mirror of
https://github.com/kristoferssolo/FuncIt.git
synced 2026-03-22 00:26:23 +00:00
game#4 commit
This commit is contained in:
@@ -0,0 +1,3 @@
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source_md5="9750ca6557519b87fc4520d712122db2"
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dest_md5="5eb6e761bb9e4397cd2a5caa6c18dc5a"
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BIN
Game #4/.import/floor.png-8870646e23ec8c3ad77089faabc9e773.stex
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BIN
Game #4/.import/floor.png-8870646e23ec8c3ad77089faabc9e773.stex
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Binary file not shown.
@@ -0,0 +1,3 @@
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source_md5="4c808b578f2c91daff0d263d354987bc"
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dest_md5="891b486e29729d74d35394bfcab59da4"
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BIN
Game #4/.import/sphere.png-b735a7d58a47546099ef1144a282cd43.stex
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BIN
Game #4/.import/sphere.png-b735a7d58a47546099ef1144a282cd43.stex
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11
Game #4/code/global.gd
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11
Game #4/code/global.gd
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@@ -0,0 +1,11 @@
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extends Node
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func instance_node_at_location(node: Object, parent: Object, location: Vector2) -> Object:
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var node_instance = instance_node(node, parent)
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node_instance.global_position = location
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return node_instance
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func instance_node(node: Object, parent: Object) -> Object:
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var node_instance = node.instance()
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parent.add_child(node_instance)
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return node_instance
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41
Game #4/code/network.gd
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41
Game #4/code/network.gd
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@@ -0,0 +1,41 @@
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extends Node
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const DEFAULT_PORT = 28960
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const MAX_CLIENTS = 3
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var server = null
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var client = null
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var ip_address = ""
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func _ready() -> void:
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if OS.get_name() == "Windows":
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ip_address = IP.get_local_addresses()[3]
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elif OS.get_name() == "Android":
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ip_address = IP.get_local_addresses()[0]
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else:
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ip_address = IP.get_local_addresses()[3]
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for ip in IP.get_local_addresses():
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if ip.begins_with("192.168.") and not ip.ends_with(".1"):
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ip_address = ip
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get_tree().connect("connected_to_server", self, "_connected_to_server")
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get_tree().connect("server_disconnected", self, "_server_disconnected")
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func create_server() -> void:
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server = NetworkedMultiplayerENet.new()
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server.create_server(DEFAULT_PORT, MAX_CLIENTS)
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get_tree().set_network_peer(server)
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func join_server() -> void:
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client = NetworkedMultiplayerENet.new()
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client.create_client(ip_address, DEFAULT_PORT)
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get_tree().set_network_peer(client)
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func _connected_to_server() -> void:
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print("Successfully connected to the server")
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func _server_disconnected() -> void:
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print("Disconnected from the server")
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49
Game #4/code/network_setup.gd
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49
Game #4/code/network_setup.gd
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@@ -0,0 +1,49 @@
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extends Control
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var player = load("res://scenes/player.tscn")
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onready var multiplayer_config_ui = $multiplayer_configure
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onready var server_ip_address = $multiplayer_configure/server_ip_address
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onready var device_ip_address = $CanvasLayer/device_ip_address
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func _ready():
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get_tree().connect("network_peer_connected", self, "_player_connected")
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get_tree().connect("network_peer_disconnected", self, "_player_disconnected")
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get_tree().connect("connected_to_server", self, "_connected_to_server")
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device_ip_address.text = Network.ip_address
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func _player_connected(id) -> void:
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print("Player " + str(id) + " has connected")
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instance_player(id)
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func _player_disconnected(id) -> void:
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print("Player " + str(id) + " has disconnected")
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if Players.has_node(str(id)):
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Players.get_node(str(id)).queue_free()
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func _on_create_server_pressed():
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multiplayer_config_ui.hide()
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Network.create_server()
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instance_player(get_tree().get_network_unique_id())
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func _on_join_server_pressed():
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if server_ip_address.text != "":
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multiplayer_config_ui.hide()
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Network.ip_address = server_ip_address.text
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Network.join_server()
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func _connected_to_server() -> void:
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yield(get_tree().create_timer(0.1), "timeout")
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instance_player(get_tree().get_network_unique_id())
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func instance_player(id) -> void:
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var player_instance = Global.instance_node_at_location(player, Players, Vector2(rand_range(0, 1920), rand_range(0, 1080)))
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player_instance.name = str(id)
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player_instance.set_network_master(id)
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88
Game #4/code/player.gd
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88
Game #4/code/player.gd
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@@ -0,0 +1,88 @@
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extends KinematicBody2D
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const JUMP_FORCE = 500
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const GRAVITY = 700
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const MAX_SPEED = 10000
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var speed = 15
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var velocity = Vector2()
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var fly = false
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puppet var puppet_position = Vector2(0, 0) setget puppet_position_set
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puppet var puppet_velocity = Vector2()
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puppet var puppet_rotaion = 0
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onready var tween = $Tween
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func _physics_process(delta):
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if is_network_master():
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mode_switch(delta)
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screen_wrap()
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func mode_switch(delta):
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if Input.is_action_just_pressed("mode_switch") and fly == false:
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fly = true
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elif Input.is_action_just_pressed("mode_switch") and fly == true:
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fly = false
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if fly == false:
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movement(delta)
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elif fly == true:
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flying()
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func movement(delta):
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if Input.is_action_just_pressed("stop"):
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velocity.x = 0
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velocity.y = 0
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if Input.is_action_pressed("move_left"):
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if velocity.x > -MAX_SPEED:
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velocity.x -= speed
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elif Input.is_action_pressed("move_right"):
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if velocity.x < MAX_SPEED:
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velocity.x += speed
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if !Input.is_action_pressed("move_left") and !Input.is_action_pressed("move_right") and is_on_floor():
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velocity.x = 0
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velocity.y += GRAVITY * delta
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if Input.is_action_pressed("jump") and is_on_floor():
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velocity.y -= JUMP_FORCE
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velocity = move_and_slide(velocity, Vector2.UP)
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func flying():
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speed = 1000
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var velocity = Vector2()
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if Input.is_action_pressed("move_right"):
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velocity.x += 1
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if Input.is_action_pressed("move_left"):
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velocity.x -= 1
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if Input.is_action_pressed("move_down"):
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velocity.y += 1
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if Input.is_action_pressed("move_up"):
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velocity.y -= 1
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velocity = velocity.normalized() * speed
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velocity = move_and_slide(velocity)
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print(velocity)
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func screen_wrap():
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if position.x <= -10:
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position.x = get_viewport_rect().size.x
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if position.x >= get_viewport_rect().size.x + 10:
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position.x = 0
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func puppet_position_set(new_value) -> void:
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puppet_position = new_value
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tween.inturpolate_polarity(self, "global_position", global_position, puppet_position, 0.1)
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tween.start()
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func _on_network_tick_rate_timeout():
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if is_network_master():
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rset_unreliable("puppet_position", global_position)
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rset_unreliable("puppet_velocity", velocity)
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@@ -1,5 +1,7 @@
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[gd_resource type="Environment" load_steps=2 format=2]
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[sub_resource type="ProceduralSky" id=1]
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[resource]
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background_mode = 2
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background_sky = SubResource( 1 )
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24
Game #4/export_presets.cfg
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24
Game #4/export_presets.cfg
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@@ -0,0 +1,24 @@
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[preset.0]
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name="Linux/X11"
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platform="Linux/X11"
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runnable=true
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custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path="Builds/game.x86_64"
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script_export_mode=1
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script_encryption_key=""
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[preset.0.options]
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custom_template/debug=""
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custom_template/release=""
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binary_format/64_bits=true
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binary_format/embed_pck=true
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texture_format/bptc=false
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texture_format/s3tc=true
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texture_format/etc=false
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texture_format/etc2=false
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texture_format/no_bptc_fallbacks=true
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BIN
Game #4/font/Roboto-Regular.ttf
Normal file
BIN
Game #4/font/Roboto-Regular.ttf
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Binary file not shown.
9
Game #4/font/roboto.tres
Normal file
9
Game #4/font/roboto.tres
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@@ -0,0 +1,9 @@
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[gd_resource type="DynamicFont" load_steps=2 format=2]
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[ext_resource path="res://font/Roboto-Regular.ttf" type="DynamicFontData" id=1]
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[resource]
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size = 64
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use_mipmaps = true
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use_filter = true
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font_data = ExtResource( 1 )
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@@ -11,17 +11,82 @@ config_version=4
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[application]
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config/name="Game #4"
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run/main_scene="res://scenes/main_menu.tscn"
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config/icon="res://icon.png"
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[autoload]
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Network="*res://code/network.gd"
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Global="*res://code/global.gd"
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Players="*res://scenes/players.tscn"
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[display]
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window/size/width=1920
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window/size/height=1080
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window/size/test_width=1024
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window/size/test_height=600
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window/size/test_width=1280
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window/size/test_height=720
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window/stretch/mode="2d"
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window/stretch/aspect="keep"
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[input]
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up={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
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]
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}
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left={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
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]
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}
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right={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
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]
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}
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down={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
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]
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}
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mode_switch={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":77,"unicode":0,"echo":false,"script":null)
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||||
]
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||||
}
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stop={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"unicode":0,"echo":false,"script":null)
|
||||
]
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||||
}
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jump={
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"deadzone": 0.5,
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||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
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||||
move_up={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_right={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_down={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_left={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
[physics]
|
||||
|
||||
common/enable_pause_aware_picking=true
|
||||
|
||||
14
Game #4/scenes/floor.tscn
Normal file
14
Game #4/scenes/floor.tscn
Normal file
@@ -0,0 +1,14 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://sprites/floor.png" type="Texture" id=1]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=1]
|
||||
extents = Vector2( 960, 24 )
|
||||
|
||||
[node name="floor" type="StaticBody2D"]
|
||||
|
||||
[node name="floor" type="Sprite" parent="."]
|
||||
texture = ExtResource( 1 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource( 1 )
|
||||
82
Game #4/scenes/main_menu.tscn
Normal file
82
Game #4/scenes/main_menu.tscn
Normal file
@@ -0,0 +1,82 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://font/roboto.tres" type="DynamicFont" id=1]
|
||||
[ext_resource path="res://code/network_setup.gd" type="Script" id=2]
|
||||
[ext_resource path="res://scenes/floor.tscn" type="PackedScene" id=3]
|
||||
|
||||
[node name="network_setup" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
script = ExtResource( 2 )
|
||||
|
||||
[node name="multiplayer_configure" type="Control" parent="."]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="create_server" type="Button" parent="multiplayer_configure"]
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = -267.5
|
||||
margin_top = -202.0
|
||||
margin_right = 267.5
|
||||
margin_bottom = -26.0
|
||||
custom_fonts/font = ExtResource( 1 )
|
||||
text = "Create server"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="join_server" type="Button" parent="multiplayer_configure"]
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = -267.5
|
||||
margin_top = 24.0
|
||||
margin_right = 267.5
|
||||
margin_bottom = 200.0
|
||||
custom_fonts/font = ExtResource( 1 )
|
||||
text = "Join server"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="server_ip_address" type="LineEdit" parent="multiplayer_configure"]
|
||||
anchor_left = 0.5
|
||||
anchor_right = 0.5
|
||||
margin_left = -422.5
|
||||
margin_top = 117.0
|
||||
margin_right = 422.5
|
||||
margin_bottom = 221.0
|
||||
custom_fonts/font = ExtResource( 1 )
|
||||
align = 1
|
||||
placeholder_text = "Enter IP address"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="CanvasLayer" type="CanvasLayer" parent="."]
|
||||
|
||||
[node name="device_ip_address" type="Label" parent="CanvasLayer"]
|
||||
anchor_top = 1.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_top = -150.0
|
||||
custom_fonts/font = ExtResource( 1 )
|
||||
align = 1
|
||||
valign = 1
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="floor" parent="." instance=ExtResource( 3 )]
|
||||
position = Vector2( 960, 1056 )
|
||||
scale = Vector2( 2, 1 )
|
||||
|
||||
[connection signal="pressed" from="multiplayer_configure/create_server" to="." method="_on_create_server_pressed"]
|
||||
[connection signal="pressed" from="multiplayer_configure/join_server" to="." method="_on_join_server_pressed"]
|
||||
24
Game #4/scenes/player.tscn
Normal file
24
Game #4/scenes/player.tscn
Normal file
@@ -0,0 +1,24 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://sprites/sphere.png" type="Texture" id=1]
|
||||
[ext_resource path="res://code/player.gd" type="Script" id=2]
|
||||
|
||||
[sub_resource type="CircleShape2D" id=1]
|
||||
radius = 45.7813
|
||||
|
||||
[node name="player" type="KinematicBody2D"]
|
||||
script = ExtResource( 2 )
|
||||
|
||||
[node name="sphere" type="Sprite" parent="."]
|
||||
texture = ExtResource( 1 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="Tween" type="Tween" parent="."]
|
||||
|
||||
[node name="network_tick_rate" type="Timer" parent="."]
|
||||
wait_time = 0.03
|
||||
autostart = true
|
||||
|
||||
[connection signal="timeout" from="network_tick_rate" to="." method="_on_network_tick_rate_timeout"]
|
||||
3
Game #4/scenes/players.tscn
Normal file
3
Game #4/scenes/players.tscn
Normal file
@@ -0,0 +1,3 @@
|
||||
[gd_scene format=2]
|
||||
|
||||
[node name="players" type="Node"]
|
||||
BIN
Game #4/sprites/floor.png
Normal file
BIN
Game #4/sprites/floor.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 2.2 KiB |
34
Game #4/sprites/floor.png.import
Normal file
34
Game #4/sprites/floor.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/floor.png-8870646e23ec8c3ad77089faabc9e773.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://sprites/floor.png"
|
||||
dest_files=[ "res://.import/floor.png-8870646e23ec8c3ad77089faabc9e773.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
BIN
Game #4/sprites/sphere.png
Normal file
BIN
Game #4/sprites/sphere.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 2.6 KiB |
34
Game #4/sprites/sphere.png.import
Normal file
34
Game #4/sprites/sphere.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/sphere.png-b735a7d58a47546099ef1144a282cd43.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://sprites/sphere.png"
|
||||
dest_files=[ "res://.import/sphere.png-b735a7d58a47546099ef1144a282cd43.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
Reference in New Issue
Block a user