mirror of
https://github.com/kristoferssolo/FuncIt.git
synced 2026-03-22 00:26:23 +00:00
Initial commit
This commit is contained in:
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Game #3/.import/sphere.png-b7490a5e3cfc87a7a150d30e23b12756.stex
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Game #3/.import/sphere.png-b7490a5e3cfc87a7a150d30e23b12756.stex
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Game #3/Roboto-Regular.ttf
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BIN
Game #3/Roboto-Regular.ttf
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BIN
Game #3/Sprites/floor.png
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Game #3/Sprites/floor.png
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After Width: | Height: | Size: 2.2 KiB |
34
Game #3/Sprites/floor.png.import
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34
Game #3/Sprites/floor.png.import
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[remap]
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|
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importer="texture"
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type="StreamTexture"
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path="res://.import/floor.png-bad02a3061f4734a68e01c2ddec9b22e.stex"
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metadata={
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[deps]
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||||
source_file="res://Sprites/floor.png"
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dest_files=[ "res://.import/floor.png-bad02a3061f4734a68e01c2ddec9b22e.stex" ]
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
|
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process/fix_alpha_border=true
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||||
process/premult_alpha=false
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||||
process/HDR_as_SRGB=false
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||||
process/invert_color=false
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||||
stream=false
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detect_3d=true
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svg/scale=1.0
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||||
34
Game #3/Sprites/jedi.png.import
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34
Game #3/Sprites/jedi.png.import
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[remap]
|
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importer="texture"
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type="StreamTexture"
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[deps]
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source_file="res://Sprites/jedi.png"
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dest_files=[ "res://.import/jedi.png-f9be092cc27114ea04f99ed2335d3100.stex" ]
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[params]
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=true
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||||
svg/scale=1.0
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||||
34
Game #3/Sprites/lava.png.import
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34
Game #3/Sprites/lava.png.import
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[remap]
|
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|
||||
importer="texture"
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type="StreamTexture"
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path="res://.import/lava.png-68ab43619d46c5f3cf0fd86b7248d922.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
|
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|
||||
source_file="res://Sprites/lava.png"
|
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dest_files=[ "res://.import/lava.png-68ab43619d46c5f3cf0fd86b7248d922.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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Game #3/Sprites/sphere.png
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BIN
Game #3/Sprites/sphere.png
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After Width: | Height: | Size: 2.6 KiB |
34
Game #3/Sprites/sphere.png.import
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34
Game #3/Sprites/sphere.png.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/sphere.png-b7490a5e3cfc87a7a150d30e23b12756.stex"
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metadata={
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[deps]
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source_file="res://Sprites/sphere.png"
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dest_files=[ "res://.import/sphere.png-b7490a5e3cfc87a7a150d30e23b12756.stex" ]
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[params]
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compress/normal_map=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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BIN
Game #3/Sprites/sphere.png~
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BIN
Game #3/Sprites/sphere.png~
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After Width: | Height: | Size: 2.2 KiB |
24
Game #3/export_presets.cfg
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24
Game #3/export_presets.cfg
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@@ -0,0 +1,24 @@
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[preset.0]
|
||||
|
||||
name="Linux/X11"
|
||||
platform="Linux/X11"
|
||||
runnable=true
|
||||
custom_features=""
|
||||
export_filter="all_resources"
|
||||
include_filter=""
|
||||
exclude_filter=""
|
||||
export_path="Builds/game.x86_64"
|
||||
script_export_mode=1
|
||||
script_encryption_key=""
|
||||
|
||||
[preset.0.options]
|
||||
|
||||
custom_template/debug=""
|
||||
custom_template/release=""
|
||||
binary_format/64_bits=true
|
||||
binary_format/embed_pck=true
|
||||
texture_format/bptc=false
|
||||
texture_format/s3tc=true
|
||||
texture_format/etc=false
|
||||
texture_format/etc2=false
|
||||
texture_format/no_bptc_fallbacks=true
|
||||
14
Game #3/floor.tscn
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14
Game #3/floor.tscn
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@@ -0,0 +1,14 @@
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||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://Sprites/floor.png" type="Texture" id=1]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=1]
|
||||
extents = Vector2( 960.259, 24.9333 )
|
||||
|
||||
[node name="StaticBody2D" type="StaticBody2D"]
|
||||
|
||||
[node name="floor" type="Sprite" parent="."]
|
||||
texture = ExtResource( 1 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource( 1 )
|
||||
17
Game #3/game.gd
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17
Game #3/game.gd
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@@ -0,0 +1,17 @@
|
||||
extends Node2D
|
||||
|
||||
onready var player_pos_1 = $PostitionPlayer_1
|
||||
onready var player_pos_2 = $PostitionPlayer_2
|
||||
|
||||
func _ready():
|
||||
var player_1 = preload("res://player.tscn").instance()
|
||||
player_1.set_name(str(get_tree().get_network_unique_id()))
|
||||
player_1.set_network_master(get_tree().get_network_unique_id())
|
||||
player_1.global_transform = player_pos_1.global_transform
|
||||
add_child(player_1)
|
||||
|
||||
var player_2 = preload("res://player.tscn").instance()
|
||||
player_2.set_name(str(Singleton.user_id))
|
||||
player_2.set_network_master(Singleton.user_id)
|
||||
player_2.global_transform = player_pos_2.global_transform
|
||||
add_child(player_2)
|
||||
18
Game #3/game.tscn
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18
Game #3/game.tscn
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@@ -0,0 +1,18 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://game.gd" type="Script" id=1]
|
||||
[ext_resource path="res://floor.tscn" type="PackedScene" id=4]
|
||||
|
||||
[node name="game" type="Node2D"]
|
||||
position = Vector2( -16, 0 )
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="floor" parent="." instance=ExtResource( 4 )]
|
||||
position = Vector2( 958.693, 1053.79 )
|
||||
scale = Vector2( 2, 1 )
|
||||
|
||||
[node name="PostitionPlayer_1" type="Position2D" parent="."]
|
||||
position = Vector2( 432.3, 341.745 )
|
||||
|
||||
[node name="PostitionPlayer_2" type="Position2D" parent="."]
|
||||
position = Vector2( 1440.24, 361.904 )
|
||||
BIN
Game #3/icon.png
Normal file
BIN
Game #3/icon.png
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Binary file not shown.
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After Width: | Height: | Size: 3.2 KiB |
34
Game #3/icon.png.import
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34
Game #3/icon.png.import
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@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://icon.png"
|
||||
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
30
Game #3/menu.gd
Normal file
30
Game #3/menu.gd
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@@ -0,0 +1,30 @@
|
||||
extends Node2D
|
||||
|
||||
|
||||
func _ready():
|
||||
get_tree().connect("network_peer_connected", self, "_connected")
|
||||
|
||||
|
||||
func _on_singleplayer_pressed():
|
||||
var game = preload("res://game.tscn").instance()
|
||||
get_tree().get_root().add_child(game)
|
||||
hide()
|
||||
|
||||
|
||||
func _on_join_button_pressed():
|
||||
var client = NetworkedMultiplayerENet.new()
|
||||
client.create_client("127.0.0.1", 8080)
|
||||
get_tree().set_network_peer(client)
|
||||
|
||||
|
||||
func _on_host_button_pressed():
|
||||
var server = NetworkedMultiplayerENet.new()
|
||||
server.create_server(8080, 2)
|
||||
get_tree().set_network_peer(server)
|
||||
|
||||
|
||||
func _connected(client_id):
|
||||
Singleton.user_id = client_id
|
||||
var game = preload("res://game.tscn").instance()
|
||||
get_tree().get_root().add_child(game)
|
||||
hide()
|
||||
57
Game #3/menu.tscn
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57
Game #3/menu.tscn
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@@ -0,0 +1,57 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://roboto.tres" type="DynamicFont" id=1]
|
||||
[ext_resource path="res://menu.gd" type="Script" id=2]
|
||||
|
||||
[node name="menu" type="Node2D"]
|
||||
position = Vector2( 984, 560 )
|
||||
script = ExtResource( 2 )
|
||||
|
||||
[node name="singleplayer" type="Button" parent="."]
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = -144.0
|
||||
margin_top = -200.0
|
||||
margin_right = 156.0
|
||||
margin_bottom = -120.0
|
||||
custom_fonts/font = ExtResource( 1 )
|
||||
text = "Singleplayer"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="host_button" type="Button" parent="."]
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = -150.0
|
||||
margin_top = -90.0
|
||||
margin_right = 150.0
|
||||
margin_bottom = -10.0001
|
||||
custom_fonts/font = ExtResource( 1 )
|
||||
text = "Host game"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="join_button" type="Button" parent="."]
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = -150.0
|
||||
margin_top = 10.0
|
||||
margin_right = 150.0
|
||||
margin_bottom = 90.0
|
||||
custom_fonts/font = ExtResource( 1 )
|
||||
text = "Join game"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[connection signal="pressed" from="singleplayer" to="." method="_on_singleplayer_pressed"]
|
||||
[connection signal="pressed" from="host_button" to="." method="_on_host_button_pressed"]
|
||||
[connection signal="pressed" from="join_button" to="." method="_on_join_button_pressed"]
|
||||
80
Game #3/player.gd
Normal file
80
Game #3/player.gd
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@@ -0,0 +1,80 @@
|
||||
extends KinematicBody2D
|
||||
|
||||
const JUMP_FORCE = 500
|
||||
const GRAVITY = 700
|
||||
const MAX_SPEED = 10000
|
||||
|
||||
var speed = 15
|
||||
var velocity = Vector2()
|
||||
var fly = false
|
||||
|
||||
|
||||
func _ready():
|
||||
pass
|
||||
|
||||
remote func _set_pos(position):
|
||||
global_transform.origin = position
|
||||
|
||||
|
||||
func _physics_process(delta):
|
||||
if is_network_master():
|
||||
mode_switch(delta)
|
||||
screen_wrap()
|
||||
rpc_unreliable("_set_pos", global_transform.origin)
|
||||
|
||||
|
||||
func mode_switch(delta):
|
||||
if Input.is_action_just_pressed("mode_switch") and fly == false:
|
||||
fly = true
|
||||
elif Input.is_action_just_pressed("mode_switch") and fly == true:
|
||||
fly = false
|
||||
|
||||
if fly == false:
|
||||
movement(delta)
|
||||
elif fly == true:
|
||||
flying()
|
||||
|
||||
|
||||
func movement(delta):
|
||||
if Input.is_action_just_pressed("stop"):
|
||||
velocity.x = 0
|
||||
velocity.y = 0
|
||||
if Input.is_action_pressed("move_left"):
|
||||
if velocity.x > -MAX_SPEED:
|
||||
velocity.x -= speed
|
||||
elif Input.is_action_pressed("move_right"):
|
||||
if velocity.x < MAX_SPEED:
|
||||
velocity.x += speed
|
||||
|
||||
#if !Input.is_action_pressed("move_left") and !Input.is_action_pressed("move_right") and is_on_floor():
|
||||
# velocity.x = 0
|
||||
|
||||
velocity.y += GRAVITY * delta
|
||||
if Input.is_action_pressed("jump") and is_on_floor():
|
||||
velocity.y -= JUMP_FORCE
|
||||
velocity = move_and_slide(velocity, Vector2.UP)
|
||||
|
||||
|
||||
func flying():
|
||||
speed = 500
|
||||
var velocity = Vector2()
|
||||
if Input.is_action_pressed("move_right"):
|
||||
velocity.x += 1
|
||||
if Input.is_action_pressed("move_left"):
|
||||
velocity.x -= 1
|
||||
if Input.is_action_pressed("move_down"):
|
||||
velocity.y += 1
|
||||
if Input.is_action_pressed("move_up"):
|
||||
velocity.y -= 1
|
||||
velocity = velocity.normalized() * speed
|
||||
|
||||
velocity = move_and_slide(velocity)
|
||||
|
||||
|
||||
func screen_wrap():
|
||||
if position.x <= -10:
|
||||
position.x = get_viewport_rect().size.x
|
||||
if position.x >= get_viewport_rect().size.x + 10:
|
||||
position.x = 0
|
||||
|
||||
|
||||
23
Game #3/player.tscn
Normal file
23
Game #3/player.tscn
Normal file
@@ -0,0 +1,23 @@
|
||||
[gd_scene load_steps=5 format=2]
|
||||
|
||||
[ext_resource path="res://Sprites/sphere.png" type="Texture" id=1]
|
||||
[ext_resource path="res://player.gd" type="Script" id=2]
|
||||
|
||||
[sub_resource type="CanvasItemMaterial" id=1]
|
||||
|
||||
[sub_resource type="CircleShape2D" id=2]
|
||||
radius = 22.8565
|
||||
|
||||
[node name="player" type="KinematicBody2D"]
|
||||
script = ExtResource( 2 )
|
||||
|
||||
[node name="sphere" type="Sprite" parent="."]
|
||||
scale = Vector2( 0.5, 0.5 )
|
||||
texture = ExtResource( 1 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
modulate = Color( 1, 0, 0, 1 )
|
||||
self_modulate = Color( 1, 0, 0, 1 )
|
||||
light_mask = 0
|
||||
material = SubResource( 1 )
|
||||
shape = SubResource( 2 )
|
||||
74
Game #3/project.godot
Normal file
74
Game #3/project.godot
Normal file
@@ -0,0 +1,74 @@
|
||||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=4
|
||||
|
||||
[application]
|
||||
|
||||
config/name="Game #3"
|
||||
run/main_scene="res://menu.tscn"
|
||||
config/icon="res://icon.png"
|
||||
|
||||
[autoload]
|
||||
|
||||
Singleton="*res://singleton.gd"
|
||||
|
||||
[debug]
|
||||
|
||||
settings/stdout/print_fps=true
|
||||
|
||||
[display]
|
||||
|
||||
window/size/width=1920
|
||||
window/size/height=1080
|
||||
window/size/test_width=1024
|
||||
window/size/test_height=600
|
||||
window/stretch/mode="2d"
|
||||
window/stretch/aspect="keep"
|
||||
|
||||
[input]
|
||||
|
||||
move_left={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_right={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
jump={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_down={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
stop={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
mode_switch={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":77,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_up={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
[physics]
|
||||
|
||||
common/enable_pause_aware_picking=true
|
||||
9
Game #3/roboto.tres
Normal file
9
Game #3/roboto.tres
Normal file
@@ -0,0 +1,9 @@
|
||||
[gd_resource type="DynamicFont" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://Roboto-Regular.ttf" type="DynamicFontData" id=1]
|
||||
|
||||
[resource]
|
||||
size = 32
|
||||
use_mipmaps = true
|
||||
use_filter = true
|
||||
font_data = ExtResource( 1 )
|
||||
7
Game #3/roboto2.tres
Normal file
7
Game #3/roboto2.tres
Normal file
@@ -0,0 +1,7 @@
|
||||
[gd_resource type="DynamicFont" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://Roboto-Regular.ttf" type="DynamicFontData" id=1]
|
||||
|
||||
[resource]
|
||||
size = 25
|
||||
font_data = ExtResource( 1 )
|
||||
6
Game #3/singleton.gd
Normal file
6
Game #3/singleton.gd
Normal file
@@ -0,0 +1,6 @@
|
||||
extends Node
|
||||
|
||||
var user_id = -1
|
||||
|
||||
func _ready():
|
||||
pass
|
||||
Reference in New Issue
Block a user