diff --git a/source/assets/scripts/server_handlers/network_processors/singleplayer_setup.gd b/source/assets/scripts/server_handlers/network_processors/singleplayer_setup.gd index 167a215..a52d48b 100644 --- a/source/assets/scripts/server_handlers/network_processors/singleplayer_setup.gd +++ b/source/assets/scripts/server_handlers/network_processors/singleplayer_setup.gd @@ -13,7 +13,6 @@ func _process(delta) -> void: if Input.is_action_just_pressed("esc"): get_tree().change_scene("res://source/scenes/GUI/main_menu.tscn") - func _on_confirm_pressed(): if username_text_edit.text != "": Global.alive_players.append(self) diff --git a/source/assets/sprites/GUI/in_game/Player-character-bullet.svg b/source/assets/sprites/GUI/in_game/Player-character-bullet.svg new file mode 100644 index 0000000..4a33b15 --- /dev/null +++ b/source/assets/sprites/GUI/in_game/Player-character-bullet.svg @@ -0,0 +1,19 @@ + + + + + + + + + + + + + + + + + + +