game#4 commit

This commit is contained in:
Kristofers Solo
2021-10-04 21:29:45 +03:00
parent a9313ed43b
commit 37b92eb551
32 changed files with 236 additions and 371 deletions

View File

@@ -0,0 +1,3 @@
source_md5="9750ca6557519b87fc4520d712122db2"
dest_md5="5eb6e761bb9e4397cd2a5caa6c18dc5a"

View File

@@ -0,0 +1,3 @@
source_md5="4c808b578f2c91daff0d263d354987bc"
dest_md5="891b486e29729d74d35394bfcab59da4"

11
Game #4/code/global.gd Normal file
View File

@@ -0,0 +1,11 @@
extends Node
func instance_node_at_location(node: Object, parent: Object, location: Vector2) -> Object:
var node_instance = instance_node(node, parent)
node_instance.global_position = location
return node_instance
func instance_node(node: Object, parent: Object) -> Object:
var node_instance = node.instance()
parent.add_child(node_instance)
return node_instance

41
Game #4/code/network.gd Normal file
View File

@@ -0,0 +1,41 @@
extends Node
const DEFAULT_PORT = 28960
const MAX_CLIENTS = 3
var server = null
var client = null
var ip_address = ""
func _ready() -> void:
if OS.get_name() == "Windows":
ip_address = IP.get_local_addresses()[3]
elif OS.get_name() == "Android":
ip_address = IP.get_local_addresses()[0]
else:
ip_address = IP.get_local_addresses()[3]
for ip in IP.get_local_addresses():
if ip.begins_with("192.168.") and not ip.ends_with(".1"):
ip_address = ip
get_tree().connect("connected_to_server", self, "_connected_to_server")
get_tree().connect("server_disconnected", self, "_server_disconnected")
func create_server() -> void:
server = NetworkedMultiplayerENet.new()
server.create_server(DEFAULT_PORT, MAX_CLIENTS)
get_tree().set_network_peer(server)
func join_server() -> void:
client = NetworkedMultiplayerENet.new()
client.create_client(ip_address, DEFAULT_PORT)
get_tree().set_network_peer(client)
func _connected_to_server() -> void:
print("Successfully connected to the server")
func _server_disconnected() -> void:
print("Disconnected from the server")

View File

@@ -0,0 +1,49 @@
extends Control
var player = load("res://scenes/player.tscn")
onready var multiplayer_config_ui = $multiplayer_configure
onready var server_ip_address = $multiplayer_configure/server_ip_address
onready var device_ip_address = $CanvasLayer/device_ip_address
func _ready():
get_tree().connect("network_peer_connected", self, "_player_connected")
get_tree().connect("network_peer_disconnected", self, "_player_disconnected")
get_tree().connect("connected_to_server", self, "_connected_to_server")
device_ip_address.text = Network.ip_address
func _player_connected(id) -> void:
print("Player " + str(id) + " has connected")
instance_player(id)
func _player_disconnected(id) -> void:
print("Player " + str(id) + " has disconnected")
if Players.has_node(str(id)):
Players.get_node(str(id)).queue_free()
func _on_create_server_pressed():
multiplayer_config_ui.hide()
Network.create_server()
instance_player(get_tree().get_network_unique_id())
func _on_join_server_pressed():
if server_ip_address.text != "":
multiplayer_config_ui.hide()
Network.ip_address = server_ip_address.text
Network.join_server()
func _connected_to_server() -> void:
yield(get_tree().create_timer(0.1), "timeout")
instance_player(get_tree().get_network_unique_id())
func instance_player(id) -> void:
var player_instance = Global.instance_node_at_location(player, Players, Vector2(rand_range(0, 1920), rand_range(0, 1080)))
player_instance.name = str(id)
player_instance.set_network_master(id)

88
Game #4/code/player.gd Normal file
View File

@@ -0,0 +1,88 @@
extends KinematicBody2D
const JUMP_FORCE = 500
const GRAVITY = 700
const MAX_SPEED = 10000
var speed = 15
var velocity = Vector2()
var fly = false
puppet var puppet_position = Vector2(0, 0) setget puppet_position_set
puppet var puppet_velocity = Vector2()
puppet var puppet_rotaion = 0
onready var tween = $Tween
func _physics_process(delta):
if is_network_master():
mode_switch(delta)
screen_wrap()
func mode_switch(delta):
if Input.is_action_just_pressed("mode_switch") and fly == false:
fly = true
elif Input.is_action_just_pressed("mode_switch") and fly == true:
fly = false
if fly == false:
movement(delta)
elif fly == true:
flying()
func movement(delta):
if Input.is_action_just_pressed("stop"):
velocity.x = 0
velocity.y = 0
if Input.is_action_pressed("move_left"):
if velocity.x > -MAX_SPEED:
velocity.x -= speed
elif Input.is_action_pressed("move_right"):
if velocity.x < MAX_SPEED:
velocity.x += speed
if !Input.is_action_pressed("move_left") and !Input.is_action_pressed("move_right") and is_on_floor():
velocity.x = 0
velocity.y += GRAVITY * delta
if Input.is_action_pressed("jump") and is_on_floor():
velocity.y -= JUMP_FORCE
velocity = move_and_slide(velocity, Vector2.UP)
func flying():
speed = 1000
var velocity = Vector2()
if Input.is_action_pressed("move_right"):
velocity.x += 1
if Input.is_action_pressed("move_left"):
velocity.x -= 1
if Input.is_action_pressed("move_down"):
velocity.y += 1
if Input.is_action_pressed("move_up"):
velocity.y -= 1
velocity = velocity.normalized() * speed
velocity = move_and_slide(velocity)
print(velocity)
func screen_wrap():
if position.x <= -10:
position.x = get_viewport_rect().size.x
if position.x >= get_viewport_rect().size.x + 10:
position.x = 0
func puppet_position_set(new_value) -> void:
puppet_position = new_value
tween.inturpolate_polarity(self, "global_position", global_position, puppet_position, 0.1)
tween.start()
func _on_network_tick_rate_timeout():
if is_network_master():
rset_unreliable("puppet_position", global_position)
rset_unreliable("puppet_velocity", velocity)

View File

@@ -1,5 +1,7 @@
[gd_resource type="Environment" load_steps=2 format=2]
[sub_resource type="ProceduralSky" id=1]
[resource]
background_mode = 2
background_sky = SubResource( 1 )

View File

@@ -0,0 +1,24 @@
[preset.0]
name="Linux/X11"
platform="Linux/X11"
runnable=true
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path="Builds/game.x86_64"
script_export_mode=1
script_encryption_key=""
[preset.0.options]
custom_template/debug=""
custom_template/release=""
binary_format/64_bits=true
binary_format/embed_pck=true
texture_format/bptc=false
texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false
texture_format/no_bptc_fallbacks=true

Binary file not shown.

9
Game #4/font/roboto.tres Normal file
View File

@@ -0,0 +1,9 @@
[gd_resource type="DynamicFont" load_steps=2 format=2]
[ext_resource path="res://font/Roboto-Regular.ttf" type="DynamicFontData" id=1]
[resource]
size = 64
use_mipmaps = true
use_filter = true
font_data = ExtResource( 1 )

View File

@@ -11,17 +11,82 @@ config_version=4
[application]
config/name="Game #4"
run/main_scene="res://scenes/main_menu.tscn"
config/icon="res://icon.png"
[autoload]
Network="*res://code/network.gd"
Global="*res://code/global.gd"
Players="*res://scenes/players.tscn"
[display]
window/size/width=1920
window/size/height=1080
window/size/test_width=1024
window/size/test_height=600
window/size/test_width=1280
window/size/test_height=720
window/stretch/mode="2d"
window/stretch/aspect="keep"
[input]
up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
]
}
left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
]
}
right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
]
}
down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
]
}
mode_switch={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":77,"unicode":0,"echo":false,"script":null)
]
}
stop={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"unicode":0,"echo":false,"script":null)
]
}
jump={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
]
}
move_up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
]
}
move_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
]
}
move_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
]
}
move_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
]
}
[physics]
common/enable_pause_aware_picking=true

14
Game #4/scenes/floor.tscn Normal file
View File

@@ -0,0 +1,14 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://sprites/floor.png" type="Texture" id=1]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 960, 24 )
[node name="floor" type="StaticBody2D"]
[node name="floor" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )

View File

@@ -0,0 +1,82 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://font/roboto.tres" type="DynamicFont" id=1]
[ext_resource path="res://code/network_setup.gd" type="Script" id=2]
[ext_resource path="res://scenes/floor.tscn" type="PackedScene" id=3]
[node name="network_setup" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource( 2 )
[node name="multiplayer_configure" type="Control" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="create_server" type="Button" parent="multiplayer_configure"]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -267.5
margin_top = -202.0
margin_right = 267.5
margin_bottom = -26.0
custom_fonts/font = ExtResource( 1 )
text = "Create server"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="join_server" type="Button" parent="multiplayer_configure"]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -267.5
margin_top = 24.0
margin_right = 267.5
margin_bottom = 200.0
custom_fonts/font = ExtResource( 1 )
text = "Join server"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="server_ip_address" type="LineEdit" parent="multiplayer_configure"]
anchor_left = 0.5
anchor_right = 0.5
margin_left = -422.5
margin_top = 117.0
margin_right = 422.5
margin_bottom = 221.0
custom_fonts/font = ExtResource( 1 )
align = 1
placeholder_text = "Enter IP address"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="device_ip_address" type="Label" parent="CanvasLayer"]
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
margin_top = -150.0
custom_fonts/font = ExtResource( 1 )
align = 1
valign = 1
__meta__ = {
"_edit_use_anchors_": false
}
[node name="floor" parent="." instance=ExtResource( 3 )]
position = Vector2( 960, 1056 )
scale = Vector2( 2, 1 )
[connection signal="pressed" from="multiplayer_configure/create_server" to="." method="_on_create_server_pressed"]
[connection signal="pressed" from="multiplayer_configure/join_server" to="." method="_on_join_server_pressed"]

View File

@@ -0,0 +1,24 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://sprites/sphere.png" type="Texture" id=1]
[ext_resource path="res://code/player.gd" type="Script" id=2]
[sub_resource type="CircleShape2D" id=1]
radius = 45.7813
[node name="player" type="KinematicBody2D"]
script = ExtResource( 2 )
[node name="sphere" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )
[node name="Tween" type="Tween" parent="."]
[node name="network_tick_rate" type="Timer" parent="."]
wait_time = 0.03
autostart = true
[connection signal="timeout" from="network_tick_rate" to="." method="_on_network_tick_rate_timeout"]

View File

@@ -0,0 +1,3 @@
[gd_scene format=2]
[node name="players" type="Node"]

BIN
Game #4/sprites/floor.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.2 KiB

View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/floor.png-8870646e23ec8c3ad77089faabc9e773.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://sprites/floor.png"
dest_files=[ "res://.import/floor.png-8870646e23ec8c3ad77089faabc9e773.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

BIN
Game #4/sprites/sphere.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.6 KiB

View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/sphere.png-b735a7d58a47546099ef1144a282cd43.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://sprites/sphere.png"
dest_files=[ "res://.import/sphere.png-b735a7d58a47546099ef1144a282cd43.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0