diff --git a/main.py b/main.py index 458fe32..c7346b6 100755 --- a/main.py +++ b/main.py @@ -2,6 +2,8 @@ import argparse +from game import Game2048 + # from ai import train from loguru import logger from utils import BASE_PATH @@ -85,6 +87,8 @@ def main(args: argparse.ArgumentParser) -> None: logger.debug("Run game in CLI") else: logger.debug("Run app") + game = Game2048() + game.display() if __name__ == "__main__": diff --git a/src/game/game.py b/src/game/game.py index 8b241e9..ee81da1 100644 --- a/src/game/game.py +++ b/src/game/game.py @@ -1,13 +1,14 @@ import random import numpy as np +from loguru import logger from utils import Config, Direction class Game2048: def __init__(self, size: int = 4): self.size = size - self.board = np.zeros((size, size), dtype=np.int) + self.board = np.zeros((size, size), dtype=int) self.score = 0 self.game_over = False self.add_random_tile() @@ -16,7 +17,7 @@ class Game2048: def add_random_tile(self) -> None: """Add a random tile to the board.""" empty_cells: np.ndarray = np.argwhere(self.board == 0) - if empty_cells.shape(0) > 0: + if empty_cells.shape[0] > 0: row, col = random.choice(empty_cells) self.board[row, col] = random.choices( [2, 4], weights=Config.tile.probability @@ -29,4 +30,7 @@ class Game2048: pass def display(self) -> None: - pass + for row in self.board: + for val in row: + print(f"{val:^3}", end="") + print()