game#4 commit

This commit is contained in:
Kristofers Solo
2021-10-04 21:29:45 +03:00
parent a9313ed43b
commit 37b92eb551
32 changed files with 236 additions and 371 deletions

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@@ -1,3 +0,0 @@
source_md5="47313fa4c47a9963fddd764e1ec6e4a8"
dest_md5="2ded9e7f9060e2b530aab678b135fc5b"

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@@ -1,7 +0,0 @@
[gd_resource type="Environment" load_steps=2 format=2]
[sub_resource type="ProceduralSky" id=1]
[resource]
background_mode = 2
background_sky = SubResource( 1 )

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.2 KiB

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@@ -1,34 +0,0 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icon.png"
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

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@@ -1,83 +0,0 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://roboto.tres" type="DynamicFont" id=1]
[ext_resource path="res://roboto2.tres" type="DynamicFont" id=2]
[ext_resource path="res://main_menu.gd" type="Script" id=3]
[node name="network_setup" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource( 3 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="multiplayer_configure" type="Control" parent="."]
margin_left = 982.0
margin_top = 486.0
margin_right = 1022.0
margin_bottom = 526.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="host_button" type="Button" parent="multiplayer_configure"]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -170.0
margin_top = -42.0
margin_right = 130.0
margin_bottom = 37.9999
custom_fonts/font = ExtResource( 1 )
text = "Host game"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="join_button" type="Button" parent="multiplayer_configure"]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -170.0
margin_top = 70.0
margin_right = 130.0
margin_bottom = 150.0
custom_fonts/font = ExtResource( 1 )
text = "Join game"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="server_ip_address" type="LineEdit" parent="multiplayer_configure"]
anchor_left = -24.55
anchor_top = -12.15
anchor_right = 23.45
anchor_bottom = 14.85
margin_left = 776.0
margin_top = 728.0
margin_right = -744.0
margin_bottom = -302.0
custom_fonts/font = ExtResource( 2 )
align = 1
placeholder_text = "Enter IP address"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="device_ip_address" type="Label" parent="CanvasLayer"]
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
margin_top = -150.0
custom_fonts/font = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[connection signal="pressed" from="multiplayer_configure/host_button" to="." method="_on_host_button_pressed"]
[connection signal="pressed" from="multiplayer_configure/join_button" to="." method="_on_join_button_pressed"]

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@@ -1,76 +0,0 @@
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
[application]
config/name="Game #3.5"
run/main_scene="res://scenes/main_menu.tscn"
config/icon="res://icon.png"
[autoload]
Network="*res://code/network.gd"
Global="*res://code/global.gd"
Players="*res://scenes/Players.tscn"
[display]
window/size/width=1920
window/size/height=1080
window/size/test_width=1024
window/size/test_height=600
window/stretch/mode="2d"
window/stretch/aspect="keep"
[input]
mode_switch={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":77,"unicode":0,"echo":false,"script":null)
]
}
move_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
]
}
move_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
]
}
move_up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
]
}
move_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
]
}
jump={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
]
}
stop={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"unicode":0,"echo":false,"script":null)
]
}
[physics]
common/enable_pause_aware_picking=true
[rendering]
environment/default_environment="res://default_env.tres"

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@@ -1,3 +0,0 @@
[gd_scene format=2]
[node name="Players" type="Node2D"]

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@@ -1,15 +0,0 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://game.gd" type="Script" id=1]
[ext_resource path="res://floor.tscn" type="PackedScene" id=4]
[node name="game" type="Node2D"]
position = Vector2( -16, 0 )
script = ExtResource( 1 )
[node name="floor" parent="." instance=ExtResource( 4 )]
position = Vector2( 958.693, 1053.79 )
scale = Vector2( 2, 1 )
[node name="PostitionPlayer_1" type="Position2D" parent="."]
position = Vector2( 953.341, 910.982 )

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@@ -1,91 +0,0 @@
[gd_scene load_steps=5 format=2]
[ext_resource path="res://Roboto-Regular.ttf" type="DynamicFontData" id=1]
[ext_resource path="res://font/roboto.tres" type="DynamicFont" id=2]
[ext_resource path="res://code/main_menu.gd" type="Script" id=3]
[sub_resource type="DynamicFont" id=1]
size = 32
use_mipmaps = true
use_filter = true
font_data = ExtResource( 1 )
[node name="network_setup" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 1.33496
margin_right = 1.33496
script = ExtResource( 3 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="multiplayer_configure" type="Control" parent="."]
margin_left = 982.0
margin_top = 486.0
margin_right = 1022.0
margin_bottom = 526.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="host_button" type="Button" parent="multiplayer_configure"]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -194.027
margin_top = -27.3168
margin_right = 105.973
margin_bottom = 52.6831
custom_fonts/font = ExtResource( 2 )
text = "Host game"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="join_button" type="Button" parent="multiplayer_configure"]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -178.009
margin_top = 73.7132
margin_right = 121.991
margin_bottom = 153.713
custom_fonts/font = ExtResource( 2 )
text = "Join game"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="server_ip_address" type="LineEdit" parent="multiplayer_configure"]
anchor_left = -24.55
anchor_top = -12.15
anchor_right = 23.45
anchor_bottom = 14.85
margin_left = 776.0
margin_top = 728.0
margin_right = -744.0
margin_bottom = -302.0
custom_fonts/font = ExtResource( 2 )
align = 1
placeholder_text = "Enter IP address"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="device_ip_address" type="Label" parent="CanvasLayer"]
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
margin_top = -150.0
custom_fonts/font = SubResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[connection signal="pressed" from="multiplayer_configure/host_button" to="." method="_on_host_button_pressed"]
[connection signal="pressed" from="multiplayer_configure/join_button" to="." method="_on_join_button_pressed"]

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@@ -1,23 +0,0 @@
[gd_scene load_steps=5 format=2]
[ext_resource path="res://Sprites/sphere.png" type="Texture" id=1]
[ext_resource path="res://player.gd" type="Script" id=2]
[sub_resource type="CanvasItemMaterial" id=1]
[sub_resource type="CircleShape2D" id=2]
radius = 22.8565
[node name="player" type="KinematicBody2D"]
script = ExtResource( 2 )
[node name="sphere" type="Sprite" parent="."]
scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
modulate = Color( 1, 0, 0, 1 )
self_modulate = Color( 1, 0, 0, 1 )
light_mask = 0
material = SubResource( 1 )
shape = SubResource( 2 )

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@@ -11,6 +11,8 @@ var ip_address = ""
func _ready() -> void: func _ready() -> void:
if OS.get_name() == "Windows": if OS.get_name() == "Windows":
ip_address = IP.get_local_addresses()[3] ip_address = IP.get_local_addresses()[3]
elif OS.get_name() == "Android":
ip_address = IP.get_local_addresses()[0]
else: else:
ip_address = IP.get_local_addresses()[3] ip_address = IP.get_local_addresses()[3]

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@@ -1,10 +1,11 @@
extends Control extends Control
var player = load("res://scenes/player.tscn")
onready var multiplayer_config_ui = $multiplayer_configure onready var multiplayer_config_ui = $multiplayer_configure
onready var server_ip_address = $multiplayer_configure/server_ip_address onready var server_ip_address = $multiplayer_configure/server_ip_address
onready var device_ip_address = $CanvasLayer/device_ip_address onready var device_ip_address = $CanvasLayer/device_ip_address
var player = load("res://scenes/player.tscn")
func _ready(): func _ready():
get_tree().connect("network_peer_connected", self, "_player_connected") get_tree().connect("network_peer_connected", self, "_player_connected")
@@ -24,15 +25,15 @@ func _player_disconnected(id) -> void:
Players.get_node(str(id)).queue_free() Players.get_node(str(id)).queue_free()
func _on_host_button_pressed(): func _on_create_server_pressed():
multiplayer_config_ui.hide() multiplayer_config_ui.hide()
Network.create_server() Network.create_server()
instance_player(get_tree().get_network_unique_id()) instance_player(get_tree().get_network_unique_id())
func _on_join_button_pressed(): func _on_join_server_pressed():
if server_ip_address.text != "": if server_ip_address.text != "":
hide() multiplayer_config_ui.hide()
Network.ip_address = server_ip_address.text Network.ip_address = server_ip_address.text
Network.join_server() Network.join_server()

View File

@@ -9,12 +9,9 @@ var velocity = Vector2()
var fly = false var fly = false
puppet var puppet_position = Vector2(0, 0) setget puppet_position_set puppet var puppet_position = Vector2(0, 0) setget puppet_position_set
puppet var puppet_velocity = Vector2()
onready var tween = get_node("player") puppet var puppet_rotaion = 0
onready var tween = $Tween
func _ready():
pass
func _physics_process(delta): func _physics_process(delta):
@@ -22,17 +19,6 @@ func _physics_process(delta):
mode_switch(delta) mode_switch(delta)
screen_wrap() screen_wrap()
func puppet_position_set(new_value) -> void:
puppet_position = new_value
tween.inturpolate_polarity(self, "global_position", global_position, puppet_position, 0.1)
tween.start()
func _on_network_tick_rate_timeout():
if is_network_master():
rset_unreliable("puppet_position", global_position)
func mode_switch(delta): func mode_switch(delta):
if Input.is_action_just_pressed("mode_switch") and fly == false: if Input.is_action_just_pressed("mode_switch") and fly == false:
@@ -67,7 +53,7 @@ func movement(delta):
func flying(): func flying():
speed = 500 speed = 1000
var velocity = Vector2() var velocity = Vector2()
if Input.is_action_pressed("move_right"): if Input.is_action_pressed("move_right"):
velocity.x += 1 velocity.x += 1
@@ -80,12 +66,23 @@ func flying():
velocity = velocity.normalized() * speed velocity = velocity.normalized() * speed
velocity = move_and_slide(velocity) velocity = move_and_slide(velocity)
print(velocity)
func screen_wrap(): func screen_wrap():
if position.x <= 0: if position.x <= -10:
position.x = get_viewport_rect().size.x position.x = get_viewport_rect().size.x
if position.x >= get_viewport_rect().size.x: if position.x >= get_viewport_rect().size.x + 10:
position.x = 0 position.x = 0
func puppet_position_set(new_value) -> void:
puppet_position = new_value
tween.inturpolate_polarity(self, "global_position", global_position, puppet_position, 0.1)
tween.start()
func _on_network_tick_rate_timeout():
if is_network_master():
rset_unreliable("puppet_position", global_position)
rset_unreliable("puppet_velocity", velocity)

View File

@@ -1,5 +1,7 @@
[gd_resource type="Environment" load_steps=2 format=2] [gd_resource type="Environment" load_steps=2 format=2]
[sub_resource type="ProceduralSky" id=1] [sub_resource type="ProceduralSky" id=1]
[resource] [resource]
background_mode = 2 background_mode = 2
background_sky = SubResource( 1 ) background_sky = SubResource( 1 )

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@@ -0,0 +1,24 @@
[preset.0]
name="Linux/X11"
platform="Linux/X11"
runnable=true
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path="Builds/game.x86_64"
script_export_mode=1
script_encryption_key=""
[preset.0.options]
custom_template/debug=""
custom_template/release=""
binary_format/64_bits=true
binary_format/embed_pck=true
texture_format/bptc=false
texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false
texture_format/no_bptc_fallbacks=true

View File

@@ -3,7 +3,7 @@
[ext_resource path="res://font/Roboto-Regular.ttf" type="DynamicFontData" id=1] [ext_resource path="res://font/Roboto-Regular.ttf" type="DynamicFontData" id=1]
[resource] [resource]
size = 32 size = 64
use_mipmaps = true use_mipmaps = true
use_filter = true use_filter = true
font_data = ExtResource( 1 ) font_data = ExtResource( 1 )

View File

@@ -11,17 +11,82 @@ config_version=4
[application] [application]
config/name="Game #4" config/name="Game #4"
run/main_scene="res://scenes/main_menu.tscn"
config/icon="res://icon.png" config/icon="res://icon.png"
[autoload]
Network="*res://code/network.gd"
Global="*res://code/global.gd"
Players="*res://scenes/players.tscn"
[display] [display]
window/size/width=1920 window/size/width=1920
window/size/height=1080 window/size/height=1080
window/size/test_width=1024 window/size/test_width=1280
window/size/test_height=600 window/size/test_height=720
window/stretch/mode="2d" window/stretch/mode="2d"
window/stretch/aspect="keep" window/stretch/aspect="keep"
[input]
up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
]
}
left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
]
}
right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
]
}
down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
]
}
mode_switch={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":77,"unicode":0,"echo":false,"script":null)
]
}
stop={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"unicode":0,"echo":false,"script":null)
]
}
jump={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
]
}
move_up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
]
}
move_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
]
}
move_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
]
}
move_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
]
}
[physics] [physics]
common/enable_pause_aware_picking=true common/enable_pause_aware_picking=true

View File

@@ -1,11 +1,11 @@
[gd_scene load_steps=3 format=2] [gd_scene load_steps=3 format=2]
[ext_resource path="res://Sprites/floor.png" type="Texture" id=1] [ext_resource path="res://sprites/floor.png" type="Texture" id=1]
[sub_resource type="RectangleShape2D" id=1] [sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 960.259, 24.9333 ) extents = Vector2( 960, 24 )
[node name="StaticBody2D" type="StaticBody2D"] [node name="floor" type="StaticBody2D"]
[node name="floor" type="Sprite" parent="."] [node name="floor" type="Sprite" parent="."]
texture = ExtResource( 1 ) texture = ExtResource( 1 )

View File

@@ -0,0 +1,82 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://font/roboto.tres" type="DynamicFont" id=1]
[ext_resource path="res://code/network_setup.gd" type="Script" id=2]
[ext_resource path="res://scenes/floor.tscn" type="PackedScene" id=3]
[node name="network_setup" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource( 2 )
[node name="multiplayer_configure" type="Control" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="create_server" type="Button" parent="multiplayer_configure"]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -267.5
margin_top = -202.0
margin_right = 267.5
margin_bottom = -26.0
custom_fonts/font = ExtResource( 1 )
text = "Create server"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="join_server" type="Button" parent="multiplayer_configure"]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -267.5
margin_top = 24.0
margin_right = 267.5
margin_bottom = 200.0
custom_fonts/font = ExtResource( 1 )
text = "Join server"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="server_ip_address" type="LineEdit" parent="multiplayer_configure"]
anchor_left = 0.5
anchor_right = 0.5
margin_left = -422.5
margin_top = 117.0
margin_right = 422.5
margin_bottom = 221.0
custom_fonts/font = ExtResource( 1 )
align = 1
placeholder_text = "Enter IP address"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="device_ip_address" type="Label" parent="CanvasLayer"]
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
margin_top = -150.0
custom_fonts/font = ExtResource( 1 )
align = 1
valign = 1
__meta__ = {
"_edit_use_anchors_": false
}
[node name="floor" parent="." instance=ExtResource( 3 )]
position = Vector2( 960, 1056 )
scale = Vector2( 2, 1 )
[connection signal="pressed" from="multiplayer_configure/create_server" to="." method="_on_create_server_pressed"]
[connection signal="pressed" from="multiplayer_configure/join_server" to="." method="_on_join_server_pressed"]

View File

@@ -0,0 +1,24 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://sprites/sphere.png" type="Texture" id=1]
[ext_resource path="res://code/player.gd" type="Script" id=2]
[sub_resource type="CircleShape2D" id=1]
radius = 45.7813
[node name="player" type="KinematicBody2D"]
script = ExtResource( 2 )
[node name="sphere" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )
[node name="Tween" type="Tween" parent="."]
[node name="network_tick_rate" type="Timer" parent="."]
wait_time = 0.03
autostart = true
[connection signal="timeout" from="network_tick_rate" to="." method="_on_network_tick_rate_timeout"]

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@@ -0,0 +1,3 @@
[gd_scene format=2]
[node name="players" type="Node"]

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@@ -2,15 +2,15 @@
importer="texture" importer="texture"
type="StreamTexture" type="StreamTexture"
path="res://.import/floor.png-bad02a3061f4734a68e01c2ddec9b22e.stex" path="res://.import/floor.png-8870646e23ec8c3ad77089faabc9e773.stex"
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
[deps] [deps]
source_file="res://Sprites/floor.png" source_file="res://sprites/floor.png"
dest_files=[ "res://.import/floor.png-bad02a3061f4734a68e01c2ddec9b22e.stex" ] dest_files=[ "res://.import/floor.png-8870646e23ec8c3ad77089faabc9e773.stex" ]
[params] [params]

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After

Width:  |  Height:  |  Size: 2.6 KiB

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@@ -2,15 +2,15 @@
importer="texture" importer="texture"
type="StreamTexture" type="StreamTexture"
path="res://.import/sphere.png-b7490a5e3cfc87a7a150d30e23b12756.stex" path="res://.import/sphere.png-b735a7d58a47546099ef1144a282cd43.stex"
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
[deps] [deps]
source_file="res://Sprites/sphere.png" source_file="res://sprites/sphere.png"
dest_files=[ "res://.import/sphere.png-b7490a5e3cfc87a7a150d30e23b12756.stex" ] dest_files=[ "res://.import/sphere.png-b735a7d58a47546099ef1144a282cd43.stex" ]
[params] [params]