added some trajectories

This commit is contained in:
Moonshrike 2021-11-01 14:25:40 +02:00
parent bb85b853be
commit 97c297f3b0
4 changed files with 62 additions and 15 deletions

View File

@ -1,12 +1,13 @@
extends Area2D
export var speed = 40
export var speed = 100
var velocity = Vector2()
var rot = Vector2()
var time = 0
export var amplitude = 4
export var frequency = 5
var gravitile = 5
func follow_line_trajectory():
@ -19,11 +20,41 @@ func follow_sine_trajectory():
pass
func follow_parabolic_trajectory():
pass
velocity.x = 5
velocity.y = 1 * time * gravitile
func follow_n_parabolic_trajectory():
velocity.x = 5
velocity.y = -1 * time * gravitile
func follow_hyperbolic_trajectory():
pass
velocity.x = gravitile * time
velocity.y = 1
func follow_n_hyperbolic_trajectory():
velocity.x = gravitile * time
velocity.y = -1
func chosen_trajectory():
if Input.is_action_just_pressed("line"):
follow_line_trajectory()
elif Input.is_action_just_pressed("parab"):
follow_parabolic_trajectory()
elif Input.is_action_just_pressed("n_parab"):
follow_n_parabolic_trajectory()
elif Input.is_action_just_pressed("hyper"):
follow_hyperbolic_trajectory()
elif Input.is_action_just_pressed("n_hyper"):
follow_n_hyperbolic_trajectory()
elif Input.is_action_just_pressed("sine"):
follow_sine_trajectory()
else:
follow_line_trajectory()
func _process(delta):
follow_sine_trajectory()
time += delta

View File

@ -3,10 +3,6 @@ extends Node2D
onready var bullet = preload("res://Bullet.tscn")
var time = 0
#func _ready():
# connect("body_entered", self, "_on_Bullet_body_entered")
func trigger():
var b = bullet.instance()
@ -15,5 +11,5 @@ func trigger():
func _process(delta):
time += delta
if time > 10:
if time > 17:
queue_free()

View File

@ -19,7 +19,7 @@ func get_input():
movement.y += 10
if Input.is_action_pressed("ui_up"):
movement.y -= 10
if Input.is_action_just_pressed("shoot"):
if Input.is_action_pressed("shoot"):
shoot()
func _physics_process(delta):

View File

@ -55,14 +55,34 @@ gun_down={
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
]
}
sine={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":48,"unicode":0,"echo":false,"script":null)
]
}
line={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":57,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777351,"unicode":0,"echo":false,"script":null)
]
}
parab={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777352,"unicode":0,"echo":false,"script":null)
]
}
n_parab={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777353,"unicode":0,"echo":false,"script":null)
]
}
hyper={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777354,"unicode":0,"echo":false,"script":null)
]
}
n_hyper={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777355,"unicode":0,"echo":false,"script":null)
]
}
sine={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777356,"unicode":0,"echo":false,"script":null)
]
}