Merge branch 'fix_t' into shooting-mechanics

This commit is contained in:
Kristofers Solo 2021-11-16 13:27:44 +02:00
commit 2bd0c846fc
13 changed files with 217 additions and 71 deletions

View File

@ -4,12 +4,9 @@ var player_master = null
var ui = null
var alive_players = []
var player
var line_button
var sine_button
var parab_button
var hyper_button
var global
var control
var user_input
var clientPhase = {
"0": {

View File

@ -7,8 +7,8 @@ var dot_position = Vector2(0, 0)
var x = 10
var time = 0.05
var a_parameter = 1
var b_parameter = 1
var a_parameter = Global.get('user_input').a_param_hyper
var b_parameter = Global.get('user_input').b_param_hyper
var pos
func _ready():
@ -16,24 +16,6 @@ func _ready():
#func _draw():
# update()
# if pos.x > 0:
# if dot_position.x < 1000:
# velocity.x = 10
# velocity.y = a_parameter/(time*b_parameter)
# dot_position += velocity * speed_hyper * 0.06944
# draw_circle(dot_position, 2, Color(225, 225, 225))
# time += 0.06944
# if pos.x < 0:
# if dot_position.x < 1000:
# velocity.x = 10
# velocity.y = -a_parameter/(time*b_parameter)
# dot_position += velocity * speed_hyper * 0.06944
# draw_circle(dot_position, 2, Color(225, 225, 225))
# time += 0.06944
func trajectory():
while dot_position.x < 1000:
if pos.x > 0:

View File

@ -4,8 +4,10 @@ export(int) var damage = 25
var velocity = Vector2()
var speed_hyper = 100
var time = 0.05
var a_parameter = 1
var b_parameter = 1
var a_parameter = Global.get('user_input').a_param_hyper
var b_parameter = Global.get('user_input').b_param_hyper
var player_owner = 0
var pos

View File

@ -5,7 +5,7 @@ var velocity = Vector2(0, 0)
var dot_position = Vector2(0, 0)
var time = 0
var a_parameter = 0
var a_parameter = -Global.get('user_input').a_param_line
#func _draw():

View File

@ -6,10 +6,12 @@ var velocity = Vector2()
var player_owner = 0
var time = 0
var a_parameter = 0
var a_parameter = 0
func follow_line_trajectory():
a_parameter = -Global.get('user_input').a_param_line
velocity.x = time
velocity.y = time*a_parameter

View File

@ -5,8 +5,8 @@ var velocity = Vector2(0, 0)
var dot_position = Vector2(0, 0)
var time = 0
var a_parameter = 1
var b_parameter = 0
var a_parameter = -Global.get('user_input').a_param_parab
var b_parameter = Global.get('user_input').b_param_parab
var pos_diff = []
@ -14,25 +14,8 @@ var pos
func _ready():
pos = Global.get("player").get_node('weaponHolder/Player-character-theme-gun').position
#func _draw():
# if pos.x > 0:
# if dot_position.x < 1000:
# velocity.y = time*(a_parameter * time + b_parameter)
# velocity.x = 5
# dot_position += velocity * speed_parab * 0.06944
# draw_circle(dot_position, 2, Color(225, 225, 225))
# time += 0.06944
# if pos.x < 0:
# if dot_position.x < 1000:
# velocity.y = -time*(a_parameter * time + b_parameter)
# velocity.x = 5
# dot_position += velocity * speed_parab * 0.06944
# draw_circle(dot_position, 2, Color(225, 225, 225))
# time += 0.06944
#
func trajectory():
clear_points()
while dot_position.x < 1000:
if pos.x > 0:
add_point(dot_position)

View File

@ -6,8 +6,8 @@ var velocity = Vector2()
var player_owner = 0
var time = 0
var a_parameter = 1
var b_parameter = 0
var a_parameter = -Global.get('user_input').a_param_parab
var b_parameter = Global.get('user_input').b_param_parab
var pos
func _ready():

View File

@ -6,8 +6,8 @@ var velocity = Vector2(0, 0)
var dot_position = Vector2(0, 0)
var time = 0
export var amplitude = 4
export var frequency = 5
var amplitude = Global.get('user_input').amp
var frequency = Global.get('user_input').freq
#func _draw():

View File

@ -6,8 +6,8 @@ var velocity = Vector2()
var player_owner = 0
var time = 0
export var amplitude = 4
export var frequency = 5
var amplitude = Global.get('user_input').amp
var frequency = Global.get('user_input').freq
func follow_sine_trajectory():
velocity.y = amplitude * cos(time * frequency)

View File

@ -7,15 +7,11 @@
radius = 9.85811
height = 35.0082
[node name="player_character_bullet" type="Sprite" groups=[
"Net",
]]
[node name="player_character_bullet" type="Sprite" groups=["Net"]]
texture = ExtResource( 1 )
script = ExtResource( 2 )
[node name="hitbox" type="Area2D" parent="." groups=[
"Player_damager",
]]
[node name="hitbox" type="Area2D" parent="." groups=["Player_damager"]]
[node name="CollisionShape2D" type="CollisionShape2D" parent="hitbox"]
position = Vector2( 10.8253, -0.381073 )

View File

@ -1,9 +1,5 @@
extends Control
var on_line_pressed = false
var on_sine_pressed = false
var on_parab_pressed = false
var on_hyper_pressed = false
func _ready():
Global.set('control', self)
@ -11,24 +7,40 @@ func _ready():
func _on_line_pressed():
Global.get('user_input').get_node('line').visible = true
Global.get('user_input').get_node('parabol').visible = false
Global.get('user_input').get_node('hyperbol').visible = false
Global.get('user_input').get_node('sin').visible = false
Global.get('player').enable_trajectory_line('line')
Global.get('player').trajectory = 'line'
pass # Replace with function body.
func _on_parabol_pressed():
Global.get('user_input').get_node('parabol').visible = true
Global.get('user_input').get_node('line').visible = false
Global.get('user_input').get_node('hyperbol').visible = false
Global.get('user_input').get_node('sin').visible = false
Global.get('player').enable_trajectory_line('parab')
Global.get('player').trajectory = 'parab'
pass # Replace with function body.
func _on_hyperbol_pressed():
Global.get('user_input').get_node('hyperbol').visible = true
Global.get('user_input').get_node('sin').visible = false
Global.get('user_input').get_node('line').visible = false
Global.get('user_input').get_node('parabol').visible = false
Global.get('player').enable_trajectory_line('hyper')
Global.get('player').trajectory = 'hyper'
pass # Replace with function body.
func _on_sine_pressed():
Global.get('user_input').get_node('sin').visible = true
Global.get('user_input').get_node('line').visible = false
Global.get('user_input').get_node('hyperbol').visible = false
Global.get('user_input').get_node('parabol').visible = false
Global.get('player').enable_trajectory_line('sine')
Global.get('player').trajectory = 'sine'
pass # Replace with function body.

View File

@ -2,15 +2,69 @@ extends Control
var a_param_line = 0
var a_param_parab = 1
var b_param_parab = 0
var a_param_hyper = 1
var b_param_hyper = 1
var freq = 5
var amp = 5
# Called when the node enters the scene tree for the first time.
func _ready():
Global.set('user_input', self)
pass # Replace with function body.
func _on_LineEdit_text_entered(new_text):
a_param_line = new_text
a_param_line = int(new_text)
Global.get('player').enable_trajectory_line('line')
Global.get('player').trajectory = 'line'
pass # Replace with function body.
func _on_a_param_LineEdit_text_entered(new_text):
a_param_parab = int(new_text)
Global.get('player').enable_trajectory_line('parab')
Global.get('player').trajectory = 'parab'
pass # Replace with function body.
func _on_b_param_LineEdit_text_entered(new_text):
b_param_parab = int(new_text)
Global.get('player').enable_trajectory_line('parab')
Global.get('player').trajectory = 'parab'
pass # Replace with function body.
func _on_a_param_h_LineEdit_text_entered(new_text):
a_param_hyper = int(new_text)
Global.get('player').enable_trajectory_line('hyper')
Global.get('player').trajectory = 'hyper'
pass # Replace with function body.
func _on_b_param_h_LineEdit_text_entered(new_text):
b_param_hyper = int(new_text)
if b_param_hyper != 0:
Global.get('player').enable_trajectory_line('hyper')
Global.get('player').trajectory = 'hyper'
pass # Replace with function body.
func _on_amp_text_entered(new_text):
amp = int(new_text)
Global.get('player').enable_trajectory_line('sine')
Global.get('player').trajectory = 'sine'
pass # Replace with function body.
func _on_freq_text_entered(new_text):
freq = int(new_text)
Global.get('player').enable_trajectory_line('sine')
Global.get('player').trajectory = 'sine'
pass # Replace with function body.

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=25 format=2]
[gd_scene load_steps=26 format=2]
[ext_resource path="res://source/assets/sprites/GUI/in_game/user_input/background_panel.svg" type="Texture" id=1]
[ext_resource path="res://source/fonts/oxygen/Oxygen-Regular.ttf" type="DynamicFontData" id=2]
@ -13,6 +13,7 @@
[ext_resource path="res://source/assets/sprites/GUI/in_game/user_input/ready_button/ready_button_hover.svg" type="Texture" id=11]
[ext_resource path="res://source/assets/sprites/GUI/in_game/user_input/skip_button/skip_button.svg" type="Texture" id=12]
[ext_resource path="res://source/scenes/OVERLAY/elements/trajectories.gd" type="Script" id=13]
[ext_resource path="res://icon.png" type="Texture" id=14]
[sub_resource type="StyleBoxTexture" id=1]
texture = ExtResource( 1 )
@ -73,6 +74,7 @@ font_data = ExtResource( 2 )
[node name="user_input" type="Panel"]
margin_right = 480.0
margin_bottom = 156.0
mouse_filter = 1
custom_styles/panel = SubResource( 1 )
__meta__ = {
"_edit_lock_": true,
@ -86,12 +88,14 @@ margin_left = 50.0
margin_top = 28.0
margin_right = -330.0
margin_bottom = -28.0
mouse_filter = 1
script = ExtResource( 13 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="line" type="Panel" parent="trajectories"]
visible = false
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
@ -100,6 +104,7 @@ margin_left = -50.0
margin_top = -50.0
margin_right = 50.0
margin_bottom = 50.0
mouse_filter = 1
custom_styles/panel = SubResource( 2 )
__meta__ = {
"_edit_lock_": true,
@ -126,12 +131,13 @@ __meta__ = {
}
[node name="LineEdit" type="LineEdit" parent="trajectories/line"]
margin_left = 205.0
margin_top = 35.0
margin_right = 263.0
margin_bottom = 59.0
max_length = 2
placeholder_text = "a"
margin_left = 206.0
margin_top = 12.0
margin_right = 288.0
margin_bottom = 78.0
focus_mode = 1
mouse_filter = 1
max_length = 3
__meta__ = {
"_edit_use_anchors_": false
}
@ -155,6 +161,7 @@ margin_left = -50.0
margin_top = -50.0
margin_right = 50.0
margin_bottom = 50.0
mouse_filter = 1
custom_styles/panel = SubResource( 4 )
__meta__ = {
"_edit_lock_": true,
@ -180,6 +187,41 @@ __meta__ = {
"_edit_use_anchors_": false
}
[node name="x^2 label" type="Label" parent="trajectories/parabol"]
margin_left = 256.0
margin_top = 41.0
margin_right = 296.0
margin_bottom = 55.0
text = "x^2 +"
[node name="a_param_LineEdit" type="LineEdit" parent="trajectories/parabol"]
margin_left = 193.0
margin_top = 35.0
margin_right = 251.0
margin_bottom = 59.0
focus_mode = 1
max_length = 3
[node name="b_param_LineEdit" type="LineEdit" parent="trajectories/parabol"]
margin_left = 293.0
margin_top = 36.0
margin_right = 351.0
margin_bottom = 60.0
focus_mode = 1
max_length = 3
__meta__ = {
"_edit_use_anchors_": false
}
[node name="x_label" type="Label" parent="trajectories/parabol"]
margin_left = 340.0
margin_top = 41.0
margin_right = 380.0
margin_bottom = 55.0
text = "x"
align = 1
valign = 1
[node name="hyperbol" type="Panel" parent="trajectories"]
visible = false
anchor_left = 0.5
@ -215,6 +257,35 @@ __meta__ = {
"_edit_use_anchors_": false
}
[node name="a_param_h_LineEdit" type="LineEdit" parent="trajectories/hyperbol"]
margin_left = 225.0
margin_top = 13.0
margin_right = 283.0
margin_bottom = 37.0
focus_mode = 1
max_length = 3
__meta__ = {
"_edit_use_anchors_": false
}
[node name="b_param_h_LineEdit" type="LineEdit" parent="trajectories/hyperbol"]
margin_left = 211.0
margin_top = 45.0
margin_right = 269.0
margin_bottom = 69.0
focus_mode = 1
max_length = 3
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Sprite" type="Sprite" parent="trajectories/hyperbol"]
modulate = Color( 0, 0, 0, 1 )
self_modulate = Color( 0, 0, 0, 1 )
position = Vector2( 254, 41 )
scale = Vector2( 0.0401042, 0.00260416 )
texture = ExtResource( 14 )
[node name="sin" type="Panel" parent="trajectories"]
visible = false
anchor_left = 0.5
@ -250,6 +321,46 @@ __meta__ = {
"_edit_use_anchors_": false
}
[node name="x_label" type="Label" parent="trajectories/sin"]
margin_left = 341.0
margin_top = 37.0
margin_right = 381.0
margin_bottom = 51.0
text = "x)"
align = 1
valign = 1
[node name="amp" type="LineEdit" parent="trajectories/sin"]
margin_left = 204.0
margin_top = 33.0
margin_right = 262.0
margin_bottom = 57.0
focus_mode = 1
max_length = 3
[node name="freq" type="LineEdit" parent="trajectories/sin"]
margin_left = 291.0
margin_top = 33.0
margin_right = 349.0
margin_bottom = 57.0
focus_mode = 1
max_length = 3
__meta__ = {
"_edit_use_anchors_": false
}
[node name="sin()" type="Label" parent="trajectories/sin"]
margin_left = 255.0
margin_top = 37.0
margin_right = 295.0
margin_bottom = 51.0
text = "sin("
align = 1
valign = 1
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Func_Label" type="Label" parent="trajectories"]
margin_left = 121.0
margin_top = 28.0
@ -267,6 +378,7 @@ margin_left = 165.0
margin_top = 13.0
margin_right = 465.0
margin_bottom = 143.0
mouse_filter = 2
__meta__ = {
"_edit_use_anchors_": false
}
@ -328,3 +440,9 @@ align = 1
valign = 1
[connection signal="text_entered" from="trajectories/line/LineEdit" to="trajectories" method="_on_LineEdit_text_entered"]
[connection signal="text_entered" from="trajectories/parabol/a_param_LineEdit" to="trajectories" method="_on_a_param_LineEdit_text_entered"]
[connection signal="text_entered" from="trajectories/parabol/b_param_LineEdit" to="trajectories" method="_on_b_param_LineEdit_text_entered"]
[connection signal="text_entered" from="trajectories/hyperbol/a_param_h_LineEdit" to="trajectories" method="_on_a_param_h_LineEdit_text_entered"]
[connection signal="text_entered" from="trajectories/hyperbol/b_param_h_LineEdit" to="trajectories" method="_on_b_param_h_LineEdit_text_entered"]
[connection signal="text_entered" from="trajectories/sin/amp" to="trajectories" method="_on_amp_text_entered"]
[connection signal="text_entered" from="trajectories/sin/freq" to="trajectories" method="_on_freq_text_entered"]