource( 114 ), ExtResource( 128 ), ExtResource( 93 ), ExtResource( 107 ), ExtResource( 117 ), ExtResource( 102 ), ExtResource( 81 ), ExtResource( 118 ), ExtResource( 76 ), ExtResource( 115 ), ExtResource( 127 ), ExtResource( 123 ), ExtResource( 113 ), ExtResource( 77 ), ExtResource( 78 ), ExtResource( 124 ), ExtResource( 94 ), ExtResource( 112 ), ExtResource( 131 ), ExtResource( 95 ) ],
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"loop": true,
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"name": "boost-speed-right-03",
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"speed": 50.0
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}, {
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"frames": [ ExtResource( 167 ), ExtResource( 157 ), ExtResource( 158 ), ExtResource( 126 ), ExtResource( 90 ), ExtResource( 89 ), ExtResource( 97 ), ExtResource( 88 ), ExtResource( 98 ), ExtResource( 91 ), ExtResource( 125 ), ExtResource( 105 ), ExtResource( 82 ), ExtResource( 84 ), ExtResource( 92 ), ExtResource( 103 ), ExtResource( 122 ), ExtResource( 130 ), ExtResource( 104 ), ExtResource( 116 ) ],
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"loop": true,
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"name": "idle-speed-right-02",
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"speed": 25.0
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}, {
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"frames": [ ExtResource( 5 ), ExtResource( 42 ), ExtResource( 35 ), ExtResource( 24 ), ExtResource( 8 ), ExtResource( 31 ), ExtResource( 30 ), ExtResource( 38 ), ExtResource( 10 ), ExtResource( 43 ), ExtResource( 41 ), ExtResource( 33 ), ExtResource( 44 ), ExtResource( 19 ), ExtResource( 29 ), ExtResource( 25 ), ExtResource( 36 ), ExtResource( 12 ), ExtResource( 45 ), ExtResource( 21 ) ],
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"loop": true,
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"name": "boost-speed-right-01",
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"speed": 50.0
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}, {
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"frames": [ ExtResource( 73 ), ExtResource( 57 ), ExtResource( 65 ), ExtResource( 64 ), ExtResource( 54 ), ExtResource( 71 ), ExtResource( 58 ), ExtResource( 66 ), ExtResource( 62 ), ExtResource( 59 ), ExtResource( 56 ), ExtResource( 60 ), ExtResource( 63 ), ExtResource( 50 ), ExtResource( 61 ), ExtResource( 67 ), ExtResource( 72 ), ExtResource( 51 ), ExtResource( 68 ), ExtResource( 69 ) ],
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"loop": true,
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"name": "idle-speed-left-02",
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"speed": 25.0
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}, {
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"frames": [ ExtResource( 48 ), ExtResource( 4 ), ExtResource( 3 ), ExtResource( 46 ), ExtResource( 47 ), ExtResource( 32 ), ExtResource( 13 ), ExtResource( 40 ), ExtResource( 6 ), ExtResource( 15 ), ExtResource( 22 ), ExtResource( 14 ), ExtResource( 9 ), ExtResource( 37 ), ExtResource( 23 ), ExtResource( 39 ), ExtResource( 20 ), ExtResource( 18 ), ExtResource( 7 ), ExtResource( 34 ) ],
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"loop": true,
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"name": "boost-speed-left-01",
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"speed": 50.0
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"name": "move-speed-right-02",
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"speed": 35.0
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} ]
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[sub_resource type="RectangleShape2D" id=3]
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@ -309,25 +309,25 @@ radius = 41.5403
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[sub_resource type="SpriteFrames" id=6]
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animations = [ {
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"frames": [ ExtResource( 169 ) ],
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"loop": true,
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"name": "04",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 27 ) ],
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"loop": true,
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"name": "01",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 170 ) ],
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"loop": true,
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"name": "02",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 169 ) ],
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"loop": true,
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"name": "04",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 168 ) ],
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"loop": true,
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"name": "03",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 27 ) ],
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"loop": true,
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"name": "01",
|
||||
"speed": 5.0
|
||||
} ]
|
||||
|
||||
[node name="player" type="KinematicBody2D" groups=["Net", "Player"]]
|
||||
@ -381,7 +381,6 @@ texture = ExtResource( 26 )
|
||||
shape = SubResource( 5 )
|
||||
|
||||
[node name="Player-character-theme-gun" type="AnimatedSprite" parent="weaponHolder"]
|
||||
position = Vector2( -13, 1 )
|
||||
scale = Vector2( 0.25, 0.25 )
|
||||
frames = SubResource( 6 )
|
||||
animation = "04"
|
||||
@ -392,28 +391,8 @@ position = Vector2( -120, 0 )
|
||||
rotation = 3.14159
|
||||
scale = Vector2( 4, 4 )
|
||||
|
||||
[node name="Player-character-theme-gun-na1" type="Sprite" parent="weaponHolder"]
|
||||
visible = false
|
||||
position = Vector2( -100, 7 )
|
||||
scale = Vector2( 0.25, 0.25 )
|
||||
texture = ExtResource( 171 )
|
||||
|
||||
[node name="Player-character-theme-gun-na2" type="Sprite" parent="weaponHolder"]
|
||||
visible = false
|
||||
position = Vector2( -106, -18 )
|
||||
scale = Vector2( 0.177591, 0.18125 )
|
||||
texture = ExtResource( 171 )
|
||||
|
||||
[node name="Player-character-theme-gun-na3" type="Sprite" parent="weaponHolder"]
|
||||
visible = false
|
||||
position = Vector2( -93, -65 )
|
||||
scale = Vector2( 0.375937, 0.251953 )
|
||||
texture = ExtResource( 171 )
|
||||
|
||||
[node name="Player-character-theme-gun-na4" type="Sprite" parent="weaponHolder"]
|
||||
visible = false
|
||||
position = Vector2( -104, -38 )
|
||||
scale = Vector2( 0.508138, 0.140008 )
|
||||
scale = Vector2( 0.3, 0.25 )
|
||||
texture = ExtResource( 171 )
|
||||
|
||||
[connection signal="timeout" from="network_tick_rate" to="." method="_on_network_tick_rate_timeout"]
|
||||
|
||||
@ -1,22 +1,6 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://icon.png" type="Texture" id=1]
|
||||
[ext_resource path="res://script/Hyperbola/Hyperbolic_Barrel.gd" type="Script" id=2]
|
||||
[sub_resource type="Curve" id=1]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=1]
|
||||
extents = Vector2( 22.5946, 3.60519 )
|
||||
|
||||
[node name="Hyperbolic_Barrel" type="StaticBody2D"]
|
||||
script = ExtResource( 2 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2( 30.4661, 0.749161 )
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="icon" type="Sprite" parent="."]
|
||||
position = Vector2( 42.4007, 0.196289 )
|
||||
scale = Vector2( 1.31624, 0.140625 )
|
||||
texture = ExtResource( 1 )
|
||||
|
||||
[node name="Position2D" type="Position2D" parent="."]
|
||||
position = Vector2( 97.6552, 0.0842819 )
|
||||
[node name="Hyperbolic_Barrel" type="Line2D"]
|
||||
width_curve = SubResource( 1 )
|
||||
|
||||
@ -1,22 +1,3 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
[gd_scene format=2]
|
||||
|
||||
[ext_resource path="res://icon.png" type="Texture" id=1]
|
||||
[ext_resource path="res://script/Line/Line_Barrel.gd" type="Script" id=2]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=1]
|
||||
extents = Vector2( 22.5946, 3.60519 )
|
||||
|
||||
[node name="Line_Barrel" type="StaticBody2D"]
|
||||
script = ExtResource( 2 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2( 30.4661, 0.749161 )
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="icon" type="Sprite" parent="."]
|
||||
position = Vector2( 32.281, 0.196289 )
|
||||
scale = Vector2( 1, 0.140625 )
|
||||
texture = ExtResource( 1 )
|
||||
|
||||
[node name="Position2D" type="Position2D" parent="."]
|
||||
position = Vector2( 64.7166, 0.0842819 )
|
||||
[node name="Line_Barrel" type="Line2D"]
|
||||
|
||||
@ -1,22 +1,3 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
[gd_scene format=2]
|
||||
|
||||
[ext_resource path="res://icon.png" type="Texture" id=1]
|
||||
[ext_resource path="res://script/Parabola/Parabolic_Barrel.gd" type="Script" id=2]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=1]
|
||||
extents = Vector2( 8.79762, 3.60519 )
|
||||
|
||||
[node name="Parabolic_Barrel" type="StaticBody2D"]
|
||||
script = ExtResource( 2 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2( 13.539, 2.08551 )
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="icon" type="Sprite" parent="."]
|
||||
position = Vector2( 16.2448, 0.641744 )
|
||||
scale = Vector2( 0.387507, 0.251987 )
|
||||
texture = ExtResource( 1 )
|
||||
|
||||
[node name="Position2D" type="Position2D" parent="."]
|
||||
position = Vector2( 34.426, 0.975182 )
|
||||
[node name="Parabolic_Barrel" type="Line2D"]
|
||||
|
||||
33
source/entities/shooting/Sine_Trajectory/Sine_Barrel.gd
Normal file
33
source/entities/shooting/Sine_Trajectory/Sine_Barrel.gd
Normal file
@ -0,0 +1,33 @@
|
||||
extends Line2D
|
||||
|
||||
|
||||
export var speed = 100
|
||||
var velocity = Vector2(0, 0)
|
||||
var dot_position = Vector2(0, 0)
|
||||
var dot_array:PoolVector2Array = []
|
||||
|
||||
var time = 0
|
||||
export var amplitude = 4
|
||||
export var frequency = 5
|
||||
|
||||
var maxpoints = 15
|
||||
|
||||
|
||||
func follow_sine_trajectory(time):
|
||||
for x in range(maxpoints):
|
||||
velocity.y = amplitude * cos(time * frequency)
|
||||
velocity.x = 5
|
||||
dot_position += velocity
|
||||
dot_array.append(dot_position)
|
||||
return dot_array
|
||||
|
||||
func construct_a_line():
|
||||
clear_points()
|
||||
for x in range(maxpoints):
|
||||
add_point(follow_sine_trajectory(x))
|
||||
pass
|
||||
|
||||
func _process(delta):
|
||||
time += delta
|
||||
self.points = follow_sine_trajectory(time)
|
||||
pass
|
||||
@ -1,22 +1,8 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://icon.png" type="Texture" id=1]
|
||||
[ext_resource path="res://script/Sine/Sine_Barrel.gd" type="Script" id=2]
|
||||
[ext_resource path="res://source/entities/shooting/Sine_Trajectory/Sine_Barrel.gd" type="Script" id=1]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=1]
|
||||
extents = Vector2( 21.0351, 6.99966 )
|
||||
|
||||
[node name="Sine_Barrel" type="StaticBody2D"]
|
||||
script = ExtResource( 2 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="."]
|
||||
position = Vector2( 32.0917, 0.471939 )
|
||||
scale = Vector2( 1, 0.336339 )
|
||||
texture = ExtResource( 1 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2( 30.8681, 0 )
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="Position2D" type="Position2D" parent="."]
|
||||
position = Vector2( 64.7166, 0.0842819 )
|
||||
[node name="Sine_Barrel" type="Line2D"]
|
||||
show_behind_parent = true
|
||||
width = 4.0
|
||||
script = ExtResource( 1 )
|
||||
|
||||
Loading…
Reference in New Issue
Block a user