diff --git a/source/assets/sprites/GUI/in_game/Player-character-bullet.svg b/source/assets/sprites/GUI/in_game/Player-character-bullet.svg
deleted file mode 100644
index 4a33b15..0000000
--- a/source/assets/sprites/GUI/in_game/Player-character-bullet.svg
+++ /dev/null
@@ -1,19 +0,0 @@
-
diff --git a/source/assets/sprites/bullet/player_character_bullet.svg b/source/assets/sprites/bullet/player_character_bullet.svg
new file mode 100644
index 0000000..6766961
--- /dev/null
+++ b/source/assets/sprites/bullet/player_character_bullet.svg
@@ -0,0 +1,112 @@
+
+
diff --git a/source/assets/sprites/character/menu_player/player_character_theme-menu.svg b/source/assets/sprites/character/menu_player/player_character_theme-menu.svg
new file mode 100644
index 0000000..fef5ecd
--- /dev/null
+++ b/source/assets/sprites/character/menu_player/player_character_theme-menu.svg
@@ -0,0 +1,858 @@
+
+
diff --git a/source/entities/menu_player/player_node.tscn b/source/entities/menu_player/player_node.tscn
index 1887611..36cb598 100644
--- a/source/entities/menu_player/player_node.tscn
+++ b/source/entities/menu_player/player_node.tscn
@@ -1,6 +1,6 @@
[gd_scene load_steps=3 format=2]
-[ext_resource path="res://source/assets/sprites/character/menu_player/tank.svg" type="Texture" id=1]
+[ext_resource path="res://source/assets/sprites/character/menu_player/player_character_theme-menu.svg" type="Texture" id=1]
[sub_resource type="CircleShape2D" id=1]
radius = 76.0267
@@ -10,6 +10,5 @@ radius = 76.0267
[node name="player_collider" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )
-[node name="player_sprite" type="Sprite" parent="."]
-position = Vector2( 0.561218, -8.41847 )
+[node name="player_character_theme-menu" type="Sprite" parent="."]
texture = ExtResource( 1 )
diff --git a/source/entities/shooting/Line_Trajectory/Line_Bullet.tscn b/source/entities/shooting/Line_Trajectory/Line_Bullet.tscn
index 4cdb733..0e6aa2a 100644
--- a/source/entities/shooting/Line_Trajectory/Line_Bullet.tscn
+++ b/source/entities/shooting/Line_Trajectory/Line_Bullet.tscn
@@ -1,11 +1,13 @@
[gd_scene load_steps=4 format=2]
-[ext_resource path="res://source/assets/sprites/bullet/bullet.png" type="Texture" id=1]
+[ext_resource path="res://source/assets/sprites/bullet/player_character_bullet.svg" type="Texture" id=1]
[ext_resource path="res://source/assets/scripts/shooting/Line/Line_Bullet.gd" type="Script" id=2]
[sub_resource type="CapsuleShape2D" id=1]
+radius = 12.2565
+height = 48.3215
-[node name="player_bullet" type="Sprite" groups=[
+[node name="player_character_bullet" type="Sprite" groups=[
"Net",
]]
texture = ExtResource( 1 )
@@ -16,7 +18,6 @@ script = ExtResource( 2 )
]]
[node name="CollisionShape2D" type="CollisionShape2D" parent="hitbox"]
+position = Vector2( -14.0379, 0.26487 )
rotation = 1.5708
shape = SubResource( 1 )
-
-[connection signal="body_entered" from="hitbox" to="." method="_on_hitbox_body_entered"]
diff --git a/source/entities/shooting/player_bullet.tscn b/source/entities/shooting/player_bullet.tscn
deleted file mode 100644
index d3813c1..0000000
--- a/source/entities/shooting/player_bullet.tscn
+++ /dev/null
@@ -1,27 +0,0 @@
-[gd_scene load_steps=4 format=2]
-
-[ext_resource path="res://source/assets/sprites/bullet/bullet.png" type="Texture" id=1]
-[ext_resource path="res://source/assets/scripts/player_handlers/player_bullet.gd" type="Script" id=2]
-
-[sub_resource type="RectangleShape2D" id=1]
-extents = Vector2( 22.0883, 10 )
-
-[node name="player_bullet" type="Sprite" groups=[
-"Net",
-]]
-texture = ExtResource( 1 )
-script = ExtResource( 2 )
-
-[node name="hitbox" type="Area2D" parent="." groups=[
-"Player_damager",
-]]
-
-[node name="CollisionShape2D" type="CollisionShape2D" parent="hitbox"]
-visible = false
-shape = SubResource( 1 )
-
-[node name="destroy_timer" type="Timer" parent="."]
-one_shot = true
-autostart = true
-
-[connection signal="timeout" from="destroy_timer" to="." method="_on_destroy_timer_timeout"]
diff --git a/source/scenes/GUI/main_menu.tscn b/source/scenes/GUI/main_menu.tscn
index f1b0856..308c53f 100644
--- a/source/scenes/GUI/main_menu.tscn
+++ b/source/scenes/GUI/main_menu.tscn
@@ -27,6 +27,7 @@ anchor_bottom = 1.0
margin_top = 1.49835
margin_bottom = 1.49829
__meta__ = {
+"_edit_lock_": true,
"_edit_use_anchors_": false
}
@@ -34,6 +35,9 @@ __meta__ = {
position = Vector2( 980, 333.502 )
scale = Vector2( 0.462963, 0.462963 )
texture = ExtResource( 4 )
+__meta__ = {
+"_edit_lock_": true
+}
[node name="play" parent="foreground" instance=ExtResource( 7 )]
margin_left = 810.0